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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #31  
Old 05-16-2008, 01:07 AM
Tabatron Tabatron is offline
 
Join Date: Dec 2006
Location: London, Ontario
Posts: 98
Oh my god, you can almost taste the finish line.
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  #32  
Old 05-16-2008, 01:21 AM
TankGun TankGun is offline
 
Join Date: Jul 2007
Location: Quebec, Canada
Posts: 202
I have said this before and I will say it again, with every passing day this Emu becomes better and better, more complete and closer to what the precu SWG once was.
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  #33  
Old 05-16-2008, 01:57 AM
Kyle Kyle is offline
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Join Date: Dec 2006
Posts: 750
Stellar work guys, as always
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Launchpad Enhanced: Making client setup simple <-- This fixes 99% of problems. Use it.
Client Setup Guide
  #34  
Old 05-16-2008, 02:02 AM
MrBlonde MrBlonde is offline
Retired Game Master
 
Join Date: Feb 2007
Location: Alive in the Superunknown
Posts: 1,444
Welcome Sytner and great update.
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  #35  
Old 05-16-2008, 03:02 AM
onik onik is offline
 
Join Date: Dec 2006
Location: Canadia
Posts: 32
Thanks for the update guys, things are progressing great!
  #36  
Old 05-16-2008, 03:08 AM
Vrej Vrej is offline
 
Join Date: Jun 2007
Posts: 445
Things are speeding up like crazy, every update brings more things at one time than the update before.

As another said before me, I can also almost taste it! Yeah!
  #37  
Old 05-16-2008, 03:11 AM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
Posts: 5,073
Quote:
Originally Posted by TAfirehawk View Post
Seaseme answered this correct for the Devs. But I want to add that info past pre-CU will be gathered for people to customize their own servers.

ANY AND ALL info will be collected
And this, ladies and gents, is where things really get interesting
  #38  
Old 05-16-2008, 03:12 AM
nostyleguy nostyleguy is offline
 
Join Date: Jan 2007
Location: Michigan
Posts: 1,029
gotta admit i wasn't expecting a bi-weekly update so promptly. Very good news. i personally can't wait to test some new dungeons on TC
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  #39  
Old 05-16-2008, 03:22 AM
Aremathiea Aremathiea is offline
 
Join Date: Feb 2008
Location: Ruins of Dantooine
Posts: 1,225
woot! excellent work! *dancin'*
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  #40  
Old 05-16-2008, 03:45 AM
iamtheninja iamtheninja is offline
 
Join Date: Dec 2006
Posts: 26
awesome work guys, this is really incredible, definitely looking forward to dungeons on tc.

Although Seaseme, what about Terian1414, and not pooping?
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  #41  
Old 05-16-2008, 04:16 AM
Terian1414 Terian1414 is offline
 
Join Date: May 2008
Posts: 15
Great update. Seems Seaseme forgot to mention something though lol :P
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<@Seaseme> this is a monumental milestone
<scottyg2> its going into the biweekly update
<@Seaseme> dude it is
<@Seaseme> this is so epic.
<@Seaseme> that didn't even happen when swg launched
  #42  
Old 05-16-2008, 05:11 AM
Zaff Zaff is offline
 
Join Date: Dec 2006
Location: Dallas
Posts: 87
Great update. Thanks for the hard work. I guess I'm gonna have to break down and start leaving myself logged into TC idle or running a macro regularly. I'll start now....
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If you haven't read the FAQ, please do. The link is at the top of every page.

If you want to know how to access the test server read the setup guide. Or just download Launchpad Enhanced and let it do the work for you if you already have SWG installed.
  #43  
Old 05-16-2008, 05:14 AM
Xar Xar is offline
 
Join Date: Dec 2006
Location: Flurry
Posts: 27
This is wicked you guys, I cant wait to throw my life away once again haha
  #44  
Old 05-16-2008, 06:06 AM
_DM_ _DM_ is offline
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Join Date: Dec 2006
Location: Russia, Moscow
Posts: 111
soooooooooooooo great!
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  #45  
Old 05-16-2008, 06:36 AM
Ashur Ashur is offline
 
Join Date: Dec 2006
Location: Norway Larvik
Posts: 2,600
awesome!!!!!!
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