SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Community News > Test Center Updates

Notices

Test Center Updates Updates to the Test Center will be posted here.

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1  
Old 02-20-2009, 11:45 AM
Kellina's Avatar
Kellina Kellina is offline
Support Manager
ManagerCommunity TeamAdministrator
 
Join Date: Feb 2008
Posts: 695
Update 02/20/2009

Update 02/20/2009
TC Rev:1323

Combat Medic
+Fixed Combat Medic healMind.

Commando
+Added Commando Grenades.

Scout
+Fixed Scout Trap uses.

Combat System
+Fixed Combat Area damage of traps and grenades.
+Fixed Grenade Animations in the lua files.
+Fixed Item based skills to show up correctly in the clients queue, when activated by the items use option.
+Fixed Dots don't kill anymore.
+Fixed Trap and grenade damage to reduce the weapon xp and increase the combat xp


Objects and Equipment
+Fixed Grenades to be sold in the correct vendor category.

Creature Spawns
+Fixed Misc NPC Names
__________________
Kellina
Support Manager

kellina@swgemu.com | www.swgemu.com | Helpful Links
SWGEmu is a non-profit, open source community project.

Last edited by Max; 02-20-2009 at 08:52 PM.
  #2  
Old 02-20-2009, 11:51 AM
KroniK KroniK is offline
Forum Moderator
 
Join Date: Jan 2008
Location: Sweet Home Alabama
Posts: 2,879
Kool, thanks for the update.
__________________
Helpful Links of SWGEmu!!
Retired Moderator - Currently on Leave
SWGEmu is a non-profit, open source community project.
  #3  
Old 02-20-2009, 12:29 PM
RegularJohn RegularJohn is offline
 
Join Date: Dec 2006
Location: Sweden
Posts: 213
Awesome!
__________________

Thanks Arsonist for the sig!
  #4  
Old 02-20-2009, 12:38 PM
djolovicl djolovicl is offline
 
Join Date: Dec 2006
Posts: 2,229
Nice update, thanks!
  #5  
Old 02-20-2009, 01:04 PM
mujadaddy mujadaddy is offline
 
Join Date: Jan 2009
Posts: 1,168
Good news.

Any word on the negative HAM not resetting problem? or the 1/1 HAM problem?
__________________
Images are excessively large. Please resize the images so they do not break the forums and take up large amounts of space.
-PL-



Quote:
Originally Posted by gulembo View Post
the most I would do is tell my dog how good of a weapon it was when I got it.
Quote:
Originally Posted by Fullmetal View Post
Ever since my dog peed on my xbox it doesn't go online anymore.
Star Wars Smilies, feel free to use 'em!
  #6  
Old 02-20-2009, 01:45 PM
Khaos Khaos is offline
 
Join Date: May 2008
Location: Ontario, Canada
Posts: 100
Great to see these updates coming so fast, good work.
__________________
  #7  
Old 02-20-2009, 01:49 PM
ChoppedSuey ChoppedSuey is offline
 
Join Date: Nov 2008
Location: Formerly Newas aka Litok of Chilastra
Posts: 800
<3 kellina
__________________

  #8  
Old 02-20-2009, 02:05 PM
JediX14 JediX14 is offline
 
Join Date: Mar 2007
Posts: 14
Awesome update
  #9  
Old 02-20-2009, 03:13 PM
Sabbathicus Sabbathicus is offline
 
Join Date: Sep 2008
Location: Mexico
Posts: 93
Oh sweet you fixed heal mind I'm gonna have to log in and check that out!!
__________________
My Morrowind, Oblivion, and Fallout3 mods http://thenexusforums.com/index.php?showuser=877999

"We probably improved the chicken's quality of life. It got to be in a movie, got to have sex and then we ate it ... I don't have a problem if they test cosmetics on animals. Eyeliner has been important in my life. If 10 chickens have to die to make one drag queen happier, so be it!"

- John Waters
  #10  
Old 02-20-2009, 04:28 PM
Kayliaah Kayliaah is offline
 
Join Date: Jul 2008
Location: Mos Paris
Posts: 2,588
Oh nice

It means the bazaar is fixed
__________________
  #11  
Old 02-20-2009, 05:19 PM
Vlock Vlock is offline
 
Join Date: Nov 2007
Location: El Paso, TX
Posts: 1,376
another update and another step close to the finish line. excellent!
__________________
  #12  
Old 02-20-2009, 08:17 PM
atomicdeath atomicdeath is offline
 
Join Date: Feb 2009
Posts: 6
heal mind is 477 wound damage to all 3 mind pools plus battle fatiuge. is that intended? i got CM 4/0/0/0.
  #13  
Old 02-24-2009, 09:20 AM
bongandbeer bongandbeer is offline
 
Join Date: Dec 2006
Posts: 644
will there be granade XP or will they give combat XP ?
__________________
Quote:
Originally Posted by dedaskalion View Post
Never.
  #14  
Old 02-24-2009, 10:12 AM
Sidatarias Sidatarias is offline
 
Join Date: Mar 2008
Posts: 78
Combat XP. If you throw grenades and kill something with them, you earn a relatively high amount of Combat xp dependin on the quality of your grenades and the strength of the mobs.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 02:58 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.