SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Bi-Weekly Updates

Notices

Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #31  
Old 12-18-2007, 08:26 PM
Vastor Vastor is offline
 
Join Date: Dec 2006
Posts: 168
Quote:
Originally Posted by Oru View Post
pretty good idea actually, we can make something like the stormie farm was on corellia. spawn rebel and imperial npcs on two sides of AH and set their patrol points in the middle shouldn't take too long to make it

very basic looting shouldn't take too long to implement as well, have to wait a little though till a more complete item management is done to put a real reason to do it
Just that simple addition would make all the difference to testers lol. Thank you.
  #32  
Old 12-18-2007, 08:33 PM
voltrox voltrox is offline
Inactive Developer
 
Join Date: Dec 2006
Posts: 355
I have dath populated on my TC. Most of the major creature types as LUAs and a similar static spawn setup as on tat. I also put a couple hundred really mean nightsisters at the nightsister POIs

Maybe I'll upload it as a patch, it's a heck of a lot more fun than tat.
  #33  
Old 12-18-2007, 09:55 PM
toilet_duck toilet_duck is offline
 
Join Date: Dec 2006
Location: Arizona
Posts: 150
Yay for progress! Let's keep at it, guys.
  #34  
Old 12-19-2007, 12:14 AM
Endless/Arnic Endless/Arnic is offline
 
Join Date: Dec 2007
Location: Atlanta, Ga
Posts: 47
Great to hear, How crafting comming along? I'm really interested to know.
  #35  
Old 12-19-2007, 12:55 AM
Andewa Andewa is offline
 
Join Date: Sep 2007
Posts: 326
Quote:
Originally Posted by Endless/Arnic View Post
Great to hear, How crafting comming along? I'm really interested to know.
From what I can tell, they have been working on packets involving surveying/sampling. And writing code needed for Random Resource Names.

Feel free to correct me.
  #36  
Old 12-19-2007, 11:33 AM
StormZ StormZ is offline
 
Join Date: Dec 2006
Posts: 643
glad to hear everything is moving along well. Good job everyone who contributed!
__________________

  #37  
Old 12-19-2007, 11:37 AM
mapiasal mapiasal is offline
 
Join Date: Dec 2006
Posts: 58
Great work on getting this far.

I'll help out anyway I can to get this running. Cant do any kind of coding if I tried, but i always have a little extra money lying around.
  #38  
Old 12-19-2007, 05:09 PM
Drakemoore Drakemoore is offline
 
Join Date: Feb 2007
Posts: 36
Superb work guys.
  #39  
Old 12-19-2007, 06:01 PM
Ult Ult is offline
 
Join Date: Jun 2007
Location: Manchester UK
Posts: 43
Magnifico! You're doing a great job everyone.

By the way, is all the browncoat business something to do with Firefly? I was curious and so i googled it and Firefly came up. I've never seen it.
  #40  
Old 12-19-2007, 07:50 PM
Inkanta12-lolz Inkanta12-lolz is offline
 
Join Date: Jan 2007
Location: New York (infinitay too)(intrpeid too)
Posts: 232
Quote:
Originally Posted by Seaseme View Post
FIRST!@


Oh yeah, thanks to everyone who have contributed so far. Awesome work!!
Rofl, a admin sayingn first, thats a new one

Thanks guys, You guys are geniuses
  #41  
Old 12-19-2007, 07:54 PM
Waiko Waiko is offline
 
Join Date: Jan 2007
Posts: 10
Quote:
Originally Posted by Ult View Post
Magnifico! You're doing a great job everyone.

By the way, is all the browncoat business something to do with Firefly? I was curious and so i googled it and Firefly came up. I've never seen it.
Yes it is and you should check it out.

'nother Browncoat
  #42  
Old 12-19-2007, 09:26 PM
Ekowraith Ekowraith is offline
 
Join Date: Nov 2007
Location: Disappearing in the Anchorhead basement
Posts: 814
Quote:
Originally Posted by Inkanta12-lolz View Post
Rofl, a admin sayingn first, thats a new one
nope
  #43  
Old 12-20-2007, 05:45 PM
apowerr apowerr is offline
 
Join Date: Dec 2006
Posts: 277
Wow, great work devs and community!
  #44  
Old 12-21-2007, 10:59 AM
shoto shoto is offline
 
Join Date: Dec 2006
Posts: 170
So Ulty, any word on that TC plot for NPC and player interaction?
  #45  
Old 12-22-2007, 02:25 AM
Tolbat Tolbat is offline
Retired Game Master
 
Join Date: Aug 2007
Location: NC
Posts: 539
Merry Christmas!

I some money to spare and you deserve it more than me.

The OG Tolbat
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 12:55 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.