PDA

View Full Version : End of Summer Update


Pages : [1] 2

El'layn
08-22-2010, 10:04 PM
http://image.ocdsoft.com/images/aluggar5yijr8ufsvohz.png (http://www.swgemu.com/)
SWGEmu End of Summer Special - 8/22/2010

<a name="toc"></a>Table of Contents

<a href="#Object">Object Restructure News</a>
<a href="#currentstate">Current State of the OR</a>
<a href="#webdevelopment">Web Development</a>
<a href="#mantis">Mantis Bug Tracker Update</a>
<a href="#staffrestructure">Staff Restructure</a>
<a href="#staffchanges">Staff Changes</a>
<a href="#stats">Quick Stats</a>
<a href="http://www.swgemu.com/forums/showpost.php?p=717156#table">Staff Round-Tables</a>
<a href="http://www.swgemu.com/forums/showpost.php?p=717156#closing">Closing</a>


Greetings and welcome to the SWGEmu End of Summer update. Things have been relatively quiet from the SWGEmu Team since the Object Restructure (OR) began over a year ago, but we are pleased to announce that things are moving forward and will be back in full testing mode soon.

<hr class="inhr">
http://image.ocdsoft.com/images/k42gi8fm53c20kst9wwa.png<a name="Object" href="#toc">Object Restructure News</a>

For those of you who might be unfamiliar with the term, the OR is a comprehensive standardization of all of the code for SWGEmu. Over the years, many different developers have all worked together to submit code to the project. While this has allowed the Developer team to make great progress in recreating the Pre-CU experience as a whole, it has made submitting and integrating new code difficult. You can think of the old code base as a huge, overstuffed filing cabinet. All of the information is in there somewhere, but everyone who put things into the cabinet used a different filing system. The OR has taken everything out of the filing cabinet, pruned files, reorganized the folders, and attached new legible labels to everything. Ramsey wrote an excellent, more technical description here (http://www.swgemu.com/forums/showthread.php?t=23192).


During the OR, in addition to standardizing the code base, a decision was made to switch from MySQL to BerkeleyDB in order to both reduce CPU usage and help us achieve our goal of eliminating crash-based rollbacks. Code standards have now been set, which will significantly reduce the amount of time it will take to commit code changes to the official, public test center (TC: Nova).

Beginning in August, the OR code has been released to TC: Nova during semi-regular intervals (Please see this post: Daily OR Tests (http://www.swgemu.com/forums/showthread.php?p=709788#post709788) for further information about server uptimes). We are very pleased to move this code out of internal testing and onto TC: Nova. Hopefully you are just as excited to test the new, more stable code base.

We know that everyone is getting geared up for the inevitable old TC: Nova code database wipe and we are targeting some time in early September. We do not know the exact date it will be ready, but we will be pushing the OR code to TC: Nova on a permanent basis once a few more key systems are in place. You can track the progress of these changes on the SWGEmu Assembla Timeline (http://trac2.assembla.com/swgemu/timeline).

Please be aware that major fixes and additions to the OR code once on TC: Nova can require database wipes. We may also have to wipe the database to “reset” the test center characters for specific testing purposes. We will do our best to give advance notice if there is one coming, but please be prepared for frequent database wipes.

<hr class="inhr">
http://image.ocdsoft.com/images/k42gi8fm53c20kst9wwa.png<a name="currentstate" href="#toc">Current Features of the OR</a>

There are a lot of features already working within the OR code, with a lot more to come. Here is a brief overview of the current state, keeping in mind that some features may not be fully functional yet:

Basic Features:
<table style="display: inline;"><tbody><tr><td>

Zone
Basic Creature AI
User Interface
Dueling
Banking
Bazaar
Lairs
Groups
Chat
Travel
Vehicles
Resources
Badges
Teaching

</td><td>
</td><td>

HAM
Planetary Map
Admin Commands
Cloning
Trading
Experience
Doctor Buffs
Blue Frogs
Trainers
Armor
Weapons
DoT's
Food and Drink
Spices

</td></tr></tbody></table>

Professions:

The following professions are coded into the OR and are ready for testing. Some of the skills are not currently working, but will be soon. As a small reminder, note that entertainers are not working in the OR code yet.


Artisan
Brawler
Medic
Marksman
Weaponsmith
Armorsmith
Architect
Tailor
Teras Kasi Artist
Fencer
Swordsman
Pikeman
Rifleman
Pistoleer
Carbineer
Doctor
Combat Medic
Squad Leader


Buildings:

Here is an overview of the buildings and building-related features currently. In addition to the deeds for structures, there is a variety of furniture available on the Blue Frogs to help test placement. All of the city structures, including garages to repair the Swoop in your Datapad, should be working.


Housing
Garages
Installations / Harvesters
Height Placement
No Build Zones
Factories
City Gardens
Player Banks
Player Shuttleports
City Hall Distance Restrictions
Working Elevators in Guild Halls
Faction Base Placement


Missions:

Both combat and artisan missions are in game. You can locate mission terminals via your overhead maps.

Crafting:

With the addition of harvesters and other installations, factory crates are now working. The list of working schematics is constantly growing, and you can watch the progress on assembla (http://trac2.assembla.com/swgemu/timeline). Vehicles are found in your datapad, and spices are located on the frogs. We will let you know as soon as they can be crafted.

In other exciting news, fishing makes its debut on Nova. If your fishing skills are a little rusty, check out a few of these guides to refresh your memory:

Fish and Fishing Guide: (http://swg.curby.net/fishing/)
Pictorial Guide to Fish (http://galaxiesbook.com/scrapbook/data/20070210183033/index.html)


Artisan Crafting
Armor Crafting
Weapon Crafting
Architect Crafting
Sampling
Surveying
Fishing
Factory Crates

<hr class="inhr">
http://www.maxmcc.net/swgemu/icons/Copy-32.png<a name="webdevelopment" href="#toc">Web Development</a>


Our newest department, headed by Kaiegos, is the Web Development team. Currently, we have SWGEmu information scattered across several different sites and services. Some of these include Mantis, SWGEmu.com, SWGEmu wiki, IRC and the Events page. In the next month or so, we will be attempting to link all of the separate portions of our web presence into a single login system.

The Web Development team is currently testing the latest versions of our software along with some new pieces in a separate test bed environment. All of the SWGEmu services will be brought together under a single registration web page that will create all of your logins automatically. The goal is to consolidate your experience and logins for this project to make it more enjoyable and easier to manage by the Staff.

<hr class="inhr">
http://www.maxmcc.net/swgemu/icons/Chat-bubble-32.png<a name="mantis" href="#toc">Mantis Bug Tracker Update</a>

As of this weekend, the Mantis bug tracking site is now working again. One of the side effects of the old system going down was the loss of all the login information. Luckily, the database is intact, so all of the TC: Nova bugs have been closed and archived. Please report only OR bugs from now on.

Since the Web development team is working towards creating a centralized user registration system for one login to all services, please take this opportunity to re-register on the Mantis site with the same account name and password combination that you use on the forums. This will streamline the process, and eliminate any chance of you being locked out of the bug reporting system after the credentials are combined.

If you are still having issues with Mantis, please contact TAfirehawk on the forums (http://www.swgemu.com/forums/member.php?u=41440#contactinfo) or at tafirehawk@swgemu.com.

<hr class="inhr">
http://maxmcc.net/swgemu/icons/Tool-32.png<a name="staffrestructure" href="#toc">Staff Restructure</a>

While the Object Restructure was underway, the SWGEmu Staff was also restructured. All of the staff positions were placed into one of two large branches: Test Center Operations and Development. If you would like to take a look at the new staff structure, an overview of the current structure can be found here. (http://docs.google.com/fileview?id=0B4u-IIuMfONHMzNjZTFkMTMtMTkxYS00ZjllLWE0NGEtN2ZhMjIxZD Q2Yzcx&hl=en&authkey=CNLsp6QJ)

Test Center Operations:

Odwill is the current Test Center Director, supervising this branch of the staff, with Kellina as the Support Manager, supervising the GMs and Moderators, and Max managing the Communications and Event Coordination departments. While Max is taking a short leave of absence, please feel free to contact the acting Communications Manager, El’layn.

Any and all ingame problems can be reported either using support@swgemu.com or joining #swgemusupport on irc. Please direct requests for two accounts from the same IP address to the support@swgemu.com address. If you have password or other account issues, please email community@swgemu.com.

Development:

Oru is the Development director. The Core3 Manager, TheAnswer, supervises both the Core3 Coding and Client Developer teams. TAfirehawk is the Quality Assurance (QA) manager, and Kaigeos manages the new Web Development team.

Any and all issues relating to testing can be directed to quality@swgemu.com or reported on Mantis.

<hr class="inhr">
http://image.ocdsoft.com/images/re7ybh6kesuqb2bhtg43.png<a name="staffchanges" href="#toc">Staff Changes</a>

There have been quite a few staff changes since our last update. Please help us welcome all our new staff members, and join us in wishing our retired members all the best. A full list of current staff members can be found here (http://www.swgemu.com/forums/showgroups.php).

The Support Team has welcomed KarlDeux and Tygaar (known as Ssasha ingame) to the team, both of whom had been helping out in #swgemusupport previously. Serpentkaa, Inyri, Jer, Webbwbb, Tolbat, Vashman and MrBlonde have chosen to step down from their GM positions. Ellyssia and Ilipah, both experienced GMs, have been moved up to the new Tier 2 support level.

Apex_ and IX have both joined the moderation team, while Ekaika, Guano, Kronik and Liceri have retired.

