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Test Center Updates Updates to the Test Center will be posted here.

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  #1  
Old 09-27-2010, 07:06 PM
dookar dookar is offline
 
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I have a question cuz Im a noob. Will the OR be a permament server where as our characters will not be wiped clean anymore or will it still be a test server where we can still expect these things from time to time?
  #2  
Old 09-27-2010, 07:08 PM
Dracaris Dracaris is offline
 
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Quote:
Originally Posted by dookar View Post
I have a question cuz Im a noob. Will the OR be a permament server where as our characters will not be wiped clean anymore or will it still be a test server where we can still expect these things from time to time?
The OR is the new code to be tested. As such, there will be wipes. Often and many. These wipes will continue until such time as it is deemed that Pre-CU has been fully (minus some bugs and JTL) achieved, at which point the Test Center will be retired and 1.0 will be launched.
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  #3  
Old 09-28-2010, 12:27 PM
dlord dlord is offline
 
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Originally Posted by Dracaris View Post
The OR is the new code to be tested. As such, there will be wipes. Often and many. These wipes will continue until such time as it is deemed that Pre-CU has been fully (minus some bugs and JTL) achieved, at which point the Test Center will be retired and 1.0 will be launched.
as a noob also, so there isn't a way to save the toons when updating the server with new code?
  #4  
Old 09-28-2010, 12:37 PM
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Vlada Vlada is offline
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Originally Posted by dlord View Post
as a noob also, so there isn't a way to save the toons when updating the server with new code?
No...

Quote:
The entire database will be wiped:

* All Characters
* All Inventories
* All Auctions/Banks
* All Datapads (includes vehicles/waypoints/etc)
* All Resource Spawns
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  #5  
Old 09-28-2010, 02:15 PM
dlord dlord is offline
 
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Originally Posted by Vlada View Post
No...
Mean after the wipe and or is up.
  #6  
Old 09-28-2010, 01:27 PM
Supa Supa is offline
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Originally Posted by dlord View Post
as a noob also, so there isn't a way to save the toons when updating the server with new code?
It's not about saving toons during a code update, it's that it's easier to test things with a fresh database, toons, resources and spawns included. :P
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  #7  
Old 09-28-2010, 01:37 PM
raidoner raidoner is offline
 
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Originally Posted by Supa View Post
It's not about saving toons during a code update, it's that it's easier to test things with a fresh database, toons, resources and spawns included. :P
They said blue frogs will be added in the beginning so you will have a chance to recreate your toons skill tree, which to me sounds awesome! We are being given a chance to recreate or start over.

People we are the lucky ones here that are helping to test out a game that is literally rewriting and creating MMORPG history!
Trust me I know, I am a gaming development student at Devry and I wrote a thesis on Emulators and it's development that got me a A+.
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  #8  
Old 09-27-2010, 07:09 PM
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Vlada Vlada is offline
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Originally Posted by dookar View Post
I have a question cuz Im a noob. Will the OR be a permament server where as our characters will not be wiped clean anymore or will it still be a test server where we can still expect these things from time to time?
NOVA will always be a test center, and yes there will be wipes.
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  #9  
Old 09-27-2010, 07:16 PM
Yhor Yhor is offline
 
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Awesome news. I'm installing from disks now, patiently awaiting instruction for tests.

The OR has been a long time coming; I personally think it was worth the wait. And maybe now I can get out of General more to see and participate in more worthwhile discussion.

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  #10  
Old 09-27-2010, 07:16 PM
dookar dookar is offline
 
Join Date: May 2010
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Ok thanks. I am so excited this project has come so far. I have heard about this for quite a while but just logged in for the first time a couple weeks ago and was thrilled to have the old swg back. Cant wait to play creature handler again one day.
  #11  
Old 09-27-2010, 07:26 PM
Athrael Athrael is offline
 
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THANK YOU DEVS!!!!!

and to the ones who cry about the wipe: You can consider playing WoW or NGE if you want but a TEST Center will be packed with buggy code for testing, then the bugs will be eliminated one by one until the code is clean and then: WIPE -> next TESTINGphase with new buggy code and so on and so on and so on and.....

anyway I now have time 'til Thursday to unlock Jedi or die tryin....but hey i see many locations that way, many beautiful locations I have to say XD
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  #12  
Old 09-27-2010, 08:31 PM
Ovale Ovale is offline
 
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Location: Wisconsin, USA
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LEGENDARY

OR (Object Restructure)

Server system development masterpiece. Achievement well beyond the results achieved by the more numerous and better funded original contributors. Solid foundation and gateway to future growth in features and functions.

INGREDIENTS

373 baggies of makefiles and lua files
1136 include files that don't mention kreetles
17 versions of color/font combos for xterms of staff
8 implausable explanations for outages at the hosting center
4.3 jillion hours of dedicated work and planning

Qualities

code standardization
Shock Resist: 50%
Unit Toughness: 50%

release management

Malleability: 50%
Overall Quality: 50%

rational database transactions
Decay Resistance: 50%
Entangle Resistance: 50%

community engagement

Conductivity: 50%
Potential Energy: 50%


-------------

Compliments from a crafter.
Thank you SWGEmu team!

Ovale
  #13  
Old 09-27-2010, 08:38 PM
cyschli cyschli is offline
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Quote:
Originally Posted by Ovale View Post
LEGENDARY

OR (Object Restructure)

Server system development masterpiece. Achievement well beyond the results achieved by the more numerous and better funded original contributors. Solid foundation and gateway to future growth in features and functions.

INGREDIENTS

373 baggies of makefiles and lua files
1136 include files that don't mention kreetles
17 versions of color/font combos for xterms of staff
8 implausable explanations for outages at the hosting center
4.3 jillion hours of dedicated work and planning

Qualities

code standardization
Shock Resist: 50%
Unit Toughness: 50%

release management

Malleability: 50%
Overall Quality: 50%

rational database transactions
Decay Resistance: 50%
Entangle Resistance: 50%

community engagement

Conductivity: 50%
Potential Energy: 50%


-------------

Compliments from a crafter.
Thank you SWGEmu team!

Ovale
At last we have our recipe for success, Thanks for that!
  #14  
Old 09-27-2010, 08:57 PM
Iacou Iacou is offline
 
Join Date: Jul 2008
Location: Indiana
Posts: 82
Awesome job. Hats off to all who have put the work in to make this happen. Man, is my wife gonna be pissed.... the "honey-do" list just got stuck on the back burner!
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  #15  
Old 09-27-2010, 09:07 PM
emeecai emeecai is offline
 
Join Date: May 2008
Posts: 16
well thats one way to perma death the jedi :P wish my day off was wed instead of tommorow lol.
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