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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#61
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Really nice stuff
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#62
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Just wanted to make a quick note Max, this topic isn't showing on the main "news" page. That I can see anyway.
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#63
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Yeah don't quite know what happened there.... Thanks for reminding me
__________________
Max Communications Director (On Leave) www.swgemu.com | max@swgemu.com SWGEmu is a non-profit, open source community project. |
#64
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Devs you are super duper uber.
__________________
[SIGPIC][/SIGPIC]
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#65
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Gewd job guys
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#66
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Nice work guys.
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#67
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sincerly, when yiu guy's will add npc medic / dancer into the tc for geeting buff and healing. it's really boring to test things into the tc if there is none around for a short buff.
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#68
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Quote:
make doctor and dancer/musician characters, multiclient and buff yourself if there is nobody buffing when you want buffs. stop complaining jeez
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mijom@swgemu.com | Helpful links SWGEmu is a non-profit, open source community project. |
#69
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Give all characters a self buff as inate skill
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#70
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Awesome stuff guys and girls.. keep it up
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- Eclipse "Once a MCH, always a MCH." |
#71
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Just curious, has the next bi-weekly been delayed? I thought I saw somewhere on these forums a staff member say it would be on the 15th or 16th of Dec.
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Known as Archabyakk Master Doc on TC... AKA Archy by some Master Docs and some patients Starsidian since Day 1 |
#72
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Quote:
There may also be a BiWeekly around new years, to outline what has happened in December, however it really depends on time.
__________________
Max Communications Director (On Leave) www.swgemu.com | max@swgemu.com SWGEmu is a non-profit, open source community project. |
#73
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Quote:
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#74
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Very nice working on the now-functional mob difficulty indicators! It's good to know that krayt dragons aren't supposed to be easy to kill.
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#75
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Great work devs
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