The new Event Coordination team consists of Kreen, Renala and Shotter. Tow’lin has chosen to retire, and El’layn is currently serving as Acting Communications Manager, while Dame has moved from support over to Communications

The new Website Development team consists of Kaigeos, Courtesan and Polonel. Elvaron has joined the developers, and Valkyra has retired from the Client Developer group.

The Quality Assurance Team would like to welcome Jear, Tigerfang (known as Tiger in #swgemusupport) and Tyler Durden to the team. Our new Community Tester Team consists of Jlane, PwnedByRyan, jacoo, and Winn. Tek, Lorrianna, Webbwbb, Vorta, Areonic11, Thrin, Malthol, Smoki, Rovalis, Sirius, Karas, Acau, BigEvil, and Namdas have all retired from the QA Team.

A huge thank you to all our retired members - we hope to see you again soon!

<hr class="inhr">
http://maxmcc.net/swgemu/icons/Chart-32.png<a name="stats" href="#toc">Quick Stats 07/22/10 - 08/22/10</a>

Developer Code Commits: 156 (http://trac2.assembla.com/swgemu/timeline?from=08%2F22%2F10&daysback=28&milestone=on&ticket=on&changeset=on&wiki=on&update=Update)

Average Web/Forum Daily Hits: 6,095
Total Page Views: 1,976,551
Total Web/Forum Hits: 170,651
Total Users who used the Website: 35,000

Average TC Daily Logins: 8,291
Total TC Logins: 232,138
Total Users who used the TC: 19,570
Total TC Character Count: 114,247

Dame
08-22-2010, 10:04 PM
http://www.maxmcc.net/swgemu/icons/Chat-bubble-32.png<a name="table" href="http://www.swgemu.com/forums/showpost.php?p=717153#toc">Staff Round-Table</a>

It's been a wild year. We have been working hard, but there hasn't really been anything "interesting" to show for it. We are finally at a point where the work of the last year is really starting to take shape in the form of real feature updates. We hope you have enjoyed the TC for the last year, and realize that we put it up so that the members of our community didn't have to twiddle their thumbs for a year. Now it is time to get back to testing, updates, and development business as usual. Thanks for the patience and understanding and helping us towards our goal of 1.0.
Hello again folks. As you all can now hopefully see, there has been an enormous amount of work taking place behind the scenes in nearly every facet of the SWGEmu project. I know it may not seem like it at times but we truly are working our tails off around here to bring back what was once lost to us all. In the past quarter aside from development continuing with the Object Restructure; the Community Team has been undergoing it's own 'OR' of sorts. We took a hard look at how the staffing was put together for the entire SWGEmu project to discover what could be improved upon. We worked hard to streamline and organize departments to increase coverage and efficacy. Our end goal is provide all of you with the highest level of support and community possible in a 100% volunteer project. I'd like to thank our great community for your continued support of the SWGEmu project. We are all in this together. Keep your eyes and ears open in the months ahead for new community and support features.
As you all can see (http://trac2.assembla.com/swgemu/timeline) for the past weeks the developers have been working a lot trying to prepare the new codebase for public testing.
A lot of systems have been upgraded and new ones introduced that required a lot of
work on core3.

Thanks to the "old" NOVA codebase we learned what we did wrong and what
we can improve to gain more stability and consistency. A lot of time has been spent
reversing the designs that SOE has used in the client, that gave us a lot of insight of
what the server needs to archieve a fluent not only protocol communication, but at a higher
level, object interaction with the client.
New designs, database backends, concurrent techniques have been introduced and still being
tested and investigated.

We feel that we reached a point where a lot of the systems need a more serious stress testing, and we are
working as hard and fast as we can to implement a reasonably playable server so you can have
some "fun" too while we polish the gameplay. We are all excited about the upcoming updates and
hope you enjoy them too.
A big thanks to everyone helping with the daily OR testing.
The Quality Assurance Department is very busy testing the OR. The department did go through a long "vacation" period waiting for the Internal Test Center, ITC, to be loaded with the OR but now the vacation is over, back to work! We have brought in some new Staff as well as a new team called the Community Tester Team ( http://www.swgemu.com/forums/showthread.php?t=68676 ). The CTT is made up of non-staff volunteers that have special access to testing the OR as well as a private forum to interact with Staff.

This is a very exciting and busy time for the QA Team. I would like to thank all of those helping test and reporting their findings.
With the Web Development Team being so new I feel it's only appropriate telling you a little bit about myself. I'm a 2004 graduate of the Pittsburgh International Academy of Design and Technology with an Associates Degree in Specialized Business having a Major in Computer Information Management. For those of you who don't know. That boils down to some Programming basic primers in visual basic and c++ using the .net framework, java script, assembler, COBOL, Ada and Unix shell scripting. Also a good deal of Computer Hardware and Networking including Active Directory again just a primer. I would also like to thank all of those who have applied to the Web Development team and express my gratitude to the members of the team for all their hard work.
I got a promotion at work and the love of my life is moving in with me soon =] Oh ... and I have a ton of time to code the OR again hehe. Life is good. Look for exciting changes around here as we move towards 1.0!
I just wanted to say that I'm back for quite a while and working my way back into the code with missions. At this very moment, I am getting deliver missions to work and laying out the structure for the rest of the mission types. I should pick up some steam as soon as I get comfortable again and I'll be adding in all the types of missions functionally. If you want to know why I wsa gone for so long, then just know that ISPs generally don't like it when you can't pay for their services.

The amount of AFK Camping of Spawns and Mobs on TC:Nova has drastically been reduced and we thank everyone for observing our policy on this. However, a few are still camping Spawns and then going AFK. Just a reminder that the camping of Spawns and Mobs are violations to our Rules and Policies. Overall, the community has been great on TC:Nova and your Support Team appreciates your continued help in making SWGEmu the best that it can be.
I've been cruising the forums and I can't help but say that I'm a bit disappointed in what I've seen. There's been quite a bit of forum PvP going on of late and although I appreciate healthy competition and rivalry, I'd like to remind everyone to tone it down a bit to keep from incurring penalties on your account. I'm pretty laid back when it comes to this stuff, but lets try to keep it somewhat civil. That means no over the top name calling, no trolling, basic stuff really. Lets keep this community friendly and helpful for all.

Maintain patience; keep the game, forums, and IRC clean and it'll help the development team to do what they do, which is the end-goal we're all looking for. The community plays a gigantic role in this whole process, and the more that you actively do to help, the faster we can all see the game we knew and loved resurrected into it's previous glory once again.
All of the QA staff have done an amazing job so far! As you can see by the list posted we still have a lot of things going on behind the scenes and will be working quickly, yet diligently, to get things ready for testers on Nova to squash bugs once the OR hits. As the structures leader I can't tell you how happy it makes me to see structures where they are now. Structures, in my opinion, are one of the things that make SWG worth it all the more! Can't wait till everyone gets a chance settle down in a house. Hope you have a spot picked out!


<hr class="inhr">
http://maxmcc.net/swgemu/icons/Chat-bubble-alt-32.png<a name="closing" href="http://www.swgemu.com/forums/showpost.php?p=717153#toc">Closing</a>

There is no way to overstate how much we appreciate your patience and support during the Object Restructure process. Every community member, past and present, has helped bring us to where we are today. Thank you, from each of the staff members, for your continued donations, patience and support. It is all of you that make this project as great as it is.

Until next time!

The SWGEmu Team

odwill
08-22-2010, 10:07 PM
Great job! Thanks to El'layn, Dame and the rest of the team for putting this update together!

Barber
08-22-2010, 10:09 PM
Great news

khamsinvera
08-22-2010, 10:11 PM
csb ;)

TAfirehawk
08-22-2010, 10:16 PM
Great update Comms Team.

Now everybody back to work on the OR :)

PreCU_or_JarJar_Gets_it
08-22-2010, 10:17 PM
Are we there yet? Are we there yet? Are we there yet?

roodypooh
08-22-2010, 10:18 PM
just curious but with the new housing and structure placement is there goin to be a limit on city building set into the code once OR is actually live 24/7 on TC or is it goin to be like it is now where you can spam city halls all over the planet and create a huge mess on planets?

Just askin cause it can get pretty silly having 500 cities on each planet from people creating 12 toons dropping city halls to talk crap to others in the community....

Kaigeos
08-22-2010, 10:19 PM
Great update, and awesome job everyone. :)

Aslad
08-22-2010, 10:20 PM
Awesome. Can't wait to start seeing the content being updated again and become more accurate. Wipe and go!

Gray Mouser
08-22-2010, 10:20 PM
I was about to announce a huge swoop race on Tatooine for like 20 sets of chitin/ubese and all kinds of composite and resources as the prizes and participation fees even, but now nobody will think I'm cool for doing it, so what's the point. :P

Gray Mouser
08-22-2010, 10:22 PM
I was about to announce a huge swoop race on Tatooine for like 20 sets of chitin/ubese and all kinds of composite and resources as the prizes and participation fees even, but now nobody will think I'm cool for doing it, so what's the point. :P

Participation prizes that is, not fees. lol

Anyway looking forward to seeing everyone on the new code!!

Slave out.

Mahonra
08-22-2010, 10:24 PM
Yes there need be a limit on the number of cities per planet.

Plus will there be faction bases?

And will guild wars be functioning?

Lucien-
08-22-2010, 10:25 PM
YAAAAAAY! OR OR OR OR!

Good goin folks!
Thanks for the update

TAfirehawk
08-22-2010, 10:59 PM
Yes there need be a limit on the number of cities per planet.

Plus will there be faction bases?

And will guild wars be functioning?


Well for the launch of OR on TC: Nova those things might not be fully ready. But remember that these things will be fixed as the OR progresses.


