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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #46  
Old 10-30-2009, 07:40 PM
zetlaux zetlaux is offline
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Nice update.
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  #47  
Old 10-30-2009, 07:45 PM
Wolverine79 Wolverine79 is offline
 
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Thank you for the awesome update Max. It really is good seeing you back. You were missed.
  #48  
Old 10-30-2009, 08:12 PM
ailan ailan is offline
 
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how is this going to be an NPO honestly? Non profit organization for what?
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  #49  
Old 10-30-2009, 09:07 PM
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Max Max is offline
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Quote:
Originally Posted by ailan View Post
how is this going to be an NPO honestly? Non profit organization for what?
It would be an organization which develops open source software and builds communities.
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  #50  
Old 10-30-2009, 09:10 PM
Tolbat Tolbat is offline
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Max as always a nice steaming pile of PANCAKES..... MMMM.... YUMMY

Thank you for putting this together, and happy to see everyone posting positive replies

/love

Tol
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  #51  
Old 10-30-2009, 10:49 PM
Daeris Daeris is offline
 
Join Date: Oct 2009
Location: Monroe, Michigan
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I've only been here a short time, but in that time I can see this is a great community, with devs that are dedicated to making this happen. Thanks so much guys! I appreciate you all a ton. I never thought anything could ease my hatred of SOE for what they did... but you guys are doing it!
  #52  
Old 10-31-2009, 12:59 AM
Zaff Zaff is offline
 
Join Date: Dec 2006
Location: Dallas
Posts: 87
Thanks for the update and all the hard work.
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  #53  
Old 10-31-2009, 02:24 AM
Bostwain Bostwain is offline
 
Join Date: Feb 2007
Location: Neutral
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Thanks for compiling this max. Thanks Devs that were working on meaningful stuff. However no thanks to the ones programming useless stuff that will not be on 1.0. *AHEM* Boba.

But again, thanks for everything.
  #54  
Old 10-31-2009, 02:42 AM
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Anakis Anakis is offline
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Quote:
Originally Posted by Bostwain View Post
no thanks to the ones programming useless stuff that will not be on 1.0. *AHEM* Boba.
.

If we didn't program this "useless" stuff, you wouldn't be a Jedi and wouldn't have to worry about Boba.
  #55  
Old 10-31-2009, 03:16 AM
arween arween is offline
 
Join Date: Dec 2006
Location: Munich - Germany
Posts: 61
/deap bow to the Devs, GMs, PRs and all other stuff for their hard and professional work.
Founding a non profit organization is a very good idea and should be performed fast, before somebody has an objection against this...
  #56  
Old 10-31-2009, 06:59 PM
cable-odinson cable-odinson is offline
 
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Posts: 79
reall nice update. /bmoc DEV team and all contributers !!!!!!!!!!!!!!
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  #57  
Old 10-31-2009, 08:10 PM
Labyrinth Labyrinth is offline
 
Join Date: Sep 2009
Posts: 1,254
Awesome news.

(somehow I thought I posted in here before, but I guess not)
  #58  
Old 10-31-2009, 08:12 PM
Colt-556 Colt-556 is offline
 
Join Date: Dec 2007
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Is it just me, or has the server been deadlocking a lot more since the addition of the auto-restart....
  #59  
Old 10-31-2009, 08:16 PM
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Vlada Vlada is offline
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Quote:
Originally Posted by Colt-556 View Post
Is it just me, or has the server been deadlocking a lot more since the addition of the auto-restart....
Its just you

But there were 1k instances logged just before the deadlock and there was no lag and no rubber-banding. It was awesome.
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  #60  
Old 10-31-2009, 08:20 PM
Colt-556 Colt-556 is offline
 
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True, but it seems like we've traded lag and rubberbanding for DEADLOCK SPAM!

Y'know what'd solve that, and keep the lag gone? An auto-restart that manually restarted the server every few hours. Even if it hadn't crashed, just a reboot every few hours. Keeps memory leaks in check, and should the server deadlock it'll automatically be back in a couple hours anyways. It'll suck for the AFK grinders, but the rest of us can simply rejoin.
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