SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Community News > Community News Archives

Notices

Community News Archives Archives of the CSA forum.

Closed Thread
 
Thread Tools Rating: Thread Rating: 2 votes, 4.50 average. Display Modes
  #166  
Old 01-11-2007, 12:03 AM
jj8926 jj8926 is offline
 
Join Date: Dec 2006
Location: Los Angeles, CA
Posts: 560
actually, making the ships and stuff smaller would in turn make space larger, so it would seem more realistic... I hated going 5km(where I usually ended up when hypering in and stuff) and all the stars start traveling sideways on the screen and it saying you've reached the end of your sublight engine's limitations...
  #167  
Old 01-11-2007, 12:35 AM
Buttermilkbiscuits Buttermilkbiscuits is offline
 
Join Date: Dec 2006
Posts: 64
But you were traveling at like 500,000 km/h, so 5,000 km was nothing.
  #168  
Old 01-11-2007, 03:03 PM
QuantumFlux QuantumFlux is offline
 
Join Date: Dec 2006
Posts: 2
The problem with scaling everything down is that as it might be accurate, you would lose part of the ship detail. If everything is almost exactly 60% off then they are scaled to proportions equal to themselves. They may be technically larger than they are supposed to be... but its like if you doubled the size of earth and everything on it... no one would notice.

However, in computer graphics land, if you double the size of something you can get twice the resolution out of it and make it look better. That is probably what they did to get the detail in.
  #169  
Old 01-12-2007, 06:43 AM
Azron_Stoma Azron_Stoma is offline
 
Join Date: Jan 2007
Posts: 81
that may be true, well technically it is very true, but considering the level of detail on ships in general is significantly less than the level of detail than say, on an R2 unit or such things, close up to a station or other vehicle, or even just looking out the ****pit of a YT-1300 to the side and you will see that the Detail isnt designed for close inspection. so reducing it by 40% won't make too much of a difference, if anything it might make the detail (which gets blurry on close inspection) a bit sharper. granted this may be best for individual servers to decide on, I just figured It might be a good idea to give you guys a heads up first.

I found all this out when I was measuring stuff to check if in game Capital ships ranging from Nebulon B to Victory Class Star Destroyers actually WERE phsyically plausable as far as moving around in the space zones. and so far I am getting some very promising results.

Last edited by Azron_Stoma; 01-12-2007 at 06:47 AM.
  #170  
Old 01-12-2007, 07:42 AM
Odona Odona is offline
 
Join Date: Dec 2006
Posts: 10
only real problem i ever had with jtl was the millenium falcum scale an speed i werent to bothered about, bu the interior of the yt1300 was less than satisfactory the minin ship had the best interior by far shame i never figured how to get it to work
  #171  
Old 01-13-2007, 02:42 PM
badfish badfish is offline
 
Join Date: Jan 2007
Posts: 71
Nice that you got that sorted Good going!

Personally I think the JTL stuff is just extras that many arent too bothered about and the pre-CU non-JTL stuff is the main stuff that people are after.
  #172  
Old 01-14-2007, 09:45 AM
Empa Empa is offline
 
Join Date: Dec 2006
Location: sWeeDen!
Posts: 104
Ehm no? I loved JTL... -_-
  #173  
Old 01-14-2007, 10:37 AM
Legoklas Legoklas is offline
 
Join Date: Dec 2006
Posts: 367
i got mixed feelings about JTL, but then again i played JTL during NGE so..........yeah you get the picture..
__________________
*If you can't dazzle them with brilliance, riddle them with bullets.
*No, I'm not feeling violent, I'm feeling creative with weapons.
*I'm not cynical. I'm just experienced.
*I am free of all prejudice. I hate everyone equally.

-Don't judge a man until you've walked a mile in his shoes.
Because then you're a mile away, and you have his shoes.
  #174  
Old 01-14-2007, 09:24 PM
Floppy
Guest
 
Posts: n/a
JTL was awesome, i cant wait to be flying around again in my tie and busting rebels
  #175  
Old 01-14-2007, 10:56 PM
Gyonomune Gyonomune is offline
 
Join Date: Jan 2007
Posts: 1
YAY!!! the JTL stuff is what i have been waiting for... YT-1300... here i come! thanks for saving my sanity
  #176  
Old 01-16-2007, 03:35 PM
CaptJones CaptJones is offline
 
Join Date: Jan 2007
Location: wEst
Posts: 662
Quote:
Originally Posted by Floppy View Post
JTL was awesome, i cant wait to be flying around again in my tie and busting rebels
So it was you who busted my tail light wasn't ya?
  #177  
Old 01-16-2007, 03:44 PM
famoussasx14 famoussasx14 is offline
 
Join Date: Dec 2006
Location: 516 New York
Posts: 4
Quote:
Originally Posted by CaptJones View Post
So it was you who busted my tail light wasn't ya?
nope, that was me.

*except i never played JTL :confused: *
  #178  
Old 01-16-2007, 04:00 PM
CaptJones CaptJones is offline
 
Join Date: Jan 2007
Location: wEst
Posts: 662
Quote:
Originally Posted by famoussasx14 View Post
nope, that was me.

*except i never played JTL :confused: *
Well, there will always be first time. No worries about the light, ur avatar compensates it, makes me /cheer
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 12:30 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.