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Community News Archives Archives of the CSA forum. |
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#301
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Yes, I was poking fun at his comment, but he wasn't attempting to compliment me or SWGEmu by any means. In fact, he was complimenting the competition. I think I went easy on him. /shrug
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#302
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Like I said, I'm really not too worked up over it, and emotion doesn't really translate well via forum. My bad.
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#303
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Neither am I. np.
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#304
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Once again, I lay no blame, I am angry at no one. I am simply passing on the little wisdom I have when I see that it may be relevant(sp?). I also wish to say thank you to those who have been helpful to me in answering my questions on IRC in the last couple of days. I appreciate your willingness to enlighten me, as I know my ignorance of this project must be more extensive than only a select few. |
#305
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i just visited the emu today and noticed two things no three that were not there last week 1) butterfies 2)bumble bee type insects 3) spawning brings you back to where you last exited the emu, which i might add was funny because i got lost in the vast expanses of the planet now those might seem small to most, but to me they were an indication of progress and it was enough to satisfy my curiosity i think since you guys do read the forum, that many of the ideas are being tossed around, maybe one suggestion is in order, that there be a correspondent that will be able to address the issues discussed in the forum as far as ideas go, and give logical response either positively or negatively in a sticky to topics that seem to be the center of the most debate that might help clarify some misconceptions and keep people focused on trying to work better as an overall team just my $ 0.02 |
#306
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re:
I think you guys are doing a great job with the game. Someone already mentioned this, but it would be nice to see something change on the front page more often. Casual users go to www.swgemu.com and see that not much is happening because the front page posts are few and far between and they may think nothing is going on. I don't care, I hang out in IRC, but most people don't. People who occasionally visitmay not delve into the forums, and be put off by a month+ between homepage updates. Just a thought.
Kyle THE launchpad to have Last edited by Kyle; 04-02-2007 at 04:39 AM. |
#307
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What i would like is for you guys to focus on finishing combat..
making it a little fun so we could possibly hold off and wait while you guys work what i mean is... adding stats, character stats, migrating them ETC.. the way they were before adding proffesions in so everyone is differnt.. adding armor and weapons with differnt stats as well ( doesn't have to be crafting maybe...) i want to start testing out templates and pvping TRUELY the way it was before even though that might be hard.. if you broke down really just worked for a week or two, maybe it'd be possible just to get all that in? then we could all wait for a while. Like someone stated earlier forgot who.. but anyway we could just have trainer npcs all in a line, training for skills, we could all just get skills there, then run off and pvp then maybe another npc for clothings/armor/weapons. |
#308
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From what ive read here in this thread between staff and members it has reinforced what everyone has told me, that it is unfriendly here. If you cant take criticizism dont ask for it. I have stayed off TC here because i dont want to get banned unless there is a stress test and my server forums has told when to log on. I dont want to know you personnally but i do support your work. The staff seems to be taking things random people say too personal its just because of how people have been treated and no i cant prove it its just the word of many people i go by and my own observations. So keep up the good work sometimes fame sucks.
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#309
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i dunno if this has been said as my eyes started to blur about 17 pages in so i skimmed form that point on.... i should really read this more often instead of all at once....
but anyway.... maybe a way to cut down on the newbie questions would be to stick the FAQ in the registration process. make it like EULA where you cant proceed with registration before you "read" it. i know people never actually read the EULA's but with the faq maybe poeple would or atleast they would be aware of it and not go to the furoms first with the questions. i dunno, just my 2 creds on the subject.
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|Dalis Agamemnon| Lowca Server Vet <DJK> Dark Legends <DANK> Don't Ask, Nobody Knows
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#310
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One thing to get more people into IRC would be better IRC help.
When I came here at first I only had a slight clue of what IRC even was. And I read all the post about reading IRC forum and searching it. So I searched, but really without any good results. I just couldn't find an easy guide about how to get it set. Hell, it took some time only to find an IRC client. And finding the channel to login to wasn't easy at all. Maybe if there was a step by step IRC guide it would help alot of people that don't know alot of computers to use IRC. The next problem was that when I logged in I was banned. ****, I thought, what did I do wrong now? I already knew that the rules were tough but... I hadn't even done anything! Anyhow, later I got explained to me that my ISP was banned. The solution would be getting another client, but that wasn't easy. I already had problems finding my first client. So, I suggest not banning ISP's. I don't think it's necessary to ban them, since lots of people that doesn't understand why they are banned can't login. And people that really wants to login can still get around that ban. But those who don't know why they're banned the first time they try to login might just leave the forums and all just because they simply... yeah... don't know what's going on. |
#311
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What about this one?
It's way up at the top of the Site/IRC Support board. Quote:
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#312
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#313
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#314
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well.. i apologize for my english but isn't my mother language, maybe u can use an swg translator device to read what follows
My opinion is that you have an huge quantity of work to do, and you can't handle it of course due you also have a real life, but there is a lot of people here who are waiting for a stable version of the server, also is logical that if all we discuss here but only a few are on the swgemu staff the work is slowed down considerably..here comes my humble opinion: In each huge work, you should create a TEAMWORK, due you deal with an huge quantity of work, so you should for a team of people who like swg and are of course skilled in it, this means that they have already played on old swg and/or they are skilled in programm language as well, but you won't more people on swgemu staff... so here comes the 3 main point: 1) share your actual unstable server code to admins who like to host their swgemu server in the future, giving them the right directions about what they shall do to help you 2) each admin would set up a server and start a test server for their community so they could speed up swgemu giving feedbacks regarding each bug/opinion/ideas you need to continue your job properly 3) once you collect this data from those servers you'll have a lot of help and information to tweak the final stable release, also you can see who is skilled enought to help you directly developing the final stable server and could become an swgemu staff member to cooperate directly to you Staying in irc or in a forum imho is not a good idea to improve swgemu, due lot of people have different aspectatives and/or minor/major suggestions, what to say also about trolls, flammers...and last but not least...actually all the whole work depends on you, and that's will slow the swgemu development thats my 0,2 € |
#315
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Please be constructive. |
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