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Test Center Updates Updates to the Test Center will be posted here. |
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#1
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Update 02/13/2009
Update 02/13/2009
TC Rev: 1282 Doctor * Added Doctor Poison/Disease enhance packs. * Added Doctor Area Cure * Fixed Battle Fatigue now correctly affects stimpacks, woundpacks, and enhancepacks. * Consent lists work properly again. * Resuscitation is possible once again. * No longer says you incapacitated your target twice. * Fixed A bug causing some players to log in as incapacitated, unable to recover from incapacitation. * You now have 30 minutes to resuscitate a player. Teras Kasi Artist * fixed Poison/Disease healing when meditating. Combat Medic * Added Minor Pool Diseases. * Added Poison/Disease Creature AI * Fixed Creature aggro. * Updated Misc City Spawns Cloning System * Fixed A bug that would allow you to die again when trying to clone. Commands System * Changed @commands now shows commands in a listbox. * Added @eventMessage command sends an [Event] system message, to be used wtih events. Objects and Equipment * Fixed items in backpacks/containers within the inventory can be deleted/equipped/used now * Added items in backpacks will be moved to top level inventory on use/equip * Fixed mount "non-movement" bug * Fixed "corpse of a swoop speeder" * Fixed vehicle bug (dying instead of getting disabled) * Fixed Female Medic Starting clothing. Medic * Fixed /healDamage should work now. Combat System * Fixed After incapacitating your target, you will now be removed from combat. Miscellaneous * Teach option no longer appears in radial menu of incapacitated/dead players. Creature Spawns * Updated Tusken Bunker spawns. * Updated Squill Cavern Spawns * Updated Aakuan Champion's Cave * Added Veermok Cave * Added Lost Village of Durbin * Updated HuttHideout Spawns * Updated Woolamander Palace Spawns * Added Narglatch Cave
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Kellina Support Manager kellina@swgemu.com | www.swgemu.com | Helpful Links SWGEmu is a non-profit, open source community project. Last edited by Kellina; 02-13-2009 at 05:30 PM. |
#2
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cool.
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#3
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Awsome, the backpack isues, where a great fix. As was every thing ofcourse.
one question? Shouldn't this be in the bi-weekly update section?
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"The most dangerous thing, isn't what we don't know, but what we know for sure, that just aint so." - Mark Twain |
#4
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Great news. Thanks for the update.
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#5
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Sweet thanks for the update.
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Helpful Links of SWGEmu!!
Retired Moderator - Currently on Leave SWGEmu is a non-profit, open source community project. |
#6
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No, this is TC updates.. everytime the TC gets taken down and new code is put on.. i make a post of what was put on..
biweeklys are just a overall update on whats been going on the past weeks. *Hence* the Name Test Center Updates.
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Kellina Support Manager kellina@swgemu.com | www.swgemu.com | Helpful Links SWGEmu is a non-profit, open source community project. |
#7
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Fantastic!
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#8
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Woop, nice big update.
*Tips hat*
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They seek to keep you in a distracted, naive bubble. And they're doing a damn good job of it. |
#9
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Woop great work team!
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TrueGalaxies Game Master |
#10
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Question: Talus still disabled???
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#11
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* Added Narglatch Cave
Woot. That's a cave I want to see, big memories. I didn't do much caves when playing SWG, except Tusken bunker and Narglatch Cave. So I will definitevelly try and test this one. Big thanks for the update. |
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