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  #1  
Old 10-13-2010, 01:47 AM
Oneon Oneon is offline
 
Join Date: Sep 2010
Posts: 17
So most of the team's focus is on player cities at the moment (I assume since the last few updates have added player city functionality primarily) which is great, but I'm wondering...(I know this is probably not the proper thread, but I couldn't find a better one to post it)...What will the team's primary focus be, other than misc bug fixes, after player cities have been ironed out?
If you guys don't have anything specific lined up on the roster to get working yet, that's cool. I guess I'm just a bit excited for what's in store.

Hope that didn't sound negative, because it's wasn't meant to be in any way.
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  #2  
Old 10-13-2010, 04:05 PM
snowwolfjacob snowwolfjacob is offline
 
Join Date: Aug 2009
Posts: 20
Quote:
Originally Posted by Oneon View Post
So most of the team's focus is on player cities at the moment (I assume since the last few updates have added player city functionality primarily) which is great, but I'm wondering...(I know this is probably not the proper thread, but I couldn't find a better one to post it)...What will the team's primary focus be, other than misc bug fixes, after player cities have been ironed out?
If you guys don't have anything specific lined up on the roster to get working yet, that's cool. I guess I'm just a bit excited for what's in store.

Hope that didn't sound negative, because it's wasn't meant to be in any way.
I would have to guess that it would be something on the list from the OR implementation thread that would require a lot of work, like the combat and crafting systems for elite professions. Just a guess, mind you.
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