#16
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Awesome job, this post is a great way to keep us updated. thanks
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#17
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Great work all!! /airguitar
/kowtow
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Fel'Droma -The Rodian of DooM- Hungry? Why wait eat a Rebel -Naritus- ____________ |
#18
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Wow, that's very detailed. Thanks for the hard work!
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#19
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This is great! Never in the history of SWGEmu-.. well maybe that one time.
Nevertheless, excellent job.
__________________
"She is the overly zealous queen of all things presumptuous" - RinceWind SummerIsle |
#20
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Good work. PRoceeding smoothly it seems.
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#21
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can't believe no one asked but what is stage 0 mean? you say what 1-5 are but don't mention 0 yet quite a few things are listed as 0 are we to take that these things still have packet work needing to be finished??
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#22
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fantastic idea, very much appreciate it.
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Intrepid |
#23
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nice list, but isn't there something missing under combat?
HAM updates (Damage, attack cost): Level: 5 default attack: Level: 4 Dueling: Level: 5 Weapon speed/damage modifiers: Level: 5 Tangible Weapons/Items: Level: 5 Special Moves: Level: 5 i don't see defense modifiers and such... you know.. melee def,speed,.... are they included somewere else? under skills maybe? |
#24
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Great stuff!
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#25
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That's the kind of news I like to read!
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#26
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Excellent, thank you.
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Ekea - Eclipse Server. |
#27
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awesome threat to bookmark!
keep it comeing! |
#28
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yeah thanks!!! this will really keep us informed about swgemu thanks a lot
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#29
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I'd say that stage 0 is pretty obvious and means nothing has been done about it. >_>
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#30
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brilliant idea
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