SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Community News > Community News Archives

Notices

Community News Archives Archives of the CSA forum.

Closed Thread
 
Thread Tools Rating: Thread Rating: 1 votes, 5.00 average. Display Modes
  #136  
Old 04-07-2007, 07:23 PM
ryft ryft is offline
 
Join Date: Dec 2006
Posts: 6
Awesome guys! I love these Q&As, and your progress is amazing. The impact you all are having on so many is remarkable, and is obvious that a community as large as a state will form from your achievements.

Keep it up! Ive been watching for a long time

~Ryft~
  #137  
Old 04-07-2007, 07:50 PM
Ramsey Ramsey is offline
Administrator
DeveloperAdministrator
 
Join Date: Dec 2006
Location: VA, USA
Posts: 714
Quote:
Originally Posted by goldcrud View Post
yes you could do that currently if you wanted to. All you have to do is rename the Tenaabs terrain files to what Tatooines are. Then it would think the terrain for tenaab is tats terrain and Tattooine would become Tenaab. At least thats how I think it works. Also you can do that currently with SWGEMU or even with the NGE.
You dont even have to do that. taanab has its own terrain file, so you just have to change your character planet id to spawn there. We will release a list of every planet/terrain file and their corresponding ids.
__________________
┌( ಠ_ಠ)┘
SWGEmu is a non-profit, open source community project.
  #138  
Old 04-08-2007, 12:14 AM
Aigik Aigik is offline
 
Join Date: Dec 2006
Posts: 15
I'm a little confused, so when you add Tanaab can you add it as a totally new planet or do you have to replace an original?
  #139  
Old 04-08-2007, 12:27 AM
Orly? Orly? is offline
 
Join Date: Dec 2006
Posts: 33
New planet
__________________


EYE LIEK KITTEHZ!11!!!!
DO U???
  #140  
Old 04-08-2007, 02:41 AM
Rudy Rudy is offline
 
Join Date: Dec 2006
Location: Baton Rouge
Posts: 775
This is a great thread. It's exactly what you guys needed to post. I will start working on base item stats right now. I can already think of a few. GJ!
__________________
Intrepid <CF>
Rudy Baeger- Light Jedi
PartyTime- Master SW/AS
Pace' Ekif- Krayt Killer
  #141  
Old 04-08-2007, 10:08 AM
gurluas gurluas is offline
 
Join Date: Dec 2006
Posts: 183
Quote:
Originally Posted by Ramsey View Post
Theres nothing to do server side really. We assign each "terrain file" an ID. If you want to spawn an npc there just have to set the planet id to that terrain file.

If people want to recreate the salvageable planets then they'll be able to do that through scripting and the db. We as SWGEmu devs don't handle those extra planets any different from normal ones.
Could you activate them on the server so you could teleport there?
and cinco city and taanab seems the playable ones.
  #142  
Old 04-08-2007, 12:43 PM
Irel666666 Irel666666 is offline
 
Join Date: Jan 2007
Posts: 2
Im kind of confused, it says the top 10 will be doen in 1.5 weeks, does that mean each thing or all of them together, and would thatmean the emu would be out in 1.5 weeks?
  #143  
Old 04-08-2007, 01:06 PM
Ihata Ihata is offline
 
Join Date: Dec 2006
Posts: 7
no that's the top 10 that they want to finish then they do the rest (maybe they will make a new top 10 then)
  #144  
Old 04-08-2007, 02:10 PM
Gulkia Gulkia is offline
 
Join Date: Dec 2006
Location: Missouri
Posts: 262
Quote:
Originally Posted by Ihata View Post
no that's the top 10 that they want to finish then they do the rest (maybe they will make a new top 10 then)
1.5 weeks is what there aiming for.
__________________


>>> Lowca Ownz <<<
Toons: Gulkia (lowca), Enderr (lowca), Bank' (bloodfin)
Swgemu video: http://www.youtube.com/watch?v=zIJgOHsJA3o & Classic Swg vid
Need help connecting to the swgemu test center? Click Here
  #145  
Old 04-08-2007, 08:07 PM
SithLordWookiee SithLordWookiee is offline
 
Join Date: Jan 2007
Posts: 21
thank you, i cannot wait for the next TC event.
  #146  
Old 04-09-2007, 12:29 AM
matt71tx matt71tx is offline
 
Join Date: Dec 2006
Location: Arlington, TX
Posts: 45
Its great to see the start of these Q&A sessions. Things like this are what will bring community together (both active members and the many lurkers that are around) and attract more people to this project

Also, in my opinion it is important for the community to not press the developers for too much information as they do need to focus on the project at hand. We do not want this to turn this into a "give them (the community) an inch and they take a mile" situation which I am sure would upset the whole SWGEmu team.
  #147  
Old 04-09-2007, 12:48 PM
kainus kainus is offline
 
Join Date: Jan 2007
Location: Jacksonville Florida
Posts: 6
Thumbs up

Thank You for the update been wondering what was going on.
  #148  
Old 04-09-2007, 12:57 PM
Comic Comic is offline
 
Join Date: Dec 2006
Location: London, United Kingdom
Posts: 27
Now we just have to wait 1.5-3 weeks, then when the top 10 hasn't been implemented people will start crying on here.
  #149  
Old 04-09-2007, 02:03 PM
DeCastro DeCastro is offline
 
Join Date: Mar 2007
Posts: 516
Quote:
Originally Posted by Comic View Post
Now we just have to wait 1.5-3 weeks, then when the top 10 hasn't been implemented people will start crying on here.
It's the 9th now so one week till 1.5 is over!
__________________
"The object of wÃr is not to die for your country but make the other bÃstard die for his"

"MÃy God have mercy upon my enemies, because I won't. - General Patton -*
  #150  
Old 04-09-2007, 02:34 PM
Ohmek Ohmek is offline
 
Join Date: Dec 2006
Location: New Jersey
Posts: 275
Quote:
Originally Posted by DeCastro View Post
It's the 9th now so one week till 1.5 is over!

Quote:
Originally Posted by Seaseme_eXiled View Post
This top 10 list should ideally be completed in no more than 1.5 weeks, though it could take longer due to life.
Probably alittle longer then you expect.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 06:53 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.