|
Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
|
Thread Tools | Rate Thread | Display Modes |
#16
|
|||
|
|||
OOOOH OHHHH me tooo!
__________________
|
#17
|
|||
|
|||
Great!
Great work guys i've been following for so long seems like things are truly taking shape.
|
#18
|
|||
|
|||
great work everyone, hope this means it will get done way faster
__________________
feel free to contact me on xfire: wargheartsteel, xbox live: serathas swe or msn: sithwolfsbane@gmail.com |
#19
|
|||
|
|||
So far it sounds like it's "best case scenerio" on the decision to open up the code. Great work guys !!
|
#20
|
|||
|
|||
good news, great job as always
__________________
original Maud'Dib Viashino/MaudDib Geist/Grija Daeas of Eclipse |
#21
|
|||
|
|||
Awesome progress, great work everyone.
Wish I could help with coding or anything, but since I suck, my contribution will be in the form of cash. |
#22
|
|||
|
|||
Sweet life just gets better and better. I wish I could do some coding but oh well.
Thanks anyway everyone!
__________________
"At last we will reveal ourselves to SOE. At last we will have SWGEMU. |
#23
|
|||
|
|||
Well done everyone!
|
#24
|
||||
|
||||
__________________
"Look, sir, droids!" -- Davin Felth Lead Client Developer Want to mod SWG? Mod the galaxy your way at ModtheGalaxy.com |
#25
|
|||
|
|||
Hello SWGemu community, and Developers.
Might I make a suggestion? While the development of this project continues to make progress, it feels as though we are loosing members. The donations are a direct sign as to the truth of this. While it is great to see a bunch of intelligent people talking about stuff, like Core3 and Heightmaps - I don't think many of us really understand it - and don't care that much. My suggestion is to give the testers a sense of purpose on the test center. All you'd need to do is simply re-arrange it. Put Ims on one side, rebs on another side, and you're good to go. Right now it's just a mess, running in the TC and there is nothing to do. How many times can you kill a krayt dragon for nothing? However, placing a Krayt dragon in middle of the Rebs/Imps would give a sense of pride, and purpose. I'm confident our numbers will rise up. |
#26
|
|||
|
|||
Quote:
very basic looting shouldn't take too long to implement as well, have to wait a little though till a more complete item management is done to put a real reason to do it |
#27
|
|||
|
|||
Great work to all those guys who have helped over the past week. Especially great work to those amazing members who got packets for Ritter for surveying and sampling
Really, good job to everyone who helped to send in packets, code, or otherwise lend a hand to the Dev team these past two weeks. I know that I will be donating some money once I have it, but until then, I will be lending a hand on the side of packet collecting and dirty work. For what its worth, I can say that our TC has a more vibrant community right now than the live servers and we are advancing at a very fast pace. I have seen only a bit of what is happening due to my packet collecting, but I can tell you that we have some genius developers and open source coders who are working on this project. If you want to know what is happening and want a reason to donate, just go to the Open Source forum, read it a bit, then check out the wiki. You will realize that things are moving at a very fast pace now. Keep it up! Last edited by rhyeal; 12-18-2007 at 02:33 PM. |
#28
|
|||
|
|||
Great news guys and gals, I just cant wait!!!!
|
#29
|
|||
|
|||
Great news, and I am very glad to see how well the community pitches in.
|
#30
|
|||
|
|||
Quote:
Thanks Oru. I'm confident this will bring some attention to us. No body views a bunch of guys talking as progress. Let's give them something to show them! |
|
|