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#121
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Im so thankful you sorted out the Heal thing on TC, thanks so much, good work
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#122
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Ahh much thanks to all of you devs Ta Oru rams and ulty seas smus...Ty all <3
Last edited by JediX14; 06-29-2007 at 05:20 PM. |
#123
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Such a great birthday gift
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#124
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Great news, thanks for all the hard work and dedication. Also, thank you for keeping us informed.
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#125
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I just caught myself that I have checked the site 6 times today for an update, hehe...
I should calm down abit ![]()
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Mikecybermac <Master Swordsman> /say WTB WTB WTB; /pause 5; /say WTS WTS WTS; /pause 5; /macro Mikecybermac; Quote:
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#126
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Once again!
I cant wait to see my favorite pastime to be ressurected! YUS! |
#127
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Awesome work, can't wait!
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Playing: EVE Online, GoW2, Fallout 3, D2 East realm. Waiting: SWGEmu, AC2Emu Retired: DAoC,AC2,SWG,WAR,MXO,CoX,EQ2,L2,LOTRO,SB,UO,WoW, I have played every MMO that has ever come out. ![]() |
#128
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Great Work as usual! Thanks for putting faith back into so many Galaxies fans!
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#129
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Quote:
Well does ANH have any proof anyone stole anything. I think not. It's just word against word. So lets all be douchebags and take the side of the guys who lied cheated and stole from the emu team and it's the reason they're not on the emu team anymore... Meh let them have their little contest. Competitions are fun!
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Xerain, Syrus', Xardra, Kalel - in game names. |
#130
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Quote:
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┌( ಠ_ಠ)┘ SWGEmu is a non-profit, open source community project. |
#131
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i think kouran's sig says it all......it IS all about the qwankers!
![]() i cant wait to beat on countless waves of green spittin qwanks! ramsey is right, this game is probably 80% combat professions. after those are all tested and completed the others should come along nicely. thanks again for the hard work guys!
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nln |
#132
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are all the planets loaded?
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#133
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PWNED!
Last edited by llllllll; 06-28-2007 at 02:54 PM. |
#134
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from what ive been reading into coding and what lengths the dev's have to go through just to implement the slightest little thing into the game i have to say that your all genius's
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#135
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Quote:
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