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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#1
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I'm not undertanding this really well. The client and the character is moving correctly on the map, following the surface correctly for every ups and down. So what prevents the Npcs and structures to follow the same rules? |
#2
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Because the client doesn't send that data to prevent things like clipping or to determine if you can or can't shoot through a hill or a wall. It's all stored server side which is what they're trying to figure out.
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#3
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So the client knows the hight and not the server? Sorry my brain is slow this friday ![]() The mini radar knows this at least, it shows the exact hight where I stand. So where does it find that info from? I mean, can't the npc (the server) read its current hight from the same location, like a copy of that on the server? |
#4
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It already does, that syncs the players, but that doesn't help the NPCs.
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