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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#16
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Very interesting tool and information. I'm not a developer or coder but its nice to have an insight and some amount of understanding to what you guys are creating/testing/developing.
Thats pretty sweet with the snapshot tool. Good going Synter and welcome! Thanks for the update, I'll be sure to start look for pre-cu prof info in the time ahead. |
#17
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Woot WICKED AWESOME!!!!
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Kellina Support Manager kellina@swgemu.com | www.swgemu.com | Helpful Links SWGEmu is a non-profit, open source community project. |
#18
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THATS GRRRRREAT!
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[SIGPIC][/SIGPIC]
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#19
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Quote:
Haha nah, we are really just regular joe's trying to get some fast info to the devs. And iam ( and the others i hope ) are MORE than willingly to leave our position to someone who are better and can make more work alot faster. Its not about power, ( or is it? ) its really about getting this hard ass coding game done
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*If you can't dazzle them with brilliance, riddle them with bullets. *No, I'm not feeling violent, I'm feeling creative with weapons. *I'm not cynical. I'm just experienced. *I am free of all prejudice. I hate everyone equally. -Don't judge a man until you've walked a mile in his shoes. Because then you're a mile away, and you have his shoes. |
#20
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nice. looking good.
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#21
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sweet. Thanks for the update
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#22
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whoot whoot
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#23
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good news, thank you everyone for everything you do
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Important Links: Launch Pad Enhanced (Easy SWGEmu Setup) How to be a SWGEmu Beta Tester(If your new or confused as to what is needed) Help Save Commando Voice your opinion Tolbat | SWGEmu GM | SWGEmu Quality Assurance Contact me: tolbat@swgemu.com SWGEmu is a non-profit, open source community project. |
#24
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I have a question regarding profession feedback.
Is the feedback the devs are looking for to re-create the professions as they were at Pub 13 OR to provide info towards balancing them? The forum title says "re-balance" thus the latter seems to be what you're asking for. What should our focus be? |
#25
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to recreate at publish 13 is the goal, not to balance.
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#26
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Good job you guys! Keep up the awesome work of teh emulator.
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98% Of teenagers surround their minds with rap music... If you're part of the 2% that stayed with Metal, put this in your signature. :P +1 SWG Retired Veteran |
#27
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Quote:
ANY AND ALL info will be collected, but for right now it is just pre-CU that the SWGEmu Team will code.
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Communications Team Manager Former SWG Carbineer Correspondent from pre-CU through the NGE Iebas Feania on Chilastra Master Architect/Carbineer/Creature Handler | SWGEmu FAQ | A Newbie's Guide to SWGEmu! | Launchpad Enhanced | How to be a SWGEmu Beta Tester | Profession Forums | SWGEmu is a non-profit, open source community project. |
#28
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sounds good. thanks.
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#29
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Thanks for the great update!
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Game MasterFONT=Arial] <serpentkaa><serpentkaa><serpentkaa><serpentkaa><s erpentkaa><serpentkaa><serpentkaa> </serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa></serpentkaa>
[/FONT] SWGEmu is a non-profit, open source community project. [19:31] <+stevedeath> I am currently being held hostage by an invisible force. He wants one million in US currency, and a plane to Havana. He calls himself: The Box. |
#30
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Interesting choice for lead tester. lol Had I know I would have applied
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