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Community News Archives Archives of the CSA forum. |
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#46
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great job guys. keep it up.
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#47
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woots, vendors! you guys are awsome. very excited to play SWGEmu.
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#48
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I LOVED that sound... nice to see the progress.
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#49
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YAY!!!!
That is awesome! Time to dust off my crafting guides. I can see the light at the end of the tunnel. I can't wait to be a half crafter half combat type again. Julius. |
#50
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Hell YA!!!:o
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<h3><b>Hello?!</b> |
#51
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There is no emoticon for what I am feeling right now.
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#52
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/salute
you guys rock. |
#53
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Does this means that all combat animations r reversed and functional, i just want to know to be even more amazed... please tell us.
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#54
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Brilliant!
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#55
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Great to see this working. Keep up the good work Ulty and everyone!
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#56
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ulty for president!!
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original Maud'Dib Viashino/MaudDib Geist/Grija Daeas of Eclipse |
#57
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Nice work, I love small updates like these (because they're supposed to be plenty of them) and I hope to see more soon!
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#58
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yay
Each passing day brings us one step closer to playing the most broken, yet most fun game ever! =D
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#59
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Well done guys. Keep up the hard work!
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#60
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gotta love the imperial stormtrooper vendor especially one set up in theed. I always thought the main npc cities needed a mall where you could rent shop space from the server allowing each spot one vendor. could have been good business and also a decent credit sink. but once player cities came out that wokred just as well for the most part.
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