|
Community News Archives Archives of the CSA forum. |
|
Thread Tools | Rating: | Display Modes |
#31
|
|||
|
|||
so correct me if i'm wrong but does that mean if your implementing features into the OR that it is at its 3rd stage of development thanks in advance
__________________
Imaep Sunstrider Master rifleman/ Swordsman former Euro-Infinity former member of POE I believe in keeping things simple.... |
#32
|
|||
|
|||
OR News
Breaking down the OR: The OR can be divided into 3 main sections for completion. Part 1 - The engine that runs the game Part 2 - The core mechanics of the game Part 3 – The content of the game The engine (part 1) has been completed leaving only possible bug fixes. The core mechanics of the game (part 2) are getting closer to completion. This will allow for the content of the game (part 3) to be implemented. sorry i meant to put this in here as well from 5th of february update just why i thought it may be in 3rd part
__________________
Imaep Sunstrider Master rifleman/ Swordsman former Euro-Infinity former member of POE I believe in keeping things simple.... |
#33
|
|||
|
|||
Quote:
Also thanks for the update guys. Even if it wasn't an exciting update, I am still just happy to see everything is still progressing swimmingly.
__________________
Check out my Star Wars: Fanon creations Quote:
This is why we can't have nice conversations. |
#34
|
|||
|
|||
I know that my opinion doesn't fall into line with all the ass kissers who would have you believe "OMG STANDING WAITING FOR SHUTTLES IS WHY I PLAY THIS GAME!" but I think there are some things you guys may want to at least consider for immediate fixing.
1. Shuttle waits. We know that waiting works. Shuttles could stay longer AND be reduced to 3 minutes so that more time is spent testing and less time spent finding out who does and doesn't love *****es. It's annoying. 2. Increase Bazaar limits to 100k. 20k was an idiot move meant to make people go to cities. There are no cities rendering this useless. 3. Decrease, slightly, the decay on vehicles or the max health so we don't go through so many. Buying more swoops and replacing them isn't testing anything. |
#35
|
|||
|
|||
great job guys
__________________
Valmin Brinx <TFO> Master Powers Rebel Jedi Avault <TFO> Pistoleer/Smuggler Extraordinaire! Based in Freedom, Talus on the Valcyn server http://www.swgemu.com/forums/showthread.php?t=16588 Gizmo's FRS idea http://swgemuservers.com/precuscrapb...802/index.html Pre-9 Jedi Skills Nirnus on Zune Social |
#36
|
|||
|
|||
I liked it up until the quoting of hubbard
|
#37
|
|||
|
|||
Great update! Thank you.
|
#38
|
|||
|
|||
Quote:
C- for presentation, but I do agree with these points for the most part. |
#39
|
|||
|
|||
1.01 then?
Really though, the more I think about it... the more I like the idea of jtl coming this way. Nothing more than that though... well except for the rebel assault armor... that was the most beautiful armor in comparison to any other game armor in existence from any game.
__________________
|
#40
|
|||
|
|||
Quote:
P.S. Ty for the update.
__________________
They That Are
The Truth, is limitless in its range if you drop a 'T' and look at it in reverse it could Hurt |
#41
|
|||
|
|||
awesome update, cant wait for the OR
__________________
Vengeance is STORM |
#42
|
|||
|
|||
swoops
It would be nice to be able to repair our swoops at the garage, or slow the decay down. they do get expensive when you're new to the game.
|
#43
|
|||
|
|||
thanks for the update
|
#44
|
|||
|
|||
Thanks for the update, and big *HUGS* for this massive project you are doing
|
#45
|
|||
|
|||
Thanks for the updates guys, you got a true player base, probably more dedicated then any other mmorpg game.
Also to the guy above, I am pretty sure JTL had pvp in spaceships right? |
|
|