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Old 04-25-2009, 10:03 PM
Ramsey Ramsey is offline
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Misc fixes to TC that will hit on the next restart: http://trac2.assembla.com/swgemu/changeset/1464

Please retest the 3 missions given at the Theed SWGEmu Mission terminal to make sure they work as intended, a few things were changed in script to make room for upcoming lairs. The following mission issue is already known: http://www.swgemu.com/bugs/view.php?id=1240

I was unable to reproduce the TC inventory bug locally...if you encounter the issue after tonight, please comment on this bug report if you have any new info to add: http://www.swgemu.com/bugs/view.php?id=1142

I know it is hard to test when there are rampant bugs such as the inventory one...but it is when we need testers the most. Thank you for your understanding.
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Old 04-25-2009, 10:28 PM
eddy696969 eddy696969 is offline
 
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Two thumbs up!! Great job!
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Old 04-26-2009, 08:21 AM
Axler Axler is offline
 
Join Date: Oct 2008
Posts: 255
Quote:
Originally Posted by Ramsey View Post
Misc fixes to TC that will hit on the next restart: http://trac2.assembla.com/swgemu/changeset/1464

Please retest the 3 missions given at the Theed SWGEmu Mission terminal to make sure they work as intended, a few things were changed in script to make room for upcoming lairs. The following mission issue is already known: http://www.swgemu.com/bugs/view.php?id=1240

I was unable to reproduce the TC inventory bug locally...if you encounter the issue after tonight, please comment on this bug report if you have any new info to add: http://www.swgemu.com/bugs/view.php?id=1142

I know it is hard to test when there are rampant bugs such as the inventory one...but it is when we need testers the most. Thank you for your understanding.
can we get the LPE updated so it reflects the current build number as well?

thanks for all your hard work and efforts!
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