Quote:
Originally Posted by Aryanya
The rubberbanding is fine, if it's slowing down hackers, that's a good thing. I know manny combateers find it annoying though. With current resources, I applaud having an anti-hack system at all. A suggestion I have to make is to make rubberbanding on a smaller scale. For instance let's say you rubberband every 10 m. It would be favorable to the player base if it was reduced to 1-3m. Of course I'm not sure how to do this but I'm not a good programmer myself. Thank you devs and GM's.
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Rubberbanding is good if it really only affects the people who hack.
But if it affects everyone it isnt good anymore.
I get rubber-banding like hell atm. nearly impossible to play/test
Edit: Combination of Dizzy, Lag and Rubber-banding makes impossible to test for me, at the moment. I hope this issue is on high-priority.