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Oru
08-18-2007, 09:49 AM
thanks for TheAnswer's endless efforts we are about to finish the initial conversion for the clustering earlier as we supposed. we are going to do some small internal tests shorty then make it live to the public TC.

all this means we will be able to continue working on new features so be prepared for more updates in the near future!

Kasshic Stalker
08-18-2007, 09:51 AM
w00000t!!!!!!!!1!!11!one!! teh Ownz! Good job Devs!!!!!1

Vreed
08-18-2007, 09:59 AM
Great job, guys! Thanks for keeping us up to date!

striker117
08-18-2007, 10:00 AM
Woot! Can't wait to test out the new updates

Nightshade
08-18-2007, 10:22 AM
You guys :rock:

Zathus
08-18-2007, 10:30 AM
I love youuu =P

Ixoxo
08-18-2007, 10:33 AM
Does this mean TA's sweatshop days are over?

Galaborn
08-18-2007, 10:34 AM
woohooo!
thanks for the update, you rock!

ArylosIntrepid
08-18-2007, 10:34 AM
nice! Thanks guys.

CaptJones
08-18-2007, 10:35 AM
Most impressive, TA. NPC's, missions soon?

manoman
08-18-2007, 10:46 AM
thank you guys very much :D

Cortan
08-18-2007, 10:57 AM
Coool. :-°

Mason
08-18-2007, 10:58 AM
Awesome, keep up the good work :D

Shineh
08-18-2007, 11:10 AM
****ing sweet

Empa
08-18-2007, 11:22 AM
Yay updates. :D :D :D

Grija
08-18-2007, 11:33 AM
thanks for TheAnswer's endless efforts we are about to finish the initial conversion for the clustering earlier as we supposed. we are going to do some small internal tests shorty then make it live to the public TC.

all this means we will be able to continue working on new features so be prepared for more updates in the near future!

GJ Oru and TA, long live the dev team

narcotix
08-18-2007, 11:35 AM
SWEET
:lightsaber::lightsaber::lightsaber:

speedtouch
08-18-2007, 11:40 AM
Good to hear! :D

Dreads
08-18-2007, 11:42 AM
Wooooot :D:D

Cragily
08-18-2007, 11:46 AM
Nice update ! WOOOP

Seaseme
08-18-2007, 11:49 AM
SOOO much has been waiting on clustering, so soon you'll see TONS of new stuff flying into TC. Pretty exciting.

Serifin
08-18-2007, 12:07 PM
SOOO much has been waiting on clustering, so soon you'll see TONS of new stuff flying into TC. Pretty exciting.

Looking forward to that!

Awesome update guys!

Pake
08-18-2007, 12:20 PM
Awsome, great to hear :D

toilet_duck
08-18-2007, 12:22 PM
Sounds great! Thanks for the update, keep up the good work! Can't wait for more news/progress...

/Quack @ Dev Crew

EvildeadIII
08-18-2007, 12:27 PM
omg i feel my pockets burning and a big donating coming your way to suport the need for servers to test the clustering, give me a little time to gather some cash from the scan wars community you guys deserve it...


NIIIICE WORK :D

Macrona
08-18-2007, 12:28 PM
yes.

Arrin
08-18-2007, 12:32 PM
after 2 years of getting on the forums everyday and checking..
my wait will be worth it very soon YEAH!
man i can't wait.

CaloNord
08-18-2007, 12:43 PM
awesome, great work clustering

Shineh
08-18-2007, 12:50 PM
SOOO much has been waiting on clustering, so soon you'll see TONS of new stuff flying into TC. Pretty exciting.
awesome

/blowjob

ToralCoalt
08-18-2007, 12:59 PM
Hooray! Glad to hear we've made it past that point and can start doing more things dealing with functionality. :)

DB101
08-18-2007, 01:05 PM
Thanks guys, keep kicking ass!