Current status as of TODAY:

Planet restrictions on city size are not in.

Faction bases are just placeable, not usable yet.

Guilds are not it yet.

Fivo
08-22-2010, 11:01 PM
Good to see events progressing! I can't wait to see that product and use a factory!!!

Avi
08-22-2010, 11:06 PM
Great info! All staff deserve beer and pie imho!

Tosheden
08-22-2010, 11:07 PM
/GolfClap

You guys have really come a long way no looking back now we are finally at the final stretch to the finish line (1.0) Keep up the great work you guys although we may QQ about no progress or whatever we still love ya for doing this :)

larceny
08-22-2010, 11:10 PM
great job guys... hard work and patience pays off in the end

cRush
08-22-2010, 11:19 PM
Just take a look at the Trac Timeline (http://trac2.assembla.com/swgemu/timeline) and the speed at which we are committing changes to the OR codebase. Things are moving forward quickly.

That being said, we aren't going to take time out to code non-essential hotfixes like putting a superficial limit on cities per planet. When we code it right and commit it to OR, it will make it to NOVA. Properly.

Quentin Taos
08-22-2010, 11:19 PM
Looks great! Thanks for the update.

Factory crates in - yes!

niteshade8866
08-22-2010, 11:23 PM
Good job, but leave out the blue frogs. They just ruin half your testing.

Gray Mouser
08-22-2010, 11:31 PM
Give us a day to throw a party, then just do it already. The sooner the better, you'll have lots of enthusiastic testers if you put the OR in now!

Webarelli
08-22-2010, 11:33 PM
How long will the Blue Frogs be up? Blue Frogs ruin the fun. I understand we have to start out with them but just curious how long the will be up for.

Hahou Eda
08-22-2010, 11:36 PM
Wow... Great news! Thank you all.

Fivo
08-22-2010, 11:36 PM
Good job, but leave out the blue frogs. They just ruin half your testing.

You know, this would be a definite game changer here. I ground architect one brick at a time. Using resources I gathered, making a brick at a time I thought I was gonna die when I made my first guild hall by hand on day 5. Eventually, I had four structure factories going 24/7 (three almost always making nothing more than bricks) but getting to that point was a huge grind.

No gungan head statues either. :)

Put everything out without blue frogs and you will immediately solve the problem with too many cities being placed.

Maggon
08-22-2010, 11:38 PM
I hope this actually went out after I got booted tonight because they are actually doing it. Be nice to start from jump with everyone, a new economy, and a sprint for prime lots for cities. Plus with buildings everyone may spread away from cnet and you might be able to find people on other planets.

Pynda
08-22-2010, 11:55 PM
It's been exciting watching trac for the last couple of months (guess many of the old TC code modules(?) did work in the OR with just a little gussying up?), and it's great to see a long list of developers pitching in again. Thank you so much, all of you.

These games have been a passion for me for over a decade now, and I now really do think I might get to play one great MMORPG again before the whole industry cannonballs into the cesspool of dumbed down mediocrity. Again, thanks.

Dragolith
08-22-2010, 11:57 PM
Well with Crush saying permission lists are added to houses, i hope that OR is coming sooner then later. But i wont hold my breath or maybe i should lol.

smakman
08-22-2010, 11:59 PM
Can't wait!

CovertCabbage
08-23-2010, 12:14 AM
Kudos to the team for making such good progress.

HoseHead
08-23-2010, 12:37 AM
Thanks for the update.

Cant wait until the OR is up full time.

Arsonist
08-23-2010, 12:40 AM
Awesome progress guys cant believe its gone this far since i first checked out the emu.

TAfirehawk
08-23-2010, 12:41 AM
How long will the Blue Frogs be up? Blue Frogs ruin the fun. I understand we have to start out with them but just curious how long the will be up for.

Blue Frogs will be used for us to focus testing, like avoiding the grind to BH so we can kill all the Jedi real quick :) Things are on the BF now just to be there with little focus, but that will change as we move along.


And to some others, we want tons of things like cities all over to stress the server so it is more stable.


We will do our best to communicate what we want tested and make that match with the Blue Frog. Most of the time we don't want people wasting days of grinding to test something when we need feedback quicker than that.

Testmule
08-23-2010, 12:52 AM
So from what I've read, the OR is due early in September. However the servers seem to be down tonight (Sunday, 8/22) is there something going on tonight that I missed?

raculot
08-23-2010, 12:57 AM
Great job guys, keep it up! It'll definitely do the community some good to start seeing progress on the TC again.

kiwimonster4
08-23-2010, 01:04 AM
I was wondering the same thing why they are down now lol

Poocho
08-23-2010, 01:24 AM
Wow. This is the first real news we've gotten in a long time, and it's much better than I expected at this point! Thanks guys for all the work you've done behind the scenes, despite any doubts that may have circled the forums. I'm looking forward to cutting my teeth on the real deal.

On the downside, I only have room for so many obsessions in my life. I was gearing up to GM a tabletop RPG, but that'll take a hit if I get sucked into the long-awaited OR. Ah well, it'll still be all for the best. Keep it up, and thanks again.

Just my thoughts,
Poocho :)

DeadFett
08-23-2010, 01:27 AM
Awesome news guys! Thanks! I'm actually looking forward to the wipe to start testing the OR.

Morze
08-23-2010, 01:59 AM
Lookin forward to it!!

fixit6
08-23-2010, 01:59 AM
OR will be epic.

Just being able to use factories alone seriously gave me....um....nvm! :)

Awsome news and I for one look forward to finally get back to testing.

Closer and closer to 1.0!

Rock on!

Qui-Larek
08-23-2010, 02:15 AM
Perfect news for my monday morning

/salute

Max
08-23-2010, 02:37 AM
Excellent. That is all. Excellent.

nitan
08-23-2010, 02:37 AM
Lovely news...

I followed this project from the very start (Or atleast from the create of my account)... And have experienced up side and down side in this project..

It have been a journey climping Mount Everest, started from the very buttom.. And now being able to touch the snow on the top of Mount Everest, and soon take the final stage, and head to the top...

Im pretty sure with this project coming along, SW:TOR and SWG:NGE would have a hard time standing up to it...

D*mn im happy that you guys work on this project, just to satisfy some Star Wars fans who have lost the most outstanding MMO ever made, and edited into one big pile of cr*p.

And yes, im only acting like this because ive been able to play on the server for a week now, and have fallen in love :rolleyes:

Lets give it up for the :ewok:

Raghy
08-23-2010, 03:12 AM
thanks, good news, had begun to think you had forgotten about us again, great to see the or is still being worked on, can't wait to try it out

stoof
08-23-2010, 03:25 AM
Perfect news for my monday morning

/salute

this pretty much :)

Crates make me..... jizz in my pants :p

lozlo
08-23-2010, 03:38 AM
Can someone point me to a thread showing the new servers
Their names and stuff like that? Cant find it

deadheros
08-23-2010, 03:43 AM
yay go or go. so.. the frequent wipes. hopefully when things are stable we can start playing for reals and have a awesomegood time party!

mindlessjack
08-23-2010, 04:01 AM
Thanx so much for the info!
You're all doing such an awesome job!

ALFASpidy
08-23-2010, 04:02 AM
Excellent. That is all. Excellent.

That!

Awesome and an outstanding job!

KingMike
08-23-2010, 04:06 AM
So from what I've read, the OR is due early in September. However the servers seem to be down tonight (Sunday, 8/22) is there something going on tonight that I missed?


They are wiping the database :eek:
I have no idea but seams bout right.



Peace
Mike

KingMike
08-23-2010, 04:07 AM
Damnit cant edit in here...

Also awsome morning read, great news.
Thumbs up to the devs.



Peace
Mike

Dranny817
08-23-2010, 04:11 AM
Great news people, keep up the hard work.

Raavin
08-23-2010, 04:23 AM
You know it was at least two years ago I was a Sophomore in Highschool who'd happened to find out how to download the game only to get online and find that it most consisted of several people in anchorhead glitching PvP and occasionally fighting Kyrats.

Fast Forward two years and I've graduated Highschool and working on starting a College Career. SoE's all but shut down mainstream NGE Galaxies and we have several thousand log ins a day on EMU. Between my best friend and I, the knowledge that the OR is maybe a week or two away is just to good and the fact that it's true is all the better.

Good job EMU staff
Almost time to go back a long time ago in a Galaxy far, far away.

Master Chief
08-23-2010, 04:28 AM
All great stuff, really. The only thing, though, is I'm assuming that the "Apprenticeship" program is a bust since I sent an e-mail about that weeks ago and have heard NOTHING since. Just throwing that out there...

Vlada
08-23-2010, 04:36 AM
Lovely.

jonna
08-23-2010, 04:37 AM
kewl. ty for the update.

Futuramaman
08-23-2010, 04:41 AM
Awesome news and thanks!

dannywitkovski
08-23-2010, 04:46 AM
Nice news. :)

Caledonia
08-23-2010, 05:43 AM
Ohh need scout/ranger sorted before Live or how are we going to get our Doc resources :P

Great job all /salute

el.zwierzakko
08-23-2010, 05:49 AM
Nice stuff. I'm just sorry that somehow I always miss the OR testing. I go online the test just ended, I go offline it's about to start. Ah well. Maybe today?

kiwimonster4
08-23-2010, 05:53 AM
I may or may have not miss read something so are they doing the wipe now and putting the OR on for good?

Valkyra
08-23-2010, 07:20 AM
excellent. That is all. Excellent.

qfe!

Lubbe
08-23-2010, 07:54 AM
I may or may have not miss read something so are they doing the wipe now and putting the OR on for good?

