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Test Center Updates Updates to the Test Center will be posted here. |
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#1
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Updates 1/12/09
Updates 1/12/09
[Fixed] Crash [Added] "Drag Incapacitated Player" medic skill. [Added] @drag command for staff [Fixed] Placing/Destroying Harvesters will update your Lots Remaining in charactersheet [Fixed] Harvest Add Power now work with energy in your inventory [fixed] Area attacks hitting target multiple times [fixed] Compiler warnings [Fixed] Creature constantly blowing up bikes (They still will though) [Fixed] Aggro range for deaggro [fixed] Unable to equip weapon on first attempt at equiping it. [Fixed] The rotation of the buildings in Theed for some peeps as well as the crafting terminals. [changed] Creature attributes are now stored in int32 arrays, and CreatureAttribute? values have been decreased by 1. (i.e. Health was 1, but is now 0) [changed] Incapacitation timer is now based on how far below 0 your attribute went from the damage received. Gated at min of 10 and max of 60 seconds. [disabled] Temporarily disabled resuscitation while it undergoes changes, and to test new cloning system. BE SURE TO STORE YOUR CLONE DATA! [added] Working CloningFacility?'s with CloneSpawnPoint?'s. [added] Working CloningTerminals? where cloning data can now be stored. [added] InsuranceTerminals? where items can be insured to keep from suffering the affects of decay at clone. [added] New Event Handlers and associated Actions to help organize code. [added] Documentation on new and old code. [added] Some very minimal code for creature pets/droids and functioning parking garages. [added] New closeSuiWindowType method for closing already opened Sui's. [fixed] Bank and cash tipping to use Stf strings and Bank tips now ask you to confirm a 5% tax for bank-to-bank transfers. [temporary] Bank emails will show the variables rather than actual values in the messages until sendMail is modified to work with StfParameters?. [fixed] Code cleanup in many different files. [fixed] Repairing of items, weapons, and armor. Now based on float percentage of repair. Needs tweaking - be careful. [fixed] Repair option will no longer show up on weapons unless their condition is less than perfect. [fixed] Decaying of items, weapons, and armor. Now based on float percentage of decay. [fixed] Cloning data and item insurance is persistent. [fixed] Meditation code cleanup - now uses the state, eliminating the use of property "meditating". [database] Loading of terminals from the database. [database] Addition of clone_spawn_points table. [database] Planetary Waypoints added for Cloning Facilities and various other planetary waypoint fixes. [fixed] Combat queue clears after attackable object destroyed [fixed] Area attack ranges TC REV #1120
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Kellina Support Manager kellina@swgemu.com | www.swgemu.com | Helpful Links SWGEmu is a non-profit, open source community project. |
#2
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Wow, it's amazing what can be done in TWO days
Great job guys!
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Fall down seven times, get up eight. ...has been Kiddo'd on the SWGEmu forums |
#3
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indeed, awesome job in 2 days!
/deepbow
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mijom@swgemu.com | Helpful links SWGEmu is a non-profit, open source community project. |
#4
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All of the harvestor updates are making me drool!
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#5
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very niice job yall are kickin some major booty over the last 2 days now all we gotta do is get some crafters to start makin some harvesters
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#6
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i'm gonna be making harvesters like crazy! amazing how you guys are able to fix and add so much code.
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#7
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you guys kickass!
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#8
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Fantastic news, seeing that much uploaded in two days is brilliant!
Love the work lads, cheers.. |
#9
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great job. keep up the good work
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#10
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today's update was "quick swift and under controll" (a certain celeb's response to that half time show "wardrobe malfunction" :P)
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#11
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store clone data and insure all your items guys and girls
awesome update devs, you guys rock!
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Vengeance is STORM |
#12
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Oh wow we got the fixes really fast
Haha yes cloning works! This is awesome <3
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#13
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Haha... Time to buy insurance
Nice update!
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Quote:
TG & EC Cooperation With TG being the premier US based community and EC being the premier EU based community. USA http://www.truegalaxies.com Europe http://www.euro-chimaera.co.uk Report all bugs here: http://www.swgemu.com/support/index.php Ingame name Birk They That Are Them. Guild <Hoods> The Dark Hoods ~▲~ '▲ ▲ Triforce. |
#14
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Oh I can't wait for Wednesday when I can play again!
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#15
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Pure, awsome!
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