Goose
08-18-2007, 01:09 PM
what exactly is clustering, im not sure what that is so I dont know how it implements the development of the game

ToralCoalt
08-18-2007, 01:29 PM
what exactly is clustering, im not sure what that is so I dont know how it implements the development of the game

Someone else has already asked that question and it's been answered here (http://swgemu.com/forums/showthread.php?t=5854) by a few people. Can always look it up in wiki if you still don't get it.

remters
08-18-2007, 01:38 PM
gnarly :rock:

simity
08-18-2007, 01:38 PM
Yes!

Roidrage667
08-18-2007, 01:44 PM
Hey, guess what!?

jayscred
08-18-2007, 01:45 PM
Thanks guys :D

Magus Schneider
08-18-2007, 01:53 PM
OMG

thaaannnnxxx!!!!!

Kebdull
08-18-2007, 01:57 PM
Should i make a text document with a "thank you" line to quote of? because you damn well surprise me every time.

great work guys!

Legoklas
08-18-2007, 01:59 PM
Wicked sick!!! ^^

ShawnBaxe
08-18-2007, 02:03 PM
/cheer DevTeam!
I guess this is where the fun begins :D Great job guys :bow:

WafflesFTW
08-18-2007, 02:16 PM
Hmmm, if this emu will require clustering. Does that mean SWGemu will be the most expensive and costly emu to run? Simply being that it requires 2 servers per planet (or atleast thats what SOE did back in the day)? :emperor:

I can see it now, emu servers only pertaining to a single planet (TATOOINE PVP SERVER !!!1111!!!!1!!!) :O



-:emperor:

Bullnugget
08-18-2007, 02:24 PM
Nice news... ::takes a deep breath::

Looking forward to more good stuff.:lightsaber:

Bloodfin182
08-18-2007, 02:38 PM
Awesome!! Thanks for the update

Runny
08-18-2007, 02:38 PM
Yeeees!

Raynal Dralas
08-18-2007, 02:45 PM
woooot...Answer ftw....:O

_DM_
08-18-2007, 03:00 PM
WOOOOOSH!!!1 Kome cill zome sombies!!1

DARKRL
08-18-2007, 03:15 PM
Great update. Can't wait to see the upcoming updates...:lightsaber:

Winterbane
08-18-2007, 03:16 PM
WOOT
http://www.animated-gif.net/images/stormtrooper_shagging.gif
WOOT

/BOOGIE

Rocoicoa
08-18-2007, 03:25 PM
awesome

Reicee
08-18-2007, 03:45 PM
Hmmm, if this emu will require clustering. Does that mean SWGemu will be the most expensive and costly emu to run? Simply being that it requires 2 servers per planet (or atleast thats what SOE did back in the day)? :emperor:

I can see it now, emu servers only pertaining to a single planet (TATOOINE PVP SERVER !!!1111!!!!1!!!) :O



-:emperor:

Server hardware is alot better then it used to be I can imagine.

Winterbane
08-18-2007, 03:54 PM
i was under the impression that clustering was a nifty option to use several servers instead of one to lighten the load, but i don't think it's mandatory. not sure though =p but part of what i saw when i googled it that if you're using clustering and you're running 2/3 servers if one server fails/crashes, then the other servers automatically pick up the slack

imist
08-18-2007, 04:04 PM
Congratulations! Great work and keep it up :)

Saromus
08-18-2007, 04:09 PM
thanks for TheAnswer's endless efforts we are about to finish the initial conversion for the clustering earlier as we supposed. we are going to do some small internal tests shorty then make it live to the public TC.

all this means we will be able to continue working on new features so be prepared for more updates in the near future!


Good job guys, you guys are doing real great <3 Oru

Lt Crumpet
08-18-2007, 04:11 PM
devs have win!

Tow'lin
08-18-2007, 04:16 PM
Hooray!! Good work!

Regards,
Tow'lin Tow

EVILJUDE
08-18-2007, 04:18 PM
definitely good to hear

Vastor
08-18-2007, 05:12 PM
yay TA!!

Ekaika
08-18-2007, 05:21 PM
Thanks team.

praxi34
08-18-2007, 05:26 PM
Well done DEV team especially TA. Your hard work and dedication will never go unnoticed!! :)

GaG
08-18-2007, 05:37 PM
You guys :rock:

what he said ^^

Serpentkaa
08-18-2007, 05:50 PM
/happydance

Thanks for the update

Anakis
08-18-2007, 05:57 PM
ANH --> :eek::lightsaber: <-- swgemu

Baron_Primus
08-18-2007, 06:17 PM
Great God!
WTF PWNT
WAH! So happy.
:lightsaber:

sid_lowca
08-18-2007, 06:54 PM
finally.