Erhm yeah.... They will wipe nova in early september which mean a wipe will come in 2-3 weeks.

Aren't you happy? lol Well you should be! This is the best thing that could ever happen!!! :)

OR <3

I will love to be an architect again.

xavia
08-23-2010, 08:24 AM
We appreciate all your support and help with testing, well done!

brandonbp
08-23-2010, 08:27 AM
Man, if the OR comes online and is close to the original Pre-CU I'll never leave the house! Well, I'll have to go get beer and smokes but I'll just drive really fast.

BigEvil
08-23-2010, 08:36 AM
By the *****ing of my thumbs, something wicked this way comes......

There will be much rejoicing. ;)

Vlada
08-23-2010, 08:38 AM
There will be much rejoicing. ;)

Indeed.

Metal
08-23-2010, 08:45 AM
Tyvm developers. I hope this small gratitude helps, even if only little.

Loligo
08-23-2010, 08:52 AM
Can't wait for OR.. I want big harvesters lol
Cheers Devs :)

Apex_
08-23-2010, 09:08 AM
Tyvm developers. I hope this small gratitude helps, even if only little.

Every little bit is appreciated :)

Thanks for the support, guys!

Lyoxa
08-23-2010, 09:28 AM
This is awesome news! I can't wait to see the full world start to flesh out again.

cRush
08-23-2010, 09:44 AM
Please don't confuse the release of OR as the release of a full featured live 1.0 SWGEmu. They are not the same. Releasing OR to NOVA will allow us to implement features at a blinding rate, but it will not start off fully featured. It will evolve into a fully featured 1.0 server.

Chuparau
08-23-2010, 09:50 AM
10/10 for an excellent post.

I, for one, am very grateful for the hard work and dedication of the whole SWGemu team. You all have my respect and admiration.

Vinnie, (England)

Loligo
08-23-2010, 09:52 AM
Please don't confuse the release of OR as the release of a full featured live 1.0 SWGEmu. They are not the same. Releasing OR to NOVA will allow us to implement features at a blinding rate, but it will not start off fully featured. It will evolve into a fully featured 1.0 server.

Understandable :)

as long as I get my crafting fix I'll be happy heh.

Kayliaah
08-23-2010, 09:58 AM
This is it.
Entertainer missions. :O

Everything is proceeding as I have foreseen.

JohnSRice
08-23-2010, 10:09 AM
How is someone supposed to level to an Elite profession is a couple of hours seeing as the OR gets wiped every day and no one is giving out Elite skills?

It's kind of hard to test Architect when it's impossible to level in the 4+ hours the OR is running.

cRush
08-23-2010, 10:27 AM
The blue frogs will make available whatever is needed to test the testing focus.

Krontoz Zades
08-23-2010, 10:49 AM
just curious but with the new housing and structure placement is there goin to be a limit on city building set into the code once OR is actually live 24/7 on TC or is it goin to be like it is now where you can spam city halls all over the planet and create a huge mess on planets?

Just askin cause it can get pretty silly having 500 cities on each planet from people creating 12 toons dropping city halls to talk crap to others in the community....

This should be reportable. I had more than one little kid following me around while I tried to place buildings talking ****.

Any word on this. It got so annoying that I quit testing and just logged out.

ad27499
08-23-2010, 11:16 AM
I <3 the Devs :D

cant wait :D

Vegitaa
08-23-2010, 11:43 AM
Best part is that this will separate those who want to test and help implement pre-cu and those who just want to play a free game. Good job Dev's! It's amazing watching all this progress!

HalleKenobi
08-23-2010, 11:51 AM
im so excited for the OR! but i have a ton of loser questions.
when do player cities come out? when do legit guilds come out? when is the first big wipe? will the updates you put in stay (cuz i heard repairing your vehicle works now but it didnt for me :P)?

but anyway, you guys do a great job and i cant wait to be done with the OR and have a new, fun way to play :D

Lestat'II
08-23-2010, 12:09 PM
So the frog Is coming back I assume?

Zearth
08-23-2010, 12:16 PM
Best part is that this will separate those who want to test and help implement pre-cu and those who just want to play a free game. Good job Dev's! It's amazing watching all this progress!

you ever going to give me back my tie defender????

As for all the tears about a wipe, I say bring it on! Consider a few amazing things:
a. This project has been going on for how long?
b. The coders are doing this pro bono.
c. No one is payhing for the enjoyment of thier work.
d. To those that keep saying but but 90% opf the players want to be Jedi make it easy...go play nge. Your argument lead us down that road.

see you all in testing....

Vegitaa
08-23-2010, 12:20 PM
you ever going to give me back my tie defender????

As for all the tears about a wipe, I say bring it on! Consider a few amazing things:
a. This project has been going on for how long?
b. The coders are doing this pro bono.
c. No one is payhing for the enjoyment of thier work.
d. To those that keep saying but but 90% opf the players want to be Jedi make it easy...go play nge. Your argument lead us down that road.

see you all in testing....

No, you can not have you Oppie back. I crashed it into SOE's servers and blowed them up! D*** the torpedos full speed ahead!

cRush
08-23-2010, 12:26 PM
im so excited for the OR! but i have a ton of loser questions.
when do player cities come out?
Player cities are already on the OR and being tested. They need more work of course...but that is the point.
when do legit guilds come out
The guild terminals are already spawning in the guild halls. We only need convert Guilds over to the OR codebase and they will be as legitimate as they were Pre-CUwhen is the first big wipe?The first big wipe? The initial wipe moving from the current Nova codebase to the OR will occur in early September. No exact date is known yet. After that, wipes will occur as often as we need to in order to move forward with completing the server code. It could be each day, week, month. We will of course do our best to supply you with the means to test the testing focus efficiently.will the updates you put in stay (cuz i heard repairing your vehicle works now but it didnt for me :P)?
Of course they will stay. That's what the OR is all about.

Vegitaa
08-23-2010, 12:29 PM
cRush, you can totally have my first born child as a donation to this project... though I doubt children make coding any easier.... :)

stlkittrell
08-23-2010, 01:21 PM
Great job everyone involved!! Cant wait for early september!

ziggystardust
08-23-2010, 01:29 PM
Awesome. Thanks for the update. You guys are doing a great job!

melikStarsider
08-23-2010, 01:36 PM
Yay for progress! =)

mordkopierer
08-23-2010, 01:40 PM
Im interested in scripting some Quests for the server later on, either completely new ones or recreate the old ones via guides I might find. Is there any API or language can take a look at beforehand or is it not clear yet whats going to be used?

Rodd
08-23-2010, 01:59 PM
This is awesome news. Grats to the dev team for sticking to the plan! Can wait to test the OR!

Cnauir
08-23-2010, 02:35 PM
Congratulations and a huge thank you to all the SWG.emu team.

doctorbaron
08-23-2010, 03:03 PM
Thanks alot for all the hard work everyone! This is very exciting indeed. Now that everything is standard, hopefully in the future we can see more of SoE's post-CU content in a pre-CU package 8) (multi-passenger vehicles, JLS, etc etc)

deadheros
08-23-2010, 03:40 PM
testing should be fun. i dont wanna just play a free game has been said i wanna play the orginal starwars galaxies fully functioniong and i want space ships back =) and i am willing t test along side the others. if need be because i know this will turn out to be a great server one day. thanks swg emu staff you guy rock!

deadheros
08-23-2010, 03:41 PM
i thought jls was pre cu. kinda like trials of obiwon was pre nge . but cu came right after or am i wrong?

Valkyra
08-23-2010, 03:43 PM
i thought jls was pre cu. kinda like trials of obiwon was pre nge . but cu came right after or am i wrong?

If you're reffering to JTL (Jump to Lightspeed), then yes that was Publish 11 of Pre-CU (CU was Publish 15).

However the SWGEmu staff have stated that JTL is not a priority in terms of feature implementation, and the ground potion is the focus.

Joshino
08-23-2010, 03:45 PM
*jumps back 9 months.

PreCU_or_JarJar_Gets_it
08-23-2010, 03:49 PM
Halp...

I know this is a bit premature, but I've forgotten whether a wipe will kill our macros. Do I need to copy/save my macros.txt file or what?

Valkyra
08-23-2010, 03:53 PM
Halp...

I know this is a bit premature, but I've forgotten whether a wipe will kill our macros. Do I need to copy/save my macros.txt file or what?

Unless you are using another account name, then no (which I doubt is the case since they are tied to forum accounts.)

tomis16
08-23-2010, 04:05 PM
This is pure gold, thank you to all that are making this possible! I will try to test as long as i can. Thanks again!

Solus Bellator
08-23-2010, 04:16 PM
Outstanding news! Thank you one and all for your continued commitment to this game we love :)

Kraschman
08-23-2010, 04:26 PM
YAHOO! From no eta to around the end of the year to early September!

The OR pace has certainly accelerated, gotta love it!

Can't wait for it to happen. The sooner it does, the sooner we go live!

Hopefully we won't have to wait TOO long for JTL when it comes around to that though.

Wilzon
08-23-2010, 04:59 PM
luv ya'll! :D

Lubbe
08-23-2010, 05:23 PM
YAHOO! From no eta to around the end of the year to early September!

The OR pace has certainly accelerated, gotta love it!

.

Yup we are going hyperspace now http://www.theythatare.com/forum/images/smilies/palpatine.gif

MonJoe
08-23-2010, 05:42 PM
Can't we just skip to ludicrous speed?

Itek
08-23-2010, 05:57 PM
Awesome news guys nice to see some progress :)

Vlada
08-23-2010, 05:58 PM
Awesome news guys nice to see some progress :)


OMG!!!!

Its alive?!?!?!

