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Max
04-06-2009, 08:09 PM
Update 04/06/2009
TC Rev:1426

Brawler

Added Berserk.


Entertainer

Entertainers can now change clothing/armor without messing up the animation or sound.
Fixed Cases where an entertainer would appear to be playing an invisible bandfill.
Fixed Lyrical and Formal dances should look much smoother now.
Fixed Equipping clothing or armor while playing music or listening will no longer break the sound.
Fixed You no longer play an invisible instrument at login if you had been disconnected while entertaining.
Fixed You no longer stop clapping when you change your clothing while listening or watching an entertainer.
Fixed Battle Fatigue will no longer heal outdoors without a camp.
Fixed Entertainer wound/battle fatigue healing now works in the Dathomir Science Outpost Tavern.
Fixed You now properly stop viewing an entertainer when going out of range.
Fixed Range check to /startWatch and /startListen (40m & same building).
Fixed You can now /stopWatch and /stopListen without targeting the entertainer.
Fixed Some entertainer system messages.


Marksman

Updated /threatenshot: animal flee now.
Added Marksman: /aim, /takecover, /kipupshot, /diveshot /rollshot.


Scout

Fixed Camp EXP.


Miscellaneous

Fixed Character names can now have apostrophes (Human and Twi'lek).
Fixed Moncals can now have hyphens in their names.
Fixed some skill surrender issues
Added Special skill mods.
Updated Tumble skills.
Objects and Equipment
Fixed Flame Thrower, Acid Rifle , Lightning Cannon.
Fixed Weapon damage types.
Added Commando Heavy Weapons.
Fixed Heavy Weapon EXP bug.
Fixed Starter weapon certifications.
Added BlueFrogs to Coronet Cantina and Starport

djolovicl
04-06-2009, 08:12 PM
Always a pleasure to read about the updates. Keep up the good work. ;)

JoseEduardo
04-06-2009, 08:20 PM
great job guys \o\

how about houses?

BankyEdwards
04-06-2009, 08:24 PM
nice update but somehow its lacking something. ??? oh yeah were are my houses!!! lol

cRush
04-06-2009, 08:29 PM
Do my homeworks and you will have yours housesss

nicinmonkey
04-06-2009, 08:31 PM
stupendous! We have a reason to start somewhere else.

frogs :)
................
OMG! give it here! I'll do it!

EVILJUDE
04-06-2009, 08:56 PM
Do my homeworks and you will have yours housesss

what is your homeworks? ;)

Vrej
04-06-2009, 09:17 PM
what is your homeworks? ;)

Terrible, terrible, unspeakable homeworks!

JoseEduardo
04-06-2009, 09:40 PM
Do my homeworks and you will have yours housesss

what is your homeworks? [2]

if they are university ones, i can't help

Adepho
04-06-2009, 09:53 PM
Woot, good job!!

Nilly
04-06-2009, 10:01 PM
Woohoo! Gotta love progress :D

Also, what was wrong with Camp exp? I was working on it a few days ago and it seemed to be working ok, but of course it has been so long since I had worked on it I probably forgot like the specifics on how much exp I should have been getting :O

cRush
04-06-2009, 10:02 PM
what is your homeworks? [2]

if they are university ones, i can't help


They are done...for tonight :(

All I want to do is code emu. Why don't they understand that !!!!

metalhomicide
04-06-2009, 10:09 PM
/pat cRush

I bet if you posted your homework in threads, everyone here would work together to finish it. I totally would try. <3

KroniK
04-06-2009, 10:16 PM
Yay for progress, makes me very happy.

Biophilia
04-06-2009, 10:20 PM
I will do your homework if I get a "proxy dev" tag.

Bartrex
04-06-2009, 10:24 PM
Great news, keep up the good work devs. :)

Emerzon
04-06-2009, 10:36 PM
Thanks for another good update bud.

BankyEdwards
04-06-2009, 10:43 PM
Crush we love you man. now code monkey code /whip /whip

The masses need our houses and hopefully they won't vanish like our harvesters keep doing lol.

Ekowraith
04-06-2009, 11:23 PM
Quite cool. What changes were made to tumble?

fixit6
04-07-2009, 12:16 AM
Tumbles now have animations, I noticed.

Exp fix was working as well.

Excellent job, as usual!

Vlock
04-07-2009, 02:25 AM
awesome, updates are always good stuff.

Shandrise
04-07-2009, 03:31 AM
Always love to see entertainer fixes! <3 the entire dev team.

dizmull
04-07-2009, 06:18 AM
awesome update

cRush
04-07-2009, 06:55 AM
Crush we love you man. now code monkey code /whip /whip

The masses need our houses and hopefully they won't vanish like our harvesters keep doing lol.

I'm fixing those at the same time. Neither should disappear

Lubbe
04-07-2009, 06:59 AM
Tumbles now have animations, I noticed.

Exp fix was working as well.

Excellent job, as usual!

They had animations earlier too... I've been rolling around whole theed when he had the glove bug.

TessellatedMind
04-07-2009, 09:02 AM
I've been waiting a while for /aim /takecover fix. Brilliant!

Ireco
04-07-2009, 10:54 AM
Thanks for the update!

Johnnyburma
04-07-2009, 11:06 AM
let the Rodians have their hyphens!

:B

BankyEdwards
04-07-2009, 12:11 PM
I'm fixing those at the same time. Neither should disappear

/tears we love you man

RegularJohn
04-07-2009, 12:13 PM
As always updates are made of pure win. You guys rock.

AzizaEno
04-07-2009, 02:50 PM
I'm fixing those at the same time. Neither should disappear


psst! hey cRush, how about adding a code to housing so that there's a no build harvester/extractors near houses for .....um....atleast 500m? ;)

Valmin
04-07-2009, 08:17 PM
wow more bug fixes than I have seen in at least 3 SOE publishes.

Keep up the great work!

I love seeing posts like this

fixit6
04-07-2009, 09:05 PM
They had animations earlier too... I've been rolling around whole theed when he had the glove bug.


My bothan had no animations until this update, now it does. :p

bongandbeer
04-08-2009, 09:11 AM
xp fixed?

marksman?
brawler?