Jongo
08-18-2007, 07:17 PM
Thanks for the update guys.:)

El vado
08-18-2007, 07:17 PM
Yeah, Yeah, Yeah !!!!!!!!!!!!!!! awsome:bow::bow::bow:

istto isyc
08-18-2007, 07:47 PM
{combine what everyone else said} !!!!

goldcrud
08-18-2007, 08:24 PM
mmmm woo great update :) can't wait to see a stress test with clustered servers I'll see about donating a bit more :).

FreighterCaptain
08-18-2007, 08:26 PM
It's great to see an update with such good news as this. I'll be running around on Corellia in no time.

Ihaorb
08-18-2007, 09:10 PM
http://video.google.com/videoplay?docid=4728116278951299864&q=daft+punk&total=13689&start=0&num=10&so=0&type=search&plindex=0

This sums up the emu. Plus it is one of the best songs ever..Kanye should be shot for his version.

Draco
08-18-2007, 10:11 PM
Thank you guys! Keep going.

Malitixus
08-18-2007, 10:20 PM
Um...before you all get too happy (too late) I think TheAnswer needs a medic, and a machine that goes ping...ping server?

Jason2444
08-18-2007, 10:32 PM
Ballin!

Serpentkaa
08-18-2007, 10:37 PM
Um...before you all get too happy (too late) I think TheAnswer needs a medic, and a machine that goes ping...ping server?

Well the machine that goes "Ping!" is the most expensive one in the hospital. If the hospital administrator is on his way, we should hook him up.

tonsters525
08-18-2007, 11:23 PM
awesome

/blowjob

please not in front of the children, Very nice to hear. You Devs are awesome :lightsaber::lightsaber:

Macrona
08-18-2007, 11:25 PM
Children caring about something like that? This is the Internet. Here, children are the ones that pull that ****, and we're the ones that don't care. You're the parent/would be a good parent

Relentless
08-18-2007, 11:47 PM
uber pwn

Howlin
08-19-2007, 02:45 AM
With regard to clustering, would it be possible to have a robust server run multiple virtual servers on this single box to complete the cluster? This wouldn't be a solution for hardware redundency, but would allow somone to run 'the operation' on a single box.

Shineh
08-19-2007, 04:59 AM
Children caring about something like that? This is the Internet. Here, children are the ones that pull that ****, and we're the ones that don't care. You're the parent/would be a good parent

tsk tsk arent you a lil too old to play a star wars computer game... :eek:

no, your never too old to do anything!

Sirtec
08-19-2007, 06:15 AM
lil shadowfire drama :)

Shineh
08-19-2007, 07:23 AM
lil shadowfire drama :)

/pet

Ashur
08-19-2007, 07:26 AM
good job devs <3

Jocastas Wigg
08-19-2007, 09:20 AM
W00T THANKS

VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY Good Job.

That's enough.

(Sorry for spaming :( Just so happy :D)

Maxkaos
08-19-2007, 10:26 AM
/bow

THANKS GUYS!!!!!

http://img514.imageshack.us/img514/6219/balpm8.gif http://img514.imageshack.us/img514/6219/balpm8.gif http://img514.imageshack.us/img514/6219/balpm8.gif http://img514.imageshack.us/img514/6219/balpm8.gif

Profit
08-19-2007, 01:04 PM
Hell Yah!!

Macrona
08-19-2007, 01:09 PM
With regard to clustering, would it be possible to have a robust server run multiple virtual servers on this single box to complete the cluster? This wouldn't be a solution for hardware redundency, but would allow somone to run 'the operation' on a single box.

Clustering's an optional feature, you can run it on a single box.

david665
08-19-2007, 02:12 PM
SOOO much has been waiting on clustering, so soon you'll see TONS of new stuff flying into TC. Pretty exciting.