Itek
08-23-2010, 06:17 PM
Ha ha Vlada ive been a lurker for a while now just dont have time to play at the moment :(

Lubbe
08-23-2010, 06:24 PM
Ha ha Vlada ive been a lurker for a while now just dont have time to play at the moment :(

You are not missing much except the only chance you will ever get to play jedi :p

bailey
08-23-2010, 06:55 PM
awesome news, keep it up :)

deadheros
08-23-2010, 07:28 PM
so wait jedi wont be implemented in the or? ... hmm. where can i view all the stuff planned after the launch of the or. :)

Vlada
08-23-2010, 07:43 PM
so wait jedi wont be implemented in the or? ... hmm. where can i view all the stuff planned after the launch of the or. :)

Whats gonna be right after the OR is on the first page, whats gonna be when they finish testing is Pre-CU.

Lubbe
08-23-2010, 07:56 PM
blablabla....
__________________
ign . iceunetral ... tkm partial doc



iceunetral peanutbutter ... radient jedi extradonaire pre nge ofcourse. master ls master def 0002 enhance 3000 healer.. :P =)

I just noticed that you weren't jedi pre-nge. Because that jedi build you show us in signature wouldn't be possible in pre-nge. You are missing 22 points for filling up the healer 4xx4 which means you aren't a pre-nge jedi but a SWGemu jedi. You jedi build only exists in emu because we have 24 points extra which make is possible.

Lubbe
08-23-2010, 07:57 PM
Damn! I hit enter. Wasn't done yet and can't edit here.

Dialgo
08-23-2010, 08:08 PM
Great news :), keep it up!

Drimizi
08-23-2010, 08:21 PM
Awsome job everyone. Props to everyone. I hugely excited for everything, I'll keep grinding my DE, even if it isn't in yet damn it. XP

Zearth
08-23-2010, 08:32 PM
umm lube
pre-village there was NOT fs boxes to fill.
village you have to play filling the fs boxes before you got to be a jedi.

pre-publish 9 that is a very reasonable build.

Tiderious
08-23-2010, 09:04 PM
Good to hear. Was hoping CH was on that list. well, i can wait. Lookin forward to testing the new code

Givy
08-23-2010, 10:54 PM
Just Curious. But when do you think public testing for jump to lightspeed be implemented? It is the only thing that I would ever think of playing nge for. I just love space.

brandonbp
08-24-2010, 12:17 AM
Just Curious. But when do you think public testing for jump to lightspeed be implemented? It is the only thing that I would ever think of playing nge for. I just love space.
Space Cadet :lightsaber:

Leodextrin
08-24-2010, 12:39 AM
Good update.

mrlucas
08-24-2010, 08:58 AM
Great update people, can't wait to test building's, missions etc.

:)

Gedafi
08-24-2010, 01:55 PM
Awesome update, it's the best news I could have hoped for; Keep up the good work and can't wait to help with the testing of OR

tazman1701
08-24-2010, 02:01 PM
Well its been a long and frusterating wait but the light at the end of the tunnel is now growing lets see if its freedom or the train.

Slayer45
08-24-2010, 02:53 PM
Yeah you guys are doing a Sterling job, keep it up and thank you so much for your tireless effort to bring back the best MMO to ever hit the market. Looking forward to being Master Architect again.

Jedi hunter-cje
08-24-2010, 03:51 PM
yeah! wipe and go then

GenTarkin
08-24-2010, 05:54 PM
Holy CRAP! is this OR for real?!?!?! AWESOME JOB GUYS! I cant wait to play when the game is finished =)

zacke_z
08-24-2010, 07:53 PM
Yay

Warmech
08-24-2010, 09:54 PM
Hey. I haven't had much time to read through all the announcements and updates, so I was hoping someone could answer a quick question about SWGEmu in general.

My question is what is the player amount SWGEmu is looking for? Do you plan to expand further down the road with more servers? Or increase the amount of players 1.0 will have. I don't know if SWGEmu would be legal to go mainstream, but if it was, I'm sure with plenty advertising, endorsements, etc. it would attract A LOT more than just veterans of the old SWG. So I don't know which direction in the long run this is going... as I know this is a volunteer project, I was wondering if it will soon be marketed... of course i have no idea about the licensing and how it would work!

So I was just curious, thanks for the response in advance!

P.S. Sorry if these questions were answered in an announcement or previous updates, thanks!

deadheros
08-24-2010, 10:48 PM
wait there was no 4xx4 heals man. it was enhance 0002 master ls and master def and 3000 healer. seriosly. i was a pre nge jedi on radient with the same name. dude not cool.

deadheros
08-24-2010, 10:50 PM
at lubbe you must be lame to randomly flame me because of my sig.

AlphaDawg
08-25-2010, 01:41 AM
Just Curious. But when do you think public testing for jump to lightspeed be implemented? It is the only thing that I would ever think of playing nge for. I just love space.


Not sure. Its at a min. a loooong ways away. No ETA.


Great update!

Lubbe
08-25-2010, 04:56 AM
umm lube
pre-village there was NOT fs boxes to fill.
village you have to play filling the fs boxes before you got to be a jedi.

pre-publish 9 that is a very reasonable build.

erhm.. Pre-nge means CU and Pre-cu. Or he would be saying that build were pre-cu or pre-publish 9. Pre-publish 9 there was no such a build. If i don't remember things wrong you had jedi initiate/padawan/jedi apprentice/jedi knight/jedi guardian/jedi master. And jedi padawan had Force Manipulation IV: Lesser Kinesis Lightsaber IV: Advanced Strikes Basic Healing IV: Personal Rejuvination Force Power IV.

Lubbe
08-25-2010, 05:01 AM
at lubbe you must be lame to randomly flame me because of my sig.

Nah it wasn't randomly. I just noticed your signature and thought the jedi build was odd.

Merkor
08-25-2010, 09:10 AM
ha.. lubbe i miss the pre p9 days:) you remember right.. for me pre p9 was "the golden ära" of SWG.... i want my dark jedi back:) loved pre p9 jedi system much more then post p9... in this time jedi was much more hiding in my opinion the feeling about the game was much more like star wars ep4-5 timeline.

Apex_
08-25-2010, 10:36 AM
My question is what is the player amount SWGEmu is looking for? Do you plan to expand further down the road with more servers? Or increase the amount of players 1.0 will have.

The focus right now is to get the emulator complete first :) That's the best advertising by itself.

The general plan for 1.0 is to have a fairly modular system with a number of options for potential server hosts. Community members will be able to host their own servers and modify them to add/remove/alter features as they see fit.

Our official v1.0 server code-named SunCrusher is still very much in the planning phase.

JuN_FaNg
08-25-2010, 11:37 AM
Outstanding!! Thank you devs for all the work you´ve put in the emu so far. keep up the good work!

lareth87
08-25-2010, 12:25 PM
yay more stuff to try out... testing testing 1, 2, 3.... yay!

Lesardah
08-25-2010, 12:47 PM
This is fantastic news!

Eddy Stylez
08-25-2010, 02:15 PM
Our official v1.0 server code-named SunCrusher is still very much in the planning phase.

I think it would be a good idea to get a general consensus of what the majority of users on swgemu.com would want featured on the SunCrusher server. So that the majority would right away have a good "home" server from the start. This could be done by a vote, and kept active for maybe 1-2 months just to allow everyone enough time to vote. And then the minor majority would have to find an alternate server hosted by an outside party. Just an idea.

Zearth
08-25-2010, 04:10 PM
I have to disagree with you Eddy. Voting leads to chaos most of the time. Let the owners of a server set the rules that they want, and if they are good ones the server flies with a lots of people. If the over all effect of the server rules are bad then people walk with thier feet. Voting on a set of rules leads to a bad precidence....3 months laters you have a player base wanting to know why they can nto vote and have a say in things..then you get a flame war between players and the server admin gets a nice headache.
(the above is only my opinion based on experience with runnign servers)

A good admin will get the pulse of what they think the players want and try to marry that to thier vision of how they want a server to run. An Admin that is successful will generally have a plan and stick to it, but not to be so inflexable that they can not hear from the players and evaluate the changes asked for and how they will affect "thier" world.

One final thing to remember: in the end the admins are the ones providing the server, bandwidth and time to give you and I an enviroment that SoE/LA took away.

Vegitaa
08-25-2010, 04:19 PM
In this particular case i prefer a benevolent dictator as opposed to a whiny democracy. Sure, everyone gets a "voice" but that just usually leads to 49% complaining.

mlang101
08-25-2010, 04:22 PM
i have to say its a beautiful project and has come leaps and bounds since i first joined its a project anyone who has been involved in/with developer and tester alike, just to be this far and so close to the end product that would/will put SOE to shame.

well done lads and keep the good work going we im sure i speak for all. are right behind you.

deadheros
08-25-2010, 04:27 PM
Nah it wasn't randomly. I just noticed your signature and thought the jedi build was odd.

it was post cu. i grinded out most of the build on kashyyk i forget what the instance was called but had a constant spawn of wookies and stuff. where all the jedis would hide from bh since probe driods didnt work on kash.

JennieRoe
08-25-2010, 05:02 PM
Awesome news. Looking forward to the OR going live 24/7!

Diktator
08-25-2010, 05:04 PM
I think it would be a good idea to get a general consensus of what the majority of users on swgemu.com would want featured on the SunCrusher server. So that the majority would right away have a good "home" server from the start. This could be done by a vote, and kept active for maybe 1-2 months just to allow everyone enough time to vote. And then the minor majority would have to find an alternate server hosted by an outside party. Just an idea.
The way SunChrsher will be is already said (though details not given): pre-CU canon with the necessary tweaks devs consider neccessary to enhance the game and "fix" unbalances and the problems the game had in live.

