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Community News Archives Archives of the CSA forum. |
View Poll Results: i.. | |||
barely have any lag if ever | 387 | 63.13% | |
used to have a lot and still experiencing it | 72 | 11.75% | |
used to have a lot but the latest patches helped it big time | 127 | 20.72% | |
never had any until lately | 27 | 4.40% | |
Voters: 613. This poll is closed |
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Thread Tools | Rate Thread | Display Modes |
#91
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I have no lags just 1 thing!
SWGEmu.exe: stage.111212 unknown location : FATAL be5fbc55: ExceptionHandler invoked The emu crash down back to windows after a short play. Maybe this error massage can help You. But anyhow Great work! |
#92
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Not bad. I just went in for a few minutes and no lag at all. Fantastic job. Can't wait to see the finish product.
__________________
Mead ASF Bastard since '03
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#93
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no lag, pretty stable,and as everyone has said, if you relog, all the lag goes away. This is just an idea, but maybe the ram is overloading, or something, because i dont think its your network,.
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#94
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we just found it out recently why people having a bad connection experiencing such a bad lag. so prepare for next patch! :}
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#95
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can we use pistols in the testing? i had no lag at all btw was just wishing for pistols
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#96
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No lag here...just wish I could create a darn macro!..heh heh
Keep up the good work guys! |
#97
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FRICKIN AWESOME!.....
__________________
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#98
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could this possibly mean server going live again tonight?
current time 7:11 central |
#99
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never had lagg when i went on its so better the core 1 good job with all the work!!!
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#100
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The load seemed much longer then the original client, and it was fairly laggy when I got inside the game. Spreading out seemed to improve things a small bit.
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#101
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Quote:
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#102
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not a bit of lag for me lol cant say the same for live
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#103
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Any word on this? Just curious.
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#104
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I was on last night with a friend of mine, and I ended up lagging majorly at one point. My friend and I were sniping Imperials from a hill just outside the Mining Outpost and after my 3rd kill I wound up lagging big time. The problem was that I had been spamming Headshot3 for each of the targets and when all of them were KOed the game took ages to show all the "invalid target for Headshot3 action". It took 3 minutes to clear so I could fight again, by which point lightsaber wielding Imps were on top of us and I was dead in seconds.
Oh, and my snipershot kept giving me an "invalid target" response when trying to db the Imps at range, yet it worked for my friend who was right next to me. |
#105
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it's in the works, probably gets finished today
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