Word up, kid.....

n310mf
08-19-2007, 04:01 PM
awesome job!!!!!!!! ye be steezin without reason

dalis12
08-19-2007, 06:10 PM
cool

Andy Oakley
08-19-2007, 07:47 PM
You guys are either the biggest computer geniuses known to man or the biggest Star Wars fan geeks ever. You decide. ;) Either is great though. Good job.

1337dedrea
08-19-2007, 11:58 PM
Wow this is going to kick soo much ass.

Speedy911
08-20-2007, 12:22 AM
So this means you still aren't done with clustering, only the initial phase?

Gulkia
08-20-2007, 01:11 AM
yay

Coofo Sunshine
08-20-2007, 04:41 AM
great work guys cant wait

Ashilta
08-20-2007, 05:33 AM
So this means you still aren't done with clustering, only the initial phase?

It's still a bloody huge step in the right direction. Once the code is done, you can implement other functionality like SL, CH, Modifiers, all that crazy stuff

SBHawk
08-20-2007, 05:57 AM
So this means you still aren't done with clustering, only the initial phase?

what do you account for in the SWGEmu project?

Seaseme
08-20-2007, 06:07 AM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.

Ekaika
08-20-2007, 06:15 AM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.

Uh, wow. Now that's an update.

TheKalkon
08-20-2007, 07:39 AM
You guys are freaky awsome hope u can soon provide whit TC server whit all stuff and date for the server address to logon too... cant wait till SWGemu is fully up..

Maxkaos
08-20-2007, 09:47 AM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.
/BOW :bow:

Prestigius
08-20-2007, 10:59 AM
Now witness the destructive power of this (almost) fully operational Emu!

Nice job devs :)

cable-odinson
08-20-2007, 11:40 AM
very nice all!

Zathus
08-20-2007, 11:47 AM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.

/dance :D

xabu
08-20-2007, 12:11 PM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.

Impressive! Keep up good work.

Vrej
08-20-2007, 12:22 PM
Clustering is done and testing?!?!?!? OMWTFBBQ! Prepare for the ONSLAUGHT!

Zaff
08-20-2007, 02:22 PM
Great job as usual. I'm looking forward to the things to come on the TC.

Sharpz214
08-20-2007, 02:36 PM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.

I think I just ejaculated in my pants.

Ult
08-20-2007, 03:03 PM
Wow, that was quick! That's the best news i've heard in a while! Well done guys

Jocastas Wigg
08-20-2007, 03:33 PM
/cheer

levin70
08-20-2007, 04:28 PM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.

No weak sauce here :lightsaber:

I see the schwartz is strong with the dev team :emperor:

Aweb
08-20-2007, 04:33 PM
Impressive work. At my knowledge, you are the only emu with real clustering support.

Do you still plan on a first release at the end of the summer (I can't remember where I read that sorry) ?

CaptJones
08-20-2007, 04:40 PM
Do you still plan on a first release at the end of the summer (I can't remember where I read that sorry) ?The summer is over, man. You read it right though, I read it too.

Aweb
08-20-2007, 04:42 PM
The summer is over, man. You read it right though, I read it too.
Summer isn't over here in France ;)

Koriv Ariad
08-20-2007, 05:38 PM
Hooray for TC updates, wonder what they will give us... :O

Kelanos
08-20-2007, 06:14 PM
Wow, if this is true, and it works as you say it does, you have restored some of my faith into the EMU project. Well done guys, congrats.

Soon, the circle will be complete. :emperor:

Amadon
08-20-2007, 06:19 PM
Woot!!!!! :lightsaber: :lightsaber:

palmsun
08-20-2007, 08:35 PM
Well, summer isn't over until next week. So I'm going to go ahead and guess they will actually release something this week on the TC for us =), hopefully its something juicy. :D

Winterbane
08-20-2007, 10:08 PM
No. It means clustering is finished.

We had our first clustering test today, almost everything worked great. No significant problems. They've started back into the features development as of today.