SunCrusher is SWGEmu team's server so it is up to them set the rules, the voting is out of question and, as it was said, conflictive.
Since the community will be able to set their own customized servers, is pointless try to make SunCrusher a server for everybody, not mention that it is impossible and what it is impossible it is impossible and also not possible.

Lubbe
08-25-2010, 05:17 PM
it was post cu. i grinded out most of the build on kashyyk i forget what the instance was called but had a constant spawn of wookies and stuff. where all the jedis would hide from bh since probe driods didnt work on kash.

I believe you. Rryatt Trail Trials is the location you are referring to.

deadheros
08-25-2010, 05:34 PM
yup thats it... spent so much time there. even fell asleep atk once rofl!

System
08-25-2010, 11:58 PM
Was wondering are you guys hoping to have the Loot System completed before the OR is released? or will that be coming sometime after?

DarkRealm
08-26-2010, 12:24 AM
You guys are awesome! Great job in advance!

Don Vito Corleone
"Never go against the family... ever"

Wen Talross
08-26-2010, 01:40 AM
Fantastic work SWGEMU :) I have bee patiently waiting, as I was waiting for the OR code to come up so I can test as much as possible to help find all the glitches in order to get us to 1.0!

My biggest of congratulations to you all, indeed you are creating something noble.

Raghy
08-26-2010, 09:37 AM
what time is the or testing gonna be on in gmt+1 time?

Ishaq
08-26-2010, 10:49 AM
No specified date yet let alone time afaik Raghy

HouseSondar
08-26-2010, 12:32 PM
Excellent job, guys! I've seen this project grow from its initial baby steps to this. We've come a long way and it's all thanks to the dedicated staff. Outstanding--keep up the good work! Can't wait for what's to come!

J-Man
08-26-2010, 07:43 PM
Brilliant!! Thanks for all your hard work guys and gals!

zacke_z
08-26-2010, 07:51 PM
is there any point levelling anymore? Is the wipe happening for sure in september, and does this mean EVERYONE will be starting their toons over from scratch?

zacke_z
08-26-2010, 07:52 PM
I thought this was fitting!

http://www.youtube.com/watch?v=2ctc4daiIZU

brandonbp
08-26-2010, 09:50 PM
is there any point levelling anymore? Is the wipe happening for sure in september, and does this mean EVERYONE will be starting their toons over from scratch?
I would go ahead and grind weaponsmith. ;)

chrhein
08-27-2010, 12:57 AM
is there any point levelling anymore? Is the wipe happening for sure in september, and does this mean EVERYONE will be starting their toons over from scratch?

Lets say it like this, im not working on getting that jedi to full template anymore :)

detua
08-27-2010, 04:20 AM
Ahhh to be young and unburdened by skills again :D

Rock on SWGEMU crew - I love your work!

chebyo
08-27-2010, 07:58 AM
Sounds great, thanks for the update.

Dr G
08-27-2010, 08:30 AM
As far as leveling I am now playing professions that I would not normaly play just try them out some. When the wipe comes it will not matter if I loose these chacters.

Ghalion
08-27-2010, 10:23 AM
awesome stuff
glad to see some actual progress coming :D

excited to see housing coming :D

my roommate wants me to ask
if there is any estimate on when we will start hearing about space and CH and Droid ?
he stopped playing but will come back if space comes on

i stopped for a bit but check in from time to time
waiting on CH droid and housing mostly housing :P


hope all goes well and am in excited anticipation of further updates :D

may the force be with you :D

Daijobu
08-27-2010, 11:38 AM
Thumbs up for the good work guys :)

Phr33kman
08-27-2010, 12:12 PM
my roommate wants me to ask
if there is any estimate on when we will start hearing about space :D

space won't get started on until the ground game is complete and finished, so sometime after suncrusher is up and running is my estimate.

dangron
08-27-2010, 06:14 PM
Can't wait for September. :]

jc0r
08-27-2010, 06:51 PM
Not been able to get on the last couple of days, tried to log in tonight which lead me to read this. Awesome news guys, big congratulations to you all for your hard work!

Ashur
08-28-2010, 05:52 AM
Thanks for the update swgemu team :)

much love <3

TAfirehawk
08-28-2010, 09:42 AM
is there any point levelling anymore? Is the wipe happening for sure in september, and does this mean EVERYONE will be starting their toons over from scratch?

The current TC: Nova is and has been just for fun so continue to play until we take it down to put the OR code on it. The OR is definitely going on TC: Nova in September and it is a 100% wipe with absolutely no player data carried over.


what time is the or testing gonna be on in gmt+1 time?

Once the OR code is put on TC: Nova permanently, it will be running all the time for testing (except for outages and updates of course). The temporary OR tests on TC: Nova will not be happening as frequently any more.


awesome stuff
glad to see some actual progress coming :D

excited to see housing coming :D

my roommate wants me to ask
if there is any estimate on when we will start hearing about space and CH and Droid ?
he stopped playing but will come back if space comes on

i stopped for a bit but check in from time to time
waiting on CH droid and housing mostly housing :P


hope all goes well and am in excited anticipation of further updates :D

may the force be with you :D

JTL is much, much farther off than CH and DE. As some others have stated, the ground game is the priority and to even guess what year JTL will come to SWGEmu would be foolish.


I think it would be a good idea to get a general consensus of what the majority of users on swgemu.com would want featured on the SunCrusher server. So that the majority would right away have a good "home" server from the start. This could be done by a vote, and kept active for maybe 1-2 months just to allow everyone enough time to vote. And then the minor majority would have to find an alternate server hosted by an outside party. Just an idea.

The SWGEmu Team will always take into consideration the facts and opinions from the entire community. But obviously we can't do exactly what every player wants :) The idea for SunCrusher is for the Team to explore their own SWG ideas. Also remember that we are making SWGEmu PreCU v1.00 for all of the community servers, anybody will be able to host their own server as well as customize it to their own liking.


Was wondering are you guys hoping to have the Loot System completed before the OR is released? or will that be coming sometime after?

Loot is most certainly on our radar as a needed item. We are still putting new things into the OR code as well as fixing code so we can't be specific until TC: Nova is wiped and the OR code loaded.

JaceBon
08-28-2010, 10:07 AM
so wait, is Jedi going to be unlockable/on the frogs? jedi isnt listed, but I hope its up for testing.

Valkyra
08-28-2010, 10:09 AM
so wait, is Jedi going to be unlockable/on the frogs? jedi isnt listed, but I hope its up for testing.

Jedi essentially has not been touched yet on the OR code, developers have stated it won't be in the OR at first, and probably for a few months after that.

JaceBon
08-28-2010, 10:19 AM
/facepalm its just the beginning of Nova again...

Kayliaah
08-28-2010, 10:20 AM
/facepalm its just the beginning of Nova again...

With a whole new code.

TAfirehawk
08-28-2010, 11:11 AM
/facepalm its just the beginning of Nova again...

Well might I remind you that TC: Nova stands for Test Center...

Jedi will get its proper testing, but that is just a small part of PreCU code.

Merkor
08-28-2010, 12:00 PM
Jedi essentially has not been touched yet on the OR code, developers have stated it won't be in the OR at first, and probably for a few months after that.

thanks god for this.. or it will be Jedi Wars Galaxies like TC: Nova. to bad to many people dont realize what testing is...

MonJoe
08-28-2010, 12:15 PM
CH is hopefully a much higher priority than Jedi.

zenron
08-28-2010, 12:38 PM
This is wonderful to hear! Thank you for informing us Ella :) and of course a huge hand to the whole SWGEmu team! Bravo! See you online

Robob
08-28-2010, 12:59 PM
After just finding SWGEmu I rapidly dug out my original SWG cds, and have since been enjoying the old SWG that I thought was gone forever. Thank you and keep up the good work!

Hunterzen
08-28-2010, 05:10 PM
Awesome! Thank you team for everything.

IbanezMariachi
08-28-2010, 06:04 PM
CH is hopefully a much higher priority than Jedi.

This. But I'm looking forward to testing Architect

atldarkphoenix
08-28-2010, 06:14 PM
anyone wonder when politician will get some much needed attention for these cities and testing?

MonJoe
08-28-2010, 07:15 PM
anyone wonder when politician will get some much needed attention for these cities and testing?

Probably once enough of the kinks of the cities are worked out that they don't need to be tested en masse.

TAfirehawk
08-28-2010, 07:37 PM
CH is hopefully a much higher priority than Jedi.

anyone wonder when politician will get some much needed attention for these cities and testing?

None of these are being worked on at the moment but Politician is probably closer because of all the city work being done.

All profs have to be done but obviously something like Jedi has to be done carefully or no testing of anything else will happen.

As cRush said earlier, releasing the OR to TC: Nova full time is just the start, not the end to the emulator. The coders have done a ton and still have a ton to do. We will be telling the testers what to focus on and also using the Blue Frogs where necessary.

atldarkphoenix
08-28-2010, 07:41 PM
great update TAfirehawk thank you

TAfirehawk
08-28-2010, 07:53 PM
great update TAfirehawk thank you

It is the coders doing the hard work, this part is easy :D

System
08-28-2010, 08:10 PM
CH is hopefully a much higher priority than Jedi.

The problem is MCH got hit so hard with the nerf stick that it was virtually pointless to have. Would it be possible to make Ch are more viable profession as well have mounts have some benefits over vehicles?

shilo
08-28-2010, 09:30 PM
The problem is MCH got hit so hard with the nerf stick that it was virtually pointless to have. Would it be possible to make Ch are more viable profession as well have mounts have some benefits over vehicles?

