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Developer Chat Logs Once a month, on the second Saturday, at 7PM EST, we will hold an open Developer discussion on IRC. The logs from these chats will be posted here.

 
 
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Old 11-08-2009, 10:15 PM
TuleenDonai TuleenDonai is offline
 
Join Date: Sep 2007
Location: Hayden, ID
Posts: 92
I'm still a bit confused about the Berkely DB structure vs. MySQL DB.

In looking at the code, it seems to me that you are using the Berkely DB for internal object management, AND you are using MySQL to manage player information that would get loaded and unloaded as players log on and off. That's where I get a bit caught around the axle. If I understand correctly, it appears that the Berkely DB would actually manage "In RAM" volatile information, but if the power gets pulled, you'll still need something like MySQL to maintain "Non-volatile" game state information.

This could be the result of an incomplete OR and/or observing "in-progress" code. There seems to be an overall thinking that Berkely DB will replace MySQL.

Are we to see future Berlkey DB constructs that actually "write" information into a file-based DB structure?

Can one of you Devs enlighten here?
 


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