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Developer Chat Logs Once a month, on the second Saturday, at 7PM EST, we will hold an open Developer discussion on IRC. The logs from these chats will be posted here.

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  #16  
Old 01-10-2009, 04:14 PM
Iacou Iacou is offline
 
Join Date: Jul 2008
Location: Indiana
Posts: 82
Quote:
Originally Posted by Link3978 View Post


stupid char limit
Meaning they will announce how many toons per account?
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  #17  
Old 01-10-2009, 05:16 PM
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Link3978 Link3978 is offline
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Join Date: Dec 2006
Posts: 265
Quote:
Originally Posted by Iacou View Post
Meaning they will announce how many toons per account?
No lol. "stupid char limit" was referring to being forced to have more than 3 characters to post a reply.
  #18  
Old 01-10-2009, 06:00 PM
cRush cRush is offline
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Join Date: Dec 2006
Location: Corpus Christi, TX
Posts: 1,557
I admit, only squares will not be there...
  #19  
Old 01-10-2009, 06:14 PM
MrBlonde MrBlonde is offline
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Join Date: Feb 2007
Location: Alive in the Superunknown
Posts: 1,444
Quote:
Originally Posted by cRush View Post
I admit, only squares will not be there...
^^ Truth
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  #20  
Old 01-10-2009, 06:41 PM
Vlock Vlock is offline
 
Join Date: Nov 2007
Location: El Paso, TX
Posts: 1,376
if i could, I would. But - its 2 am here, and its now bed time :P
  #21  
Old 01-10-2009, 06:42 PM
Vlock Vlock is offline
 
Join Date: Nov 2007
Location: El Paso, TX
Posts: 1,376
Quote:
Originally Posted by cainvlock View Post
if i could, I would. But - its 2 am here, and its now bed time :P
however i WILL be waiting with great anticipation to read it tommorow
  #22  
Old 01-10-2009, 09:51 PM
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Kellina Kellina is offline
Support Manager
ManagerCommunity TeamAdministrator
 
Join Date: Feb 2008
Posts: 695
Great chat! good questions.
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SWGEmu is a non-profit, open source community project.
  #23  
Old 01-10-2009, 09:56 PM
Jer Jer is offline
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Join Date: Dec 2008
Location: CALI BRAHHHHHH
Posts: 85
I was impressed by the caliber of a lot of the questions, even though some were a bit redundant. Very informative, thanks devs.
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<B learningdisease
  #24  
Old 01-10-2009, 10:22 PM
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xavia xavia is offline
Quality Assurance Manager
ManagerQuality Assurance
 
Join Date: Jul 2008
Location: Yavin IV
Posts: 1,426
Thank you very much devs for answering our questions!
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  #25  
Old 01-10-2009, 10:41 PM
mijom mijom is offline
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Join Date: Oct 2008
Location: Finland
Posts: 946
thank you alot DEVs, was very good chat!
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  #26  
Old 01-11-2009, 01:27 AM
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Kellina Kellina is offline
Support Manager
ManagerCommunity TeamAdministrator
 
Join Date: Feb 2008
Posts: 695
Everyone please to submit all bug reports by using @help ingame or vist http://www.swgemu.com/support. Make sure you are regged first.

P.S. /BUG AND /REPORT ARE NOT COMPLETE SO PLEASE DO NOT USE THOSE COMMANDS TO REPORT BUGS.

Thanks
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SWGEmu is a non-profit, open source community project.
  #27  
Old 01-11-2009, 03:29 AM
Newsound Newsound is offline
 
Join Date: Dec 2006
Location: AZ
Posts: 443
Good stuff! One of these days I might actually be home and off work on a saturday so i can attend . Thanks for taking the time to do this guys!
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  #28  
Old 01-11-2009, 08:43 AM
RegularJohn RegularJohn is offline
 
Join Date: Dec 2006
Location: Sweden
Posts: 213
/thumbsup

As always amazing to hear about the progress made. This really inspires me to play and test on TC more
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Thanks Arsonist for the sig!
  #29  
Old 01-11-2009, 10:37 AM
StormZ StormZ is offline
 
Join Date: Dec 2006
Posts: 643
Thanks for the info! The emu is progressing nicely.
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  #30  
Old 01-12-2009, 03:50 PM
alexhowes1 alexhowes1 is offline
 
Join Date: Feb 2008
Location: Essex, UK
Posts: 19
Another good dev chat! Great work guys
/yay
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