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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #16  
Old 05-15-2008, 10:41 PM
Jkaura Jkaura is offline
 
Join Date: May 2008
Location: Ireland
Posts: 13
Very interesting tool and information. I'm not a developer or coder but its nice to have an insight and some amount of understanding to what you guys are creating/testing/developing.

Thats pretty sweet with the snapshot tool. Good going Synter and welcome!

Thanks for the update, I'll be sure to start look for pre-cu prof info in the time ahead.
  #17  
Old 05-15-2008, 10:43 PM
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Kellina Kellina is offline
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Woot WICKED AWESOME!!!!
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  #18  
Old 05-15-2008, 10:43 PM
Tothix Tothix is offline
 
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Location: Canada, eh?
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THATS GRRRRREAT!
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  #19  
Old 05-15-2008, 10:51 PM
Legoklas Legoklas is offline
 
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Posts: 367
Quote:
Originally Posted by Morial Tomiras View Post
Yet again great job to every active member and to all those higher up position guys its a damn good thing you know how to do all this cool stuff. Im actually pretty jealous! SWGEmu for the inevtiable win.

Welcome Sytner
Feel free gaze upon our glory
Haha nah, we are really just regular joe's trying to get some fast info to the devs.
And iam ( and the others i hope ) are MORE than willingly to leave our position to someone who are better and can make more work alot faster.
Its not about power, ( or is it? ) its really about getting this hard ass coding game done
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  #20  
Old 05-15-2008, 10:51 PM
Yolagon Yolagon is offline
 
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Posts: 39
nice. looking good.
  #21  
Old 05-15-2008, 11:21 PM
eapeih eapeih is offline
 
Join Date: Dec 2006
Posts: 119
sweet. Thanks for the update
  #22  
Old 05-15-2008, 11:32 PM
Antisnow Antisnow is offline
 
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Posts: 126
whoot whoot
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  #23  
Old 05-15-2008, 11:41 PM
Tolbat Tolbat is offline
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Join Date: Aug 2007
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good news, thank you everyone for everything you do
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  #24  
Old 05-15-2008, 11:43 PM
therealeddie therealeddie is offline
 
Join Date: May 2008
Posts: 17
I have a question regarding profession feedback.

Is the feedback the devs are looking for to re-create the professions as they were at Pub 13 OR to provide info towards balancing them? The forum title says "re-balance" thus the latter seems to be what you're asking for. What should our focus be?
  #25  
Old 05-15-2008, 11:46 PM
Seaseme Seaseme is offline
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to recreate at publish 13 is the goal, not to balance.
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  #26  
Old 05-15-2008, 11:54 PM
MikeCool MikeCool is offline
 
Join Date: Jan 2008
Location: WoW - Korgath
Posts: 335
Good job you guys! Keep up the awesome work of teh emulator.
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  #27  
Old 05-16-2008, 12:07 AM
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TAfirehawk TAfirehawk is offline
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Quote:
Originally Posted by therealeddie View Post
I have a question regarding profession feedback.

Is the feedback the devs are looking for to re-create the professions as they were at Pub 13 OR to provide info towards balancing them? The forum title says "re-balance" thus the latter seems to be what you're asking for. What should our focus be?
Seaseme answered this correct for the Devs. But I want to add that info past pre-CU will be gathered for people to customize their own servers.

ANY AND ALL info will be collected, but for right now it is just pre-CU that the SWGEmu Team will code.
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  #28  
Old 05-16-2008, 12:26 AM
therealeddie therealeddie is offline
 
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sounds good. thanks.
  #29  
Old 05-16-2008, 12:27 AM
Serpentkaa Serpentkaa is offline
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Thanks for the great update!
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  #30  
Old 05-16-2008, 12:33 AM
Hialot Hialot is offline
 
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Interesting choice for lead tester. lol Had I know I would have applied
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