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Test Center Updates Updates to the Test Center will be posted here. |
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#1
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Update 5/13/2009
Update 5/13/2009
TC Revision: 1515 Character Creation & Deletion Fixed a character deletion issue when name contains an apostrophe Re-added missing starting items World Fixed public building cell permissions Combat Fixed DoT attack bug Fixed flamer special ranges Dots ignore armor. Fire dot calculation changed Crafting Removed factory crates being created with practice mode Updated packet for crafting and resource containers Fixed assorted crafting implementation bugs Missions Load mission fix from tc Set max amount of simultaneous missions per player to 2 All mission objectives are evaluated even if a condition in another mission has been satisfied Commands Object-oriented restructure of skills/commands Code from objectcontrollermessage.cpp moved to respective class Code from combatmanager.cpp moved to respective class Added skeleton classes for all slash commands Added invalid postures/states for every skill and command Skills/Commands handle their own error messages for invalid states/postures now Structures Stage 1 of Structure Revamp - Harvesters/Generators Stage 1 of Deed Revamp - Harvesters/Generators Implemented crafting of harvesters/generators - Crafting not yet working as intended. Use the ones from the Gungan Traders. Disabled Resource Deeds Solar generators now harvest solar power and have the correct name. Fixed various bugs with installations Vehicle Deeds are now working again GCW Fixed rebel npc secondaries so they should regenerate correctly Fixed faction point overflow Fixed faction points bug Guilds Guild info box now shows Members title for total members Fixed small guild typos here and there Guild remove command gives error msg when used and not in a guild Creature Handler Added baby spawns Added: Store, Call, Tame, Stay, Follow, Attack, Trick, Transfer, Special Attack, Tellpet, Group, Train Mount, Follow Other, Befriend, Enrage, Embolden, Formations Added pet naming Added pet growth Added pet healing More information now shows in datapad items Pets now ignore maskscent, conceal, and camp mods Added a feature manager for server customization. XP scaling and damage modifiers customizable plus more Fixed multiple client crashes, server crashes, and deadlocks Debugging Added pet debug logs Missionmanager error messages are now more detailed Staff Commands @spawn can spawn all creatures according to stfName now Added @growuppet Added @imperialmessage and @rebelmessage Miscalleanous Fixed clothing repair radial Added mini-suit Added broken skill mods Consumable Heavy Weapons added to DB Fixed razor knuckles being named wrong so vibro knucklers should appear on the gungan again
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Dame Duclare SWGEmu Communications Team dame@swgemu.com | swgemu.com SWGEmu is a non-profit, open source community project. SWGEmu FAQ | Install SWGEmu | Report Bugs Last edited by Dame; 05-13-2009 at 05:08 PM. |
#2
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I love Dame.
Last edited by cRush; 05-13-2009 at 04:16 PM. |
#3
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Please note that some of these fixes are not yet working as intended and fixes for them have already been committed to SVN.
Everyone give a shout-out to cRush and all the other devs for all their awesome work!
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Dame Duclare SWGEmu Communications Team dame@swgemu.com | swgemu.com SWGEmu is a non-profit, open source community project. SWGEmu FAQ | Install SWGEmu | Report Bugs Last edited by Dame; 05-13-2009 at 04:22 PM. |
#4
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can I have your baby? no, seriously, I mean it. I wil go throgh what ever transformation is required.....
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#5
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Do you think its possible to add the current TC: NOCA SVN Revision number to like #test or somewhere else so we can get an idea on where Nova is?
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Retired Moderator after 5 Years of Service. |
#6
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This is beyond words...
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#7
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Awsome work
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#8
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Hmmmm... i quite like whoever is responsible for this massive update.
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Don't fook with the Jook The Lost Gungan Village - Mind buff Compromise - Spice Revamp - Acklay Hunting 101 |
#9
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OH MY GOD. Awesomeness.
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#10
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Thats some serious bug squashing!!!
Thanks for the Updates and for the Outstanding work from everyone |
#11
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Dame Duclare SWGEmu Communications Team dame@swgemu.com | swgemu.com SWGEmu is a non-profit, open source community project. SWGEmu FAQ | Install SWGEmu | Report Bugs |
#12
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PS... I wasn't aware that the mini-suit was actually a recognized part of pre-cu. I always assumed that it was a bug that people simply used and abused? Not that I am complaining. I was a fan of the mini-suit. It allowed people to style their combat outfits as you could see shirt sleeves and pants, thus more player diversity.
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Don't fook with the Jook The Lost Gungan Village - Mind buff Compromise - Spice Revamp - Acklay Hunting 101 |
#13
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Ohhh emmmm geee !!!1111
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#14
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I didn't even notice to typo, I was talking about the mini suits.
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#15
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more good news - thanks guys <3
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Oed und leer das meer. ign = Schala, Healbot, Eyre |
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