SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Bi-Weekly Updates

Notices

Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1  
Old 12-17-2007, 08:00 PM
Ramsey Ramsey is offline
Administrator
DeveloperAdministrator
 
Join Date: Dec 2006
Location: VA, USA
Posts: 714
12/17/07 BiWeekly Wrapup

Well its been a crazy 2 weeks since going open source, and we've made some impressive strides. People are now beginning to understand and generate some impressive code. I'd like to start off and mention some of the community code contributions in development and submitted, over the past 2 weeks.

1) Resource Manager (kyle). kyle has been very active on the opendev irc channel and I know he is really making an effort to fully understand the innerworkings of core3. He is currently working on the Resource Manager which will eventually manage all resources done on the server. This is a big job and will not be something done overnight, but its nice to see him make an effort in this area of development.

2) Surveying (Ritter). Ritter has show me some of his work and he has done a phenomenal job of jumping right into the dirty packet work. Surveying is entirely possible to finish by the next Update, or even before.

3) Planet Map SQL locations (various). I have been tracking the contributions people have made in this area, and it was very nice to see so many people take interest and finish the majority of the planets at record speed. It's impossible to credit an individual for the progress made here, so I'd like everyone to at least glance at their topic over at the Open Source Development Forum. Mabye there's something you can do

4) Looting Discussion & Loot Forum

5) Packet Documentation. I am hoping to bring major portions of the packet documentation online in our trac packet wiki. Now that a lot of people are starting to understand the code, this should be extremely beneficial in getting some of the newer features to work. As for the Clustering article expansion, I was thinking of using our JTL stuff as a base for some of that

6) TRN/Heightmap Progress: I've made some major strides in researching TRN files, and right now its just down to figuring out some of the Fractal Affectors.

I'd also like to shed some attention to our financial status. In order to develop an SWGEmu precu server, we need to collect data from our live TC server. Unfortunately, people just haven't been donating. Please see this topic (click) for more info.

Last edited by Smusatto; 12-18-2007 at 04:10 AM.
  #2  
Old 12-17-2007, 08:00 PM
Seaseme Seaseme is offline
Seaseman
Administrator
 
Join Date: Dec 2006
Posts: 857
FIRST!@


Oh yeah, thanks to everyone who have contributed so far. Awesome work!!
__________________
  #3  
Old 12-17-2007, 08:03 PM
praxi34 praxi34 is offline
 
Join Date: Dec 2006
Posts: 70
Woot well done guys. Yeah the planetmaps was a very interesting and quite fun task.

2nd!
__________________


TrueGalaxies Game Master

  #4  
Old 12-17-2007, 08:21 PM
Zar Zar is offline
 
Join Date: Aug 2007
Location: Illinois, United States
Posts: 306
Awesome work as usual guys.
__________________


"In peace, sons bury their fathers. In war, fathers bury their sons" -Herodotus

"Experience is a hard teacher because she gives the test first, the lesson afterwards." -Veron Sanders Law

12 Highlanders and a bagpipe make a rebellion -Scottish proverb.
  #5  
Old 12-17-2007, 08:23 PM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
Posts: 5,073
My contributions will be financial...but nonetheless all of this is super exciting. We won't die!
  #6  
Old 12-17-2007, 08:24 PM
zetlaux zetlaux is offline
SWGEmuContent Representative
 
Join Date: Nov 2007
Location: Bestine, Tatooine
Posts: 457
w00t!
__________________
  #7  
Old 12-17-2007, 08:25 PM
heynow heynow is offline
 
Join Date: Dec 2006
Posts: 82
Thats what im talkin about, glad to see progress is being made...i donated as well today. Keep up the good work and Happy Holidays!
  #8  
Old 12-17-2007, 08:37 PM
hakry's Avatar
hakry hakry is offline
Event Coordinator
Community Team
 
Join Date: Dec 2006
Location: Dant MO
Posts: 383
Well, its looking good and it was definitely a good idea going open source and it looks to be that there is a lot that is promising with that. I made a small contribution to the donations and hopefully everyone does cause if there is 100 people that donate 2 dollars thats 200 dollars. Then the other people that will do 5 or even 10 bucks.
__________________
Hakry
SWGEmu Event Coordinator
Hakry@SWGEmu.com | swgemu.com


Helpful Links:
SWGEMU Install Guide | IRC for Beginners | SWGEMU Faq | BugTracker
SWGEmu is a non-profit, open source community project.
  #9  
Old 12-17-2007, 08:38 PM
Emerzon Emerzon is offline
 
Join Date: Mar 2007
Location: SoCal
Posts: 1,260
Great job team..this is great news.
__________________
Quote:
Originally Posted by Dngrzne91 View Post
BTW Pepper ur an idiot.
  #10  
Old 12-17-2007, 09:17 PM
Andewa Andewa is offline
 
Join Date: Sep 2007
Posts: 326
Alright!
  #11  
Old 12-17-2007, 09:19 PM
toro45 toro45 is offline
 
Join Date: Jan 2007
Location: My desk
Posts: 385
awsome, good job as always this thing is comming along good
__________________
  #12  
Old 12-17-2007, 09:46 PM
Sti1garWormrider Sti1garWormrider is offline
 
Join Date: Dec 2007
Location: Washington State
Posts: 194
Its awesome to see so many different people coming together and helping one another for the benefit of all. I have been lurking #opendev, but its all over my head, nonetheless, I have noticed many different people helping others and contributing ideas.....Keep up the good work!!!
__________________
Stilgar Wormrider
Kettemoor
Master Pikeman/ INSERT Ranger/CH/Fenc/Swords/DOC/TKM
<OASIS> 4 LYFE <PIT> My first love never forget!
  #13  
Old 12-17-2007, 09:48 PM
Ritter's Avatar
Ritter Ritter is offline
Inactive Developer
 
Join Date: Dec 2006
Location: Morrisville, NC
Posts: 169
I rock. Oh wait, awesome job everyone!
__________________
Ritter Adelskap
Starsider / Bria
  #14  
Old 12-17-2007, 10:20 PM
foreverzero foreverzero is offline
 
Join Date: Dec 2006
Posts: 118
Great work thus far..ive been wanting to start putting some time into programming some of the stuff but finals at college have kept me to busy. Hopefully over winter break i can start digging into the scripts.

Also will this stuff be makin it to TC or is this just a sort of closed update?
  #15  
Old 12-17-2007, 10:26 PM
Red River Red River is offline
 
Join Date: May 2007
Posts: 224
Quote:
Originally Posted by Ritter View Post
I rock. Oh wait, awesome job everyone!
nice to see a fellar browncoat in here

awesome work ppl! keep it up.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 05:36 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.