Woot. /hi5

http://img.photobucket.com/albums/v393/Xenolithe/star-woo.gif

Oru
08-21-2007, 01:45 AM
a bit'o correction, only the codebase is converted to support the clustering system which is halfway done but it could already work from separete machines. what's left if to finish the system, optimize it and add some swg server level features over the clustering like spatial indexing and such.

what we achieved now is that we can go on with game level features

nostyleguy
08-21-2007, 02:09 AM
thats good news. I wouldn't expect anything by 'the end of the summer'. that estimate was made so long ago that any hope to keep it would be foolish. The only important thing is that they're making progress. To me i'd rather have well developed features that took months, than poorly developed ones that met unrealistic deadlines.

Ekaika
08-21-2007, 04:07 AM
a bit'o correction, only the codebase is converted to support the clustering system which is halfway done but it could already work from separete machines. what's left if to finish the system, optimize it and add some swg server level features over the clustering like spatial indexing and such.

what we achieved now is that we can go on with game level features

:? confused but still assuming this is good.

badfish
08-21-2007, 07:43 AM
Nice one! :)

RenegadeRanger
08-21-2007, 11:37 AM
:? confused but still assuming this is good.

software...check
hardware...not yet

apowerr
08-21-2007, 01:04 PM
Great news! Good job devs :)

goldcrud
08-21-2007, 02:44 PM
:? confused but still assuming this is good.
Oru bassically said Clustering is done but they need to polish it up a bit bassically.

TurricaN
08-21-2007, 04:28 PM
Oru bassically said Clustering is done but they need to polish it up a bit bassically.

They mostly come out at night.. mostly

narcotix
08-21-2007, 05:10 PM
http://www.thefoodhall.es/images/AUNTB_CHICKEN_PIE.JPG

Evil240SX
08-21-2007, 08:06 PM
Keep up the good work guys!:D

Samcuu
08-21-2007, 11:35 PM
They mostly come out at night.. mostly

good one where's artemis clyde frog?? wicky wicky wild west...

Amadon
08-22-2007, 03:41 PM
Good job Emu! :D :)

amadon

Hugolin
08-22-2007, 08:33 PM
**** yeahhh :lightsaber:

avonire
08-23-2007, 07:14 PM
So 1337, soon there will be swg, the way it was meant to be!:emperor::lightsaber::eek:

Amadon
08-23-2007, 07:38 PM
Woot!!!!@!#@#*$ no pay :rolleyes:

Bilmi
08-24-2007, 09:19 PM
Excellent!!

Keep the good work!

stallion
08-25-2007, 05:31 PM
Awesome job guys!

Eion Elrad
08-25-2007, 06:47 PM
Thanks for the continued updates guys, you've been doing a fantastic job and we will be with you from here till you guys get to lay back and play with us! :cool: Keep up the great work and let us know when you want to be proud of your incredible work, because we all appreciate it! :lightsaber:

Amadon
08-26-2007, 11:54 AM
hey guys where do u get the emg patches :?

Jocastas Wigg
08-26-2007, 01:23 PM
emg or Emu? If you get LE (Launchpad Advanced) it'll update automaticlly, just google it.

If your saying when (didn't really check) then I don't know.

Gergs27
08-26-2007, 02:18 PM
Launchpad Enhanced*

http://launchpadenhanced.com

Ekaika
08-26-2007, 03:29 PM
So Amadon, how many times can you post in a single thread. Going for the record? :)

Pynda
08-26-2007, 06:35 PM
So 1337, soon there will be swg, the way it was meant to be

Woot!!!!@!#@#*$ no pay :rolleyes:


I don't think that's what Avonire was talking about. Most of the people who are supporting an EMU are hoping for a restoration of Pre-CU SWG. Not a free MMORPG where we can leech off others who are stupid enough to finance a public server at their own expense.

shmlaurence
08-26-2007, 10:08 PM
So 1337, soon there will be swg, the way it was meant to be




I don't think that's what Avonire was talking about. Most of the people who are supporting an EMU are hoping for a restoration of Pre-CU SWG. Not a free MMORPG where we can leech off others who are stupid enough to finance a public server at their own expense.

yea, but if it was legal for them to charge for the game i would do that, i already have 15 saved up each month for the MMO i don't play anymore. + it would probably help them a lot.:emperor:

Amadon
08-27-2007, 09:58 AM
EMG patches

Ekaika
08-28-2007, 03:34 AM
That's 5 in the last two pages. You'll be a Jedi Master in no time!

