SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Developer Chat Logs

Notices

Developer Chat Logs Once a month, on the second Saturday, at 7PM EST, we will hold an open Developer discussion on IRC. The logs from these chats will be posted here.

Closed Thread
 
Thread Tools Rating: Thread Rating: 2 votes, 3.00 average. Display Modes
  #1  
Old 11-11-2009, 11:34 AM
jj8926 jj8926 is offline
 
Join Date: Dec 2006
Location: Los Angeles, CA
Posts: 560
That's some good information, and thanks for posting! I wish I could have made it!

But looking at what was said about client-side mods, I'm going to go on experience from what was said in the past. DON'T QUOTE ME, AS I HAVE NO IDEA OF OFFICIAL POLICY! I'm just going on what I think/hope is the case. I would also like an official word on this.

But what I think they mean is that the original dev team is working on an exact replica of 14.1, with no additives on the base code. As such, all extra content would be considered outside of their scope/plans. Someone on the side may come in and create client-side mods for servers to use, but the SWGEmu devs will not officially endorse these as SWGEmu compatible, as it's not their mission statement. It's sort of like all the Future Server Ideas. They are not endorsed by the team, and the team will not work on them, though some may work on them in an individual capacity, not relating to the original SWGEmu project.

As I said before, I'm not sure that this is the case, this is just what I get from prior statements made on this case, as client-side mods were never officially endorsed.
__________________
JJ8926
Gokaic of Radiant

Some helpful links:

FAQ | How to be a Beta Tester | LPE | How to Create a Character | Macros | Vlada's common sense for Future Server Ideas


SWGEMU: Allowing us to re-experience the greatest Star Wars saga ever told. Ours!


The OR:
Quote:
<@bobius> because no one likes puppies that meow
  #2  
Old 11-11-2009, 03:37 PM
Labyrinth Labyrinth is offline
 
Join Date: Sep 2009
Posts: 1,254
Quote:
Originally Posted by jj8926 View Post
That's some good information, and thanks for posting! I wish I could have made it!

But looking at what was said about client-side mods, I'm going to go on experience from what was said in the past. DON'T QUOTE ME, AS I HAVE NO IDEA OF OFFICIAL POLICY! I'm just going on what I think/hope is the case. I would also like an official word on this.

But what I think they mean is that the original dev team is working on an exact replica of 14.1, with no additives on the base code. As such, all extra content would be considered outside of their scope/plans. Someone on the side may come in and create client-side mods for servers to use, but the SWGEmu devs will not officially endorse these as SWGEmu compatible, as it's not their mission statement. It's sort of like all the Future Server Ideas. They are not endorsed by the team, and the team will not work on them, though some may work on them in an individual capacity, not relating to the original SWGEmu project.

As I said before, I'm not sure that this is the case, this is just what I get from prior statements made on this case, as client-side mods were never officially endorsed.
Good summary (though I don't know anything about the official policy either). This is the same sense I get about all of it; that the devs might support it unofficially as fellow players, but don't support it from the stand point of the project, probably for legal reasons.
  #3  
Old 11-11-2009, 06:52 PM
Kyrm347 Kyrm347 is offline
 
Join Date: Sep 2008
Location: Michigan
Posts: 230
Ok then, their statements are starting to make sense to me. Thanks jj8926 and Labyrinth for attempting to assist me with an answer. Hopefully a Dev will confirm and/or clarify if you understanding of this issue is correct.
  #4  
Old 11-11-2009, 07:39 PM
Utherix Utherix is offline
 
Join Date: Apr 2009
Location: UCF, Orlando, FL
Posts: 54
Quote:
Originally Posted by Kyrm347 View Post
Ok then, their statements are starting to make sense to me. Thanks jj8926 and Labyrinth for attempting to assist me with an answer. Hopefully a Dev will confirm and/or clarify if you understanding of this issue is correct.
I would like to know as well.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 04:38 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.