SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Bi-Weekly Updates

Notices

Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

Closed Thread
 
Thread Tools Rating: Thread Rating: 3 votes, 3.67 average. Display Modes
  #61  
Old 05-05-2009, 02:09 PM
cRush cRush is offline
Developer
Developer
 
Join Date: Dec 2006
Location: Corpus Christi, TX
Posts: 1,557
As Ramsey stated, it is inevitable to have to revisit old code and improve upon it. McMahon did a fabulous job uncovering the packet work needed to make installations work, but the code needed to be cleaned up tremendously in order to be usable/expandable.

As we develop, we learn more and more about the way SOE did things, and as we learn more and more about the way SOE did things, we have to revamp old code to suit our growing aspirations of perfect emulation.
  #62  
Old 05-05-2009, 02:21 PM
Tow'lin Tow'lin is offline
Retired Event Coordinator
 
Join Date: Apr 2007
Location: NYC
Posts: 682
Great update guys. We're really moving along.

Regards,
Tow'lin Tow
  #63  
Old 05-05-2009, 02:22 PM
nagoma nagoma is offline
 
Join Date: Feb 2007
Posts: 9
You guys are awesome! Everytime I log into nova, I get all giddy with how amazing it is. Great to see the progress with structures and missions. Also, as far as CH goes, this time around my computer will be able to handle you bastages sending your beasties after me...

I look forward to re-establishing Darkfire on tatooine. Exciting!
  #64  
Old 05-05-2009, 02:24 PM
Emerzon Emerzon is offline
 
Join Date: Mar 2007
Location: SoCal
Posts: 1,260
Thanks for the good update!
__________________
Quote:
Originally Posted by Dngrzne91 View Post
BTW Pepper ur an idiot.
  #65  
Old 05-05-2009, 03:05 PM
redship1 redship1 is offline
 
Join Date: Mar 2009
Location: On my computer, making children cry
Posts: 130
CH is going to implated.

brb...changing my pants.
__________________
  #66  
Old 05-05-2009, 03:08 PM
axeman47 axeman47 is offline
 
Join Date: Nov 2008
Location: Florida
Posts: 40
A stable game is a good game. Excellent work, guys!
Really looking forward to housing. =]
__________________
  #67  
Old 05-05-2009, 04:21 PM
MikeCool MikeCool is offline
 
Join Date: Jan 2008
Location: WoW - Korgath
Posts: 335
lmao lots of replies for this Bi-Weekly Update, everyone is getting exited.

Good job.
__________________




98% Of teenagers surround their minds with rap music...
If you're part of the 2% that stayed with Metal, put this in your signature. :P +1

SWG Retired Veteran
  #68  
Old 05-05-2009, 04:59 PM
Nodyt Nodyt is offline
 
Join Date: Jul 2008
Location: somewhere
Posts: 84
Nice Job guys
__________________
cripple shot to the face
  #69  
Old 05-05-2009, 05:26 PM
corbaer corbaer is offline
 
Join Date: Oct 2008
Posts: 1,605
Revamps and rewrites are a positive step forward, always.

Beyond learning how SOE did things, this is an obvious leap forward in making the server more extensible, so that there are less bugs, they're easier to find when they occur and make it much easier for server admins to implement their own feature base.

You'd think that people planning their own black metal servers would have a bit more foresight and clarity in their perceptions of the programming process.

The ITC sounds like a great implementation, I figured there always was a few, but having a QA specific one is aces. Congrats on 6 days.
  #70  
Old 05-05-2009, 05:27 PM
TheA-froChild TheA-froChild is offline
Banned
 
Join Date: Jun 2007
Location: Florida
Posts: 940
Quote:
Originally Posted by Ekaika View Post
I really don't like you much at all.
I was just kidding... I was gonna post again soon after but I got stuck in my WoW zone....

I apolgize and loving the fact you are on the ball with my favorite profession!... CREATURE HANDLER!
  #71  
Old 05-05-2009, 05:27 PM
wickeywicked wickeywicked is offline
 
Join Date: May 2009
Posts: 1
keep it up

keep up the good work, looking forward to the architect structures also was wanting to know the IRC i am interested in scripting and have a small amount of previous exp. on a CSS mod but anyways good work all
  #72  
Old 05-05-2009, 06:28 PM
rogelio11 rogelio11 is offline
 
Join Date: Mar 2007
Location: Burbank, CA baby!
Posts: 60
Thumbs up

awesome update
CH is getting closer and closer
__________________

  #73  
Old 05-05-2009, 06:34 PM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
Posts: 5,073
Quote:
Originally Posted by TheA-froChild View Post
I was just kidding... I was gonna post again soon after but I got stuck in my WoW zone....

I apolgize and loving the fact you are on the ball with my favorite profession!... CREATURE HANDLER!
Then do me a favor and post serious replies and leave your 'jokes' off the forum. It incites negativity and tends to suppress the spirits of those people you're harassing to code faster.
  #74  
Old 05-05-2009, 08:22 PM
Rippster Rippster is offline
 
Join Date: Jun 2008
Location: Colorado
Posts: 261
Your work is greatly appreciated guys, thanks a ton and nice work! I'm amazed at how things are rolling in right now, this is good stuff.
__________________
Quote:
Originally Posted by spcsting View Post
A lot of fun grouped up with a buch of CHs and sending the whole of Noah's Ark after the target.
  #75  
Old 05-05-2009, 08:43 PM
HoboWithABlaster HoboWithABlaster is offline
 
Join Date: Jan 2008
Location: The darkest depths of New Jersey.
Posts: 1,384
Seems like an update from the last one, but good nonetheless.
__________________
[SIGPIC][/SIGPIC]

SWGEmu... Because somewhere, somehow, Julio Torres is crapping himself.

Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 07:26 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.