What's an EMG?

Legoklas
08-28-2007, 08:57 AM
What's an EMG?

Electric Magnetic Gagg?

father1776
08-28-2007, 03:25 PM
ok, I will be the designated software tech noob.

What is clustering?

PhantomLeader
08-28-2007, 03:32 PM
ok, I will be the designated software tech noob.

What is clustering?
It's been asked a million times before.
Use the search. Or, better yet, read the FAQ. It's answered in there as well.

Basically, clustering is linking serveral servers together in order to make the game run faster and more efficiently (server-side, that is).

father1776
08-29-2007, 05:07 AM
ok, thats cool, thxs
:)

Dakkide
08-29-2007, 03:17 PM
Excellent News!
Dakkide

munkor
08-31-2007, 10:23 AM
so, how is the internal testing going ?

Vastor
08-31-2007, 06:28 PM
so, how is the internal testing going ?

Good question.

Worhan
09-01-2007, 05:27 AM
I think The Answer should now be called The Awsome :) Good job devs, i'm looking foward this project!

Onira
09-03-2007, 04:26 AM
wicked :D

Ekaika
09-03-2007, 05:12 AM
Yeah but from what I see we've reached the hard part. Correct me if I'm wrong, but things have ground down a bit.

Legoklas
09-03-2007, 11:16 AM
Yeah but from what I see we've reached the hard part. Correct me if I'm wrong, but things have ground down a bit.

Think your right.
Some small adjustments, more feutures = test and then iam pritty sure they will fine tune the clustering some more ( just guessing since its so hard )
But then its just smoooooth going all the way

edycal
09-03-2007, 12:05 PM
So, basically what clustering is. Is it reduces lag and allows more bandwith to flow thru by dividing the load amongst different servers?

Otherwise ! Great WORK!!!!

Pake
09-03-2007, 02:04 PM
So, basically what clustering is. Is it reduces lag and allows more bandwith to flow thru by dividing the load amongst different servers?

Otherwise ! Great WORK!!!!

I believe clustering is more so for the precessors instead of bandwith. More of sharing the calculations that need to be preformed by the processor with several processors and have a master communication plan so each processor knows what its responsibilities are.

Oru
09-04-2007, 10:34 AM
basically the clustering we making will allow thousands of players (depending on the hardware of course, but wont need tens of thousands of dollar for a real cluster box) to be online at once. this is what no other emulator projects have tried so far as much as i know. actually not even SOE did this to SWG or any other title of theirs yet as the way we will so it's definitely not an easy task.

heynow
09-04-2007, 11:07 AM
basically the clustering we making will allow thousands of players (depending on the hardware of course, but wont need tens of thousands of dollar for a real cluster box) to be online at once. this is what no other emulator projects have tried so far as much as i know. actually not even SOE did this to SWG or any other title of theirs yet as the way we will so it's definitely not an easy task.

Just asking a question here, but is this really needed? Do you really expect "thousands" of players to be on at one time...and how are communities going to be able to afford multiple servers? How many servers are in a "cluster"? Hardware has really improved since the release of SWG, and it seemed to work pretty well for the most part back then (except for SOE's blunders, most of which you can fix).

Again, just asking if this step is really necessary?

Thanks...

P.s. I assume this would not be an option, but would communities have the option to run a non-clustered server?

Oru
09-04-2007, 11:20 AM
Just asking a question here, but is this really needed? Do you really expect "thousands" of players to be on at one time...and how are communities going to be able to afford multiple servers? How many servers are in a "cluster"? Hardware has really improved since the release of SWG, and it seemed to work pretty well for the most part back then (except for SOE's blunders, most of which you can fix).

Again, just asking if this step is really necessary?

