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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks.

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  #1  
Old 04-18-2009, 12:11 AM
Shandrise Shandrise is offline
 
Join Date: Feb 2009
Posts: 115
Sweet! Maybe a nice CH tester will be able to give me my own pet Squall! I've missed those soooooooo much! (assuming more mobs are added more places )
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  #2  
Old 04-18-2009, 12:22 AM
Murph Murph is offline
 
Join Date: Jan 2007
Posts: 13
Sexy, keep it up!
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  #3  
Old 04-18-2009, 09:28 AM
Grija Grija is offline
 
Join Date: Dec 2006
Location: EL, MA
Posts: 554
woot woot!
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  #4  
Old 04-18-2009, 05:04 AM
loftkilla loftkilla is offline
 
Join Date: Aug 2008
Location: Portland, OR / Dathomir
Posts: 798
Quote:
Originally Posted by Shandrise View Post
Sweet! Maybe a nice CH tester will be able to give me my own pet Squall! I've missed those soooooooo much! (assuming more mobs are added more places )
I'll prolly be helpin ya with this...
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  #5  
Old 04-18-2009, 12:19 AM
BankyEdwards BankyEdwards is offline
 
Join Date: Dec 2006
Location: Chicago
Posts: 306
Quote:
Originally Posted by Max View Post

Crafting Manager Restructure
Kyle is also going to be totally restructuring the way objects are created in Core3. His new crafting manager will effectively mean every item has a "schematic" of sorts, from which all other types of that object are based. Areas such as loot and quest rewards will be generated based off of these schematics also.
These changes will ensure that objects are universal, and nothing is out of place. It will work wonders for cleaning up loot and missions.
would this by any way make it easier to take some items that are in game and assign them to a crafting profession or turn into limited use schems that drop as loot themselves?
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  #6  
Old 04-18-2009, 04:39 AM
Ekaika Ekaika is offline
Retired Community Deputy Director
 
Join Date: Dec 2006
Location: Oahu
Posts: 5,073
Quote:
Originally Posted by BankyEdwards View Post
would this by any way make it easier to take some items that are in game and assign them to a crafting profession or turn into limited use schems that drop as loot themselves?
<3 Banky
  #7  
Old 04-18-2009, 10:34 AM
BankyEdwards BankyEdwards is offline
 
Join Date: Dec 2006
Location: Chicago
Posts: 306
Quote:
Originally Posted by Ekaika View Post
<3 Banky
why thank you
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  #8  
Old 04-18-2009, 12:32 AM
Emerzon Emerzon is offline
 
Join Date: Mar 2007
Location: SoCal
Posts: 1,260
Well put and highly anticipated! Lets keep up the great work team.
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  #9  
Old 04-18-2009, 12:44 AM
Link Link is offline
 
Join Date: Jan 2007
Location: Ashland oregon USA
Posts: 84
Structures, missions, and CH! It's getting more like Pre-Cu each week, keep it up lads!
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  #10  
Old 04-18-2009, 02:41 AM
Oxyfire Oxyfire is offline
 
Join Date: Apr 2009
Location: Leeds, UK
Posts: 48
honestly all mmo developers on the planet should take a leaf from your book. Detailed bi weekly reports keep the community so happy. Every feels more involved in the project and can see whats on the horizon.

btw Missions?!? i think nearly wet my pants w00t

keep up the good work
  #11  
Old 04-18-2009, 03:01 AM
pgsparky pgsparky is offline
 
Join Date: Jan 2009
Posts: 217
friggin **** !!!!! Thats the best Bi-weekly update ever seen! O_O
  #12  
Old 04-18-2009, 07:13 PM
sicarim sicarim is offline
 
Join Date: Feb 2007
Location: Minneapolis
Posts: 70
I knew I went on that mini-vacation for a reason... missions are awaiting me at home!

Everything looks phenomenal.
  #13  
Old 04-18-2009, 12:43 AM
metalhomicide metalhomicide is offline
 
Join Date: Dec 2006
Location: Tennessee, USA
Posts: 699
Awesome! Bi-Weekly updates always manage to put a smile back on my face. I <3 you guys.
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  #14  
Old 04-18-2009, 01:24 AM
rogelio11 rogelio11 is offline
 
Join Date: Mar 2007
Location: Burbank, CA baby!
Posts: 60
awesome update!
Nice, creature handler is being made
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  #15  
Old 04-18-2009, 01:25 AM
DeadFett DeadFett is offline
 
Join Date: Mar 2009
Posts: 17
Thanks for the updates and all the hard work you guys are doing. It's much appreciated.
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