CH was, and remains a very hard profession to have in a Star Wars game. This is supposed to be a super advanced future, yet a guy with some pokemon balls can be a force on the battlefield? CH can work, but it needs alot of creativity and work from the Devs to make it a viable profession.

dashbarron
08-29-2010, 01:29 AM
After the OR is released and the rolling wipe(s) stop, will the characters be permanent on the server during and after release 1.0, or will there be another large wipe post 1.0?

- This news brings me quintessential joy, and I'm quivery with anticipation for its release. I bought SWG and played it since launch through NGE +3 months, before finally giving in. Ever since I heard the rumors on the wind that this project, this beacon of hope was being developed by dedicated fans with the skill and dedication to see the dream become a reality, I have been eagerly waiting, watching the months toll by, and kept an eye on this project, returning to read the forums and dev's progress as it came available. Without a doubt I have not anticipated a release for a game as much as I have this. I've been rooting for you to return SWG to it's glory, and I applaud you for the years of work you have put into this project. Thank you everyone, you really inspire hope in a galaxy full of darkness, and I appreciate and respect all the work you have done.

Elvaron
08-29-2010, 01:47 AM
After the OR is released and the rolling wipe(s) stop, will the characters be permanent on the server during and after release 1.0, or will there be another large wipe post 1.0?

...

When 1.0 will eventually be finished, SunCrusher (and the private server communities) will start out with a clean, wiped database. After that, our goal would be to run the server without wipes :)

On the rest of your post: Nicely put :cool:

TAfirehawk
08-29-2010, 09:14 AM
The problem is MCH got hit so hard with the nerf stick that it was virtually pointless to have. Would it be possible to make Ch are more viable profession as well have mounts have some benefits over vehicles?

As shilo said, CH is a tough profession to balance just like Jedi is tough. No one single profession or template should rule the battlefield in PvP or PvE or else we might at well get rid of half the profs like SOE did in the NGE.

As I have said before, the SWGEmu PreCu v1.00 release will be as accurate to publish 14.1 as humanly possible this many years after the fact with the addition of fixing A FEW bugs.

Personally I think quite a few things were wrong at publish 14.1 so I hope other server communities and SWGEmu can upgrade the situation quickly after v1.00 is released. As you can see in my sig, MCH was and is dear to my heart but it can be overpowering :)

RaeVen316
08-29-2010, 11:07 AM
probably needs to incorporate similarities to the traditional hunter class in most mmo's...pet does alright damage but nothing crazy but allows for interference between the target and the pet's master...and the handler uses ranged weaponry

might need to reduce total number of pets that can be controlled (out) at once to make it work in that fashion

kTam
08-29-2010, 01:40 PM
Thanks thanks thanks for the great news!!! this is so exciting .. I'm getting my old pals together to help test the OR, cant wait

smakman
08-29-2010, 04:21 PM
CH is hopefully a much higher priority than Jedi.

I agree

Livy2K
08-29-2010, 07:20 PM
probably needs to incorporate similarities to the traditional hunter class in most mmo's...pet does alright damage but nothing crazy but allows for interference between the target and the pet's master...and the handler uses ranged weaponry

might need to reduce total number of pets that can be controlled (out) at once to make it work in that fashion

This isnt a traditional mmorpg.

I will never get why people are hell bent on altering precu gameplay, pretty sure we have seen what happens when community think tanks and forum polls are used to shape content - hai CU/NGE

BlazeHoliday
08-29-2010, 08:06 PM
This isnt a traditional mmorpg.

I will never get why people are hell bent on altering precu gameplay, pretty sure we have seen what happens when community think tanks and forum polls are used to shape content - hai CU/NGE

/agree

I have to keep reminding everyone our goal is to have pre-cu back not anything else.... You said it best bro!

shilo
08-29-2010, 11:14 PM
/agree

I have to keep reminding everyone our goal is to have pre-cu back not anything else.... You said it best bro!

To get to Pub14, and then to never again alter the game is to basically doom the emu from the start.

The devs need to add more content, fix old bugs, and let the game grow. Or else the game will just get stagnant!!

TAfirehawk
08-29-2010, 11:16 PM
This isnt a traditional mmorpg.

I will never get why people are hell bent on altering precu gameplay, pretty sure we have seen what happens when community think tanks and forum polls are used to shape content - hai CU/NGE

Let me clarify as I have said many times, the SWGEmu PreCU v1.00 will be as accurate to Publish 14.1 as humanly possible this many years after it was LIVE. Some obvious bugs will not be intentionally coded into it either.

AFTER v1.00 is release for ANYBODY to run a server, the Team here plans on expanding past Publish 14.1 but that is just OPTIONAL to the server communities.

Both on SunCrusher and server communities, mods can and will be done. These things are for the Future Server Ideas forum but of course they get mentioned in places like this too. Everybody can express their opinions, we just need to try to keep them in the right place on the forums :)

RagnarokStrike
08-29-2010, 11:41 PM
/agree

I have to keep reminding everyone our goal is to have pre-cu back not anything else.... You said it best bro!

So you want us to get to 14.1 and then never again add anything to the game?

Don't you think it would get boring after a while?

TAfirehawk
08-29-2010, 11:48 PM
So you want us to get to 14.1 and then never again add anything to the game?

Don't you think it would get boring after a while?

Maybe this convo is best taken to SWGEmu Discussion :)

EmulateS
08-30-2010, 04:03 AM
Great job staff... grab a few beers and lets' finish this party. :-)

KV90
08-30-2010, 07:40 AM
/agree

Diktator
08-30-2010, 08:41 AM
Both on SunCrusher and server communities, mods can and will be done.

So you want us to get to 14.1 and then never again add anything to the game?

Don't you think it would get boring after a while?
What you didn't understand of the above statement?
TAfirehawk was quite clear about the question.

Mattwo
08-30-2010, 11:30 PM
And here I thought SC will be "vanilla" :P but I suppose that's a good enough reason (losing it's shininess)

Poocho
08-31-2010, 01:38 AM
Suncrusher will begin as "vanilla" surely enough. That will be the starting point for the launch, and that'll be the code they'll put out for others to use. However, it won't likely remain "vanilla." It will be modified and adapted to fit the needs of the server.

Just my thoughts,
Poocho :)

Elvaron
08-31-2010, 02:18 AM
And here I thought SC will be "vanilla" :P but I suppose that's a good enough reason (losing it's shininess)

It will start out as vanilla, with bug fixes, anti-exploit measures, and further content added afterwards.

Dheco
08-31-2010, 05:35 AM
Good stuff!

Mattwo
08-31-2010, 08:40 AM
It will start out as vanilla, with bug fixes, anti-exploit measures, and further content added afterwards.

I suppose the ends justify the means or something here anyway.

Enebo
08-31-2010, 11:12 AM
I agree

Ditto - I would love to see MCH back. It was my favorite profession. I was/am a pretty casual player and back in 03 when I was introduced to the MMO world I fell in love with it. The thrill of taming pets was so much fun...I remember taming my first Graul and wow, was it a blast. I died about 3 times before I got it.

Hope to see it back!

BlazeHoliday
08-31-2010, 02:10 PM
So you want us to get to 14.1 and then never again add anything to the game?

Don't you think it would get boring after a while?

I didn't say that. What I was referring to is the changes that WILL come to SC. I'm all for adding content, fixing bugs, new textures, quests, armor, or whatever else they wish to fix or add.

What I am against is changing systems already in place. We already know they are changing Jedi unlock system. It's been stated on multiple occasions. They will either make it to hard, or they will make it too easy... so is it going to be pre-pub 9 or NGE? Pick your poison.

There have been talks to balance out classes... WTH is this? the whole point for the system was you have 250 sp to put into whatever pro you can. If it makes you bigger and strong then the guy that is a plan jane pistoleer then so be it.

So when I said what I said it was referring to changing in game systems. SC should add/fix things, they shouldn't adjust anything that was the way it was built... biggest ex: you guessed it JEDI.

melikStarsider
08-31-2010, 02:17 PM
/like BlazeHoliday's post

MonJoe
08-31-2010, 02:40 PM
Well SOE had good reasons to scrap pre-cu. It was totally broken. As said before CH was by then underpowered and meanwhile CM was heavily overpowered. So you had a bunch people going the few viable builds while many professions were left ignored. CH still had some appeal for its uniqueness but why would you go Carbineer if Rifleman was better in almost every way possible?

Apex_
08-31-2010, 03:07 PM
One hurdle at a time, folks. There's no real reason to get worked up over plans for a server that won't come together for months yet. The word "plans" here is used lightly, because details on almost everything SunCrusher related have yet to be ironed out.

So kick back, enjoy the OR when it lands and worry about SunCrusher when it starts coming together.

Waffle Leader
08-31-2010, 07:05 PM
I think something important to remember here is that it's been so long since anyone has played preCU that we rely need to play for a while before we start trying to change things.

lumill
08-31-2010, 07:47 PM
Well...tomorrow is September 1st...that's early September-right? Can we get the wipe tomorrow? :D

Elvaron
08-31-2010, 08:07 PM
Well...tomorrow is September 1st...that's early September-right? Can we get the wipe tomorrow? :D

No. We first want to get some parts done that we are currently working on, shouldn't take too long, but certainly not tomorrow ;)

jesusmt1
08-31-2010, 08:23 PM
First year i'm happy to be in early september.. omg

atldarkphoenix
08-31-2010, 11:51 PM
great days coming ahead

chadgarland
09-01-2010, 12:45 AM
One hurdle at a time, folks. There's no real reason to get worked up over plans for a server that won't come together for months yet. The word "plans" here is used lightly, because details on almost everything SunCrusher related have yet to be ironed out.