Thanks...

of course there will be thousands of players online, we would like to have pretty big servers cause without that pre-cu worths nothing. why we are doing it this way is because if we wanted to make the SOE version of clustering the hosts would need heaps of more servers cause the world was assigned staticaly. btw that was the reason the server died then when there were 100+ players next to each other.

yes the hardware improved a lot but even if you assigned 1 big as quad-core box to 1 planet there would still be a definite cap for players and no dynamic processing is allowed then.

i would say to achieve SOE's standard of 3000 players online would need 10-15 middle line servers

Oru
09-04-2007, 11:24 AM
oh forgot to mention that we dont have to fully finish clustering for a playable version, the advantage of our system will allow it to run on only 1 box. so its good cause we will be able to give you pre-cu a bit earlier and we can still make it big sometimes later

Kelanos
09-04-2007, 11:49 AM
of course there will be thousands of players online, we would like to have pretty big servers cause without that pre-cu worths nothing. why we are doing it this way is because if we wanted to make the SOE version of clustering the hosts would need heaps of more servers cause the world was assigned staticaly. btw that was the reason the server died then when there were 100+ players next to each other.

yes the hardware improved a lot but even if you assigned 1 big as quad-core box to 1 planet there would still be a definite cap for players and no dynamic processing is allowed then.

i would say to achieve SOE's standard of 3000 players online would need 10-15 middle line servers

This is all confusing to me, but are you saying for the game to be fully functional pre-cu you'll need 10-15 servers in 'clustering' mode?

Winterbane
09-04-2007, 12:17 PM
no, he's saying to run a server as stable as SOE's that's about how many you'd need, if you wanted to be able to have 3000 characters running around at the same time, or you could have 200 or so characters running stably on 1 middle line server


clustering = ability to spread the the workload of the server over several servers instead of one.

several servers = more stability & higher player cap

though from what I've seen with the player cap on the wow emu, they can turn it up as high as they want, but the server will crash and have to be restarted every hour or so if it's set too high

Oru
09-04-2007, 02:16 PM
yes, one single good server can hold around 300ish players at once, a very good can do 500 or so. that's why we really need to think on a larger scale

Vrej
09-04-2007, 03:08 PM
That is awesome news from Oru. :D

People may think that the clustering system is getting too much love, but don't worry because it is necessary for the long-life of the Emu. This is no dog and pony show where they just slap some code together and emulate the function of the SOE servers. They are taking it a step above to make it more cost effective while also being more effective in terms of player caps.

Everyone benefits from clustering, not just server admins. More people = a larger community and hence more people to interact with. And if the Emu team does decide to keep the binaries and host their own server they are going to need the highest player cap they can get when all the server communities converge on an official SWGEmu server. But if they decide to release the binaries other people it means that people who can host a server will not really be limited on the amount of people they can host, unlike on ****ty WoW private servers.

Thanks for the updates Oru, it is much appreciated. :)

heynow
09-04-2007, 03:22 PM
yes, one single good server can hold around 300ish players at once, a very good can do 500 or so. that's why we really need to think on a larger scale

Oru, thank you for answering my questions earlier...i appreciate it.

It's good to know that you can go from just 1 server on up if you wished, depending on the player base.

Looking forward to it...

Thanks!

heynow
09-04-2007, 03:25 PM
But if they decide to release the binaries other people it means that people who can host a server will not really be limited on the amount of people they can host


From what i have read, they are keeping the binaries, but releasing the exe's for other servers to use. I could be wrong, but this is how i understand it.

klendithu1
09-04-2007, 03:27 PM
Again, just asking if this step is really necessary?

Thanks...

P.s. I assume this would not be an option, but would communities have the option to run a non-clustered server?


HEY NOW!

I'm sorry, I... couldn't help it.

Serpentkaa
09-04-2007, 04:27 PM
oh forgot to mention that we dont have to fully finish clustering for a playable version, the advantage of our system will allow it to run on only 1 box. so its good cause we will be able to give you pre-cu a bit earlier and we can still make it big sometimes later

Thank you devs for giving the base coding of SWG (probably the wrong term) so much attention. I would rather play a stable game a year from now than a 100 person limited/unstable server 4 months from now. So, I am all for giving clustering some lovin :)

Flareside
09-04-2007, 04:56 PM
Woot this is awsome. I have been driving peopel at work talking about this project.