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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#1
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Wait.... So you going to let people play the unfinished game? Arnt people playing the game right now on your server?........ Im excited for whats going on but when i think about it, it sounds like some sort of gimmick. Few questions...
Will crafting be in the open sorce? Will it be a game people can play and save? Will there be skills? Will EMU host the only server? I would rather wait 2 more years then lose all the player base because of a quick release. And i dont think there is anyone ready to host a server that can handle 2000 people. All the old server sites are dead. I think you need to rethink your plan. You should find a host that is ready to host all the players on this site. All the tiny off shoots your going to make will break up the small base we have now. |
#2
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#3
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ouch..you bite hard lol
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#4
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The packets and necessary and relative information will be there, but it will not be implemented. Someone will have to do that. Will it be a game people can play and save? ? Will there be skills? yes. Will the EMU host the only server? No. and- there will be a user limit of 5 connections on the public version of core 3, to protect it from idiots.
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#5
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#6
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From what I understand, everything that has been coded should work on there.
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Diomed Former Jedi Guardian of the Intrepid Galaxy "I regret that I failed during the battle of NGE, November 15th, 2005..." |
#7
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Hopefully, but one last question for the shexy Dev's
What about NPC's? will those be in to be spawned static and randomly? or are those not included. |
#8
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I truly believe that there will never be a good of game as pre-cu..
I also believe that if this emu was created it would last forever with the community constantly breathing life into it.. However if it takes to long to finish then people will probably lose interest and settle for something else... Once the game is returned to the hands of the community the possibilities are limitless. All though the past 2-3 years of development we really have lost a lot of the excitement and community.. I must admit that I am getting a bit tiresome of waiting, but I'm still here.. I'm sure that all this time we really have weeded out some of the less devoted people and are left with a rich thriving community, something to be very excited about the game might not be MASSIVE like we all might of hoped in the beginning but I am sure that with changes to the game we can bring in more players.. and more experiences.. so this time around it will be here to stay and it WILL be better then it was before.
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Born on Bria |
#9
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What do you mean the packs and such are "there" but won't be implmented..someone will have to do it? I'm not sure what this means. It sounds like the the code is all ready, but the plan is not to implement it on the Test Server. Please explain. |
#10
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#11
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I wouldn't be too shaken Lorrianna. This news gives you and everyone a greater chance of seeing crafting completed sooner. It may sound like a step back, but it's potentially a great leap forward.
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#12
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QFE
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#13
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Hey, I don't post much (maybe first post even? I'm not sure), but just wanted to say thanks to the devs and all contributors for the ongoing work on this. I played swg back in the day, probably not as hardcore as many here, but I still really enjoyed it and would love to 'have the old SWG back'. Thanks again for all the time and hard work. I think the move to open it up to the public and allow all to help is a good move and probably the only way if this is ever going to get done.
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#14
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Ok I'm tracking now. Thanks for the quick clarification on that. /bow |
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