So kick back, enjoy the OR when it lands and worry about SunCrusher when it starts coming together.

i've played OR for awhile now. i get really disgruntled if i play now though, seeing as the server will wipe. i just cant grind with the fact in mind.

server rocks though. live on SWGEMU.

Rhah
09-01-2010, 02:36 AM
A big round of applause up to all the staff, past and present! Without you guys/gals, this would all have just been a pipe dream!

Next round is on me. ;)

HoseHead
09-01-2010, 02:48 AM
i've played OR for awhile now. i get really disgruntled if i play now though, seeing as the server will wipe. i just cant grind with the fact in mind.

server rocks though. live on SWGEMU.

You have been playing nova which hasn't been updated in almost a year.

The OR will be up and that is what is going to cause the wipe

They rewrote most of the code and have got alot of good things working factories and housing.

There is still along way to go though.

owned101
09-01-2010, 08:40 AM
even if it dosent wipe for another month look at how much progress they made... great server and community so far and cant wait for wipe so i can get my weaponsmith done again :D

chadgarland
09-01-2010, 11:47 AM
You have been playing nova which hasn't been updated in almost a year.

The OR will be up and that is what is going to cause the wipe

They rewrote most of the code and have got alot of good things working factories and housing.

There is still along way to go though.
correction, i've been playing the TC:Nova. not the OR. :P regardless, i'm not playing until it wipes(as i'm sure i'm not alone).

HigeeSnali
09-01-2010, 11:49 AM
Yo Dawg You heard we like snowballs .....

ect.

dragonkiss88
09-01-2010, 02:12 PM
Agrees with not playing until the wipe... I just think about everything I did already and stuff I have and Hope It doesn't take as long this time to get there again. I love SWG... I don't mind the wipe, but I can't play again until it happens! Thanks for letting us have this great game back once more!

brandonbp
09-01-2010, 02:22 PM
Well SOE had good reasons to scrap pre-cu. It was totally broken.
Nooooooooooooooooooooo!!!!!!!!!!

Fedal
09-01-2010, 02:53 PM
been awhile since I've touched any star wars game. SOE ruined it for me. Several people tried to talk me into trying this it took awhile but finally I decided to give it a try. All I can say is Great job guys, looks like you got everything on track. I'm starting to enjoy this game once again. Looking forward to the wipe but until then I'm still remembering the diffent commands and such.


Fedal

chadgarland
09-01-2010, 03:05 PM
Yo Dawg You heard we like snowballs .....

ect.

thanks for that helpful and insightful response.:|

HoseHead
09-01-2010, 04:57 PM
I hope people realize that the OR is going to be wiped a few times at least so be prepared for it.

lumill
09-01-2010, 07:42 PM
been awhile since I've touched any star wars game. SOE ruined it for me. Several people tried to talk me into trying this it took awhile but finally I decided to give it a try. All I can say is Great job guys, looks like you got everything on track. I'm starting to enjoy this game once again. Looking forward to the wipe but until then I'm still remembering the diffent commands and such.


Fedal

Lies...Pave promised pudding and joo came-a-running!

lumill
09-01-2010, 07:43 PM
No. We first want to get some parts done that we are currently working on, shouldn't take too long, but certainly not tomorrow ;)

Well, I tried...lol Awesome job-it's been so much fun, and looking forward to the OR!

weedys
09-01-2010, 08:06 PM
Can't wait for the OR.. nicely done guys

Tiderious
09-01-2010, 08:17 PM
Im looking forward to the OR. I just hope the blue frog phase is short.

Talliana
09-01-2010, 10:27 PM
[
. As a small reminder, note that entertainers are not working

hmm how we will heal bf and mindwounds?

not that i get much worries about it, just interessting in.
i grind me some crafters in the or first, after i get waht i want i beginn whit combat.

JohnSRice
09-01-2010, 11:33 PM
A question about testing the OR: When I asked to made an Architect on the OR I was told by a CSR that if i wanted to test Architect skils i should go level it up. Now I'm pretty sure you can't level Architect in the 3-4 hours the OR is running. You might level a few boxes in Artisan but thats about it. Then the next time you logon to the OR your toon is wiped and tou have to start order from scratch. So, my question is the one I asked the CSR who gave me that advise: How do you test Architect or amy elite profession if you have to level it in 4 hours?

TAfirehawk
09-01-2010, 11:37 PM
A question about testing the OR: When I asked to made an Architect on the OR I was told by a CSR that if i wanted to test Architect skils i should go level it up. Now I'm pretty sure you can't level Architect in the 3-4 hours the OR is running. You might level a few boxes in Artisan but thats about it. Then the next time you logon to the OR your toon is wiped and tou have to start order from scratch. So, my question is the one I asked the CSR who gave me that advise: How do you test Architect or amy elite profession if you have to level it in 4 hours?

The update clearly says the OR will be pushed to TC: Nova full time, where is this 4 hours coming from except stuff tested 2+ weeks ago?

If we want to just test Architect, say for Master crafting, we will give Master Architect to the Blue Frog....as an example.

owned101
09-02-2010, 08:41 AM
maybe I read this wrong but am i to assume that skills in OR will be on the blue frogs :( please say it aint so haha

Phr33kman
09-02-2010, 09:03 AM
maybe I read this wrong but am i to assume that skills in OR will be on the blue frogs :( please say it aint so haha

Only while major focus testing is in progress, and only those skills or items that the Devs want tested at that time. This is what I understand about the blue frogs on the OR.

Belashe
09-02-2010, 04:29 PM
Ide say we just wait and see what is there when we eventually log in, no use assuming anything or even pondering on something we do not know.Play the game as for what it is and then youll have your answeres.

merik4
09-02-2010, 05:51 PM
From the testing I have managed to get in and do I have to say the OR looks good. I'll be going back to my old profession as an architect for sure

TAfirehawk
09-02-2010, 06:29 PM
maybe I read this wrong but am i to assume that skills in OR will be on the blue frogs :( please say it aint so haha

Only while major focus testing is in progress, and only those skills or items that the Devs want tested at that time. This is what I understand about the blue frogs on the OR.

Phr33kman is right.

For those not wanting the Blue Frogs, well you just don't understand how they are meant to be used. They are there for specific testing of higher level things that, at times, we don't want you to "grind" for in the interest of time.

iggi
09-02-2010, 06:50 PM
i think ppl just forget, that this TC is about testing - as the name says....

being against bluefrogs is being against testing - but for more fun... but this phase of SWGEmu is not for users having fun, instead its for having best possible testing conditions which means best possible and fastest development... and if this means, blue frogs for insta master prof X or Y, then this is the way to go

easy like that :)

having fun is for later, when 1.0 is released ;)

tippythop
09-02-2010, 06:53 PM
Yeah the OR is being put on Nova Test Center hint the word test :P I know I wouldnt want to grind day in and day out to master something we're trying to TEST. I'd be asking that same question when 1.0 hits which we wont have frogs then ofc.

MiniMe
09-02-2010, 07:29 PM
El'layn, You said in your update the following information:

Professions:

The following professions are coded into the OR and are ready for testing. Some of the skills are not currently working, but will be soon. As a small reminder, note that entertainers are not working in the OR code yet.


Artisan
Brawler
Medic
Marksman
Weaponsmith
Armorsmith
Architect
Tailor
Teras Kasi Artist
Fencer
Swordsman
Pikeman
Rifleman
Pistoleer
Carbineer
Doctor
Combat Medic
Squad Leader

Total Users who used the TC: 19,570 (end quote)
==========================+++++++++++++++========= ================

Call me fussy but..... haven't we waited long enough for any news on when to expect the Bio-Engineer and Creature Handler Professions?

A majority of people left Live SWG because of SoE's destruction of these two awesome professions and yet it seems once again they've been put on the back, back waaaaaay back, back burner!

/askingWithSweetVoice Can you please please please let those of us who are interested in BE and CH know something!? Please? Pretty please with splenda on top?

I will bet that at least 90% of the 19,570 TC users would also like to know what the future holds for BE and CH.

Vlada
09-02-2010, 07:36 PM
Call me fussy but..... haven't we waited long enough for any news on when to expect the Bio-Engineer and Creature Handler Professions?

A majority of people left Live SWG because of SoE's destruction of these two awesome professions and yet it seems once again they've been put on the back, back waaaaaay back, back burner!

/askingWithSweetVoice Can you please please please let those of us who are interested in BE and CH know something!? Please? Pretty please with splenda on top?

I will bet that at least 90% of the 19,570 TC users would also like to know what the future holds for BE and CH.

Keep readying. That question was answered some 50 times already after this announcement was posted.

Vlada
09-02-2010, 07:37 PM
Bah, cant edit posts in Announcements, great. Excuse my spelling. ^^

cRush
09-02-2010, 07:47 PM
/askingWithSweetVoice Can you please please please let those of us who are interested in BE and CH know something!? Please? Pretty please with splenda on top?

Those two systems require parts of almost every other system to be in place, that's why they will be some of the last to be completed. We are also anxious to work on them. Just be patient

BigEvil
09-02-2010, 08:37 PM
Those two systems require parts of almost every other system to be in place, that's why they will be some of the last to be completed. We are also anxious to work on them. Just be patient

Very good. Point of clarity well taken. Thank you cRush ;)

kaque
09-02-2010, 08:39 PM
I haven't heard mention of "Merchant". Ever...What's up with that?

TAfirehawk
09-02-2010, 09:34 PM
I haven't heard mention of "Merchant". Ever...What's up with that?

Every profession will be in the game eventually....we just can't do it in one week. :p