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Community News Archives Archives of the CSA forum. |
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#1
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Theres nothing to do server side really. We assign each "terrain file" an ID. If you want to spawn an npc there just have to set the planet id to that terrain file.
If people want to recreate the salvageable planets then they'll be able to do that through scripting and the db. We as SWGEmu devs don't handle those extra planets any different from normal ones.
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┌( ಠ_ಠ)┘ SWGEmu is a non-profit, open source community project. |
#2
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Quote:
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>>> Lowca Ownz <<< Toons: Gulkia (lowca), Enderr (lowca), Bank' (bloodfin) Swgemu video: http://www.youtube.com/watch?v=zIJgOHsJA3o & Classic Swg vid Need help connecting to the swgemu test center? Click Here |
#3
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yes you could do that currently if you wanted to. All you have to do is rename the Tenaabs terrain files to what Tatooines are. Then it would think the terrain for tenaab is tats terrain and Tattooine would become Tenaab. At least thats how I think it works. Also you can do that currently with SWGEMU or even with the NGE.
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#4
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Quote:
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┌( ಠ_ಠ)┘ SWGEmu is a non-profit, open source community project. |
#5
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I'm a little confused, so when you add Tanaab can you add it as a totally new planet or do you have to replace an original?
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#6
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New planet
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EYE LIEK KITTEHZ!11!!!! DO U??? |
#7
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and cinco city and taanab seems the playable ones. |
#8
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Im kind of confused, it says the top 10 will be doen in 1.5 weeks, does that mean each thing or all of them together, and would thatmean the emu would be out in 1.5 weeks?
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#9
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no that's the top 10 that they want to finish then they do the rest (maybe they will make a new top 10 then)
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#10
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1.5 weeks is what there aiming for.
__________________
>>> Lowca Ownz <<< Toons: Gulkia (lowca), Enderr (lowca), Bank' (bloodfin) Swgemu video: http://www.youtube.com/watch?v=zIJgOHsJA3o & Classic Swg vid Need help connecting to the swgemu test center? Click Here |
#11
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Its great to see the start of these Q&A sessions. Things like this are what will bring community together (both active members and the many lurkers that are around) and attract more people to this project
Also, in my opinion it is important for the community to not press the developers for too much information as they do need to focus on the project at hand. We do not want this to turn this into a "give them (the community) an inch and they take a mile" situation which I am sure would upset the whole SWGEmu team. |
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