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Community News Archives Archives of the CSA forum. |
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#721
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if thats going to satify you then here are all the submissions:
Revision: 46 Author: oru Date: 0:38:24, 2007. december 15. Message: [added] player logout (by Ritter, ticket #19) [cleaned] previous update ---- Revision: 45 Author: panchjr Date: 21:32:36, 2007. december 14. Message: [added] SelectionBox ---- Revision: 40 Author: oru Date: 0:48:32, 2007. december 13. Message: [added] list of all crcs ---- Revision: 39 Author: oru Date: 23:47:30, 2007. december 12. Message: [added] selection menus for /startmusic and /startdance (by panchjr, ticket #18) ---- Revision: 38 Author: Oru Date: 20:28:34, 2007. december 12. Message: [fixed] undeployment of creature and some player items ---- Revision: 37 Author: Oru Date: 1:16:09, 2007. december 11. Message: [added] resource manager and basic resource name generation (by mustangcoupe69, ticket #16) ---- Revision: 36 Author: Oru Date: 21:49:06, 2007. december 10. Message: [added] armor piercing damage calculations (by JoeTheDestroyer, ticket #11) ---- Revision: 35 Author: Madon Date: 21:23:45, 2007. december 9. Message: Updated VS2005 build script to correctly copy core3.exe from the right location to the bin folder after recent path change. ---- Revision: 33 Author: oru Date: 16:25:46, 2007. december 9. Message: [added] damage mitigation fix (by JoeTheDestroyer, ticket #13) [fixed] cleaned up previous submissions ---- Revision: 31 Author: Oru Date: 12:02:31, 2007. december 9. Message: [added] reference counting for orb object stubs [fixed] LD bug ---- Revision: 30 Author: Ramsey Date: 7:54:37, 2007. december 9. Message: [Fixed] Fixed IDL generation issue with ChatManager ---- Revision: 29 Author: Ramsey Date: 4:25:11, 2007. december 9. Message: Added @systemMessage admin command. This addition adds the broadcastMessageRange function. Good example of how to expose a function to orb. Syntax for the command: @systemMessage <range> <message>. If the range = 0, then the message is broadcasted to everyone. ---- Revision: 28 Author: Ramsey Date: 1:59:34, 2007. december 9. Message: Now Enforcing client version. Publish 13 only. See comments in Account.h to disable. ---- Revision: 27 Author: Madon Date: 22:29:08, 2007. december 8. Message: Added Visual Studio 2005 projects ---- Revision: 24 Author: Ramsey Date: 7:08:27, 2007. december 6. Message: Added DavinFelth's tatooine planet map sql submissions. http://trac2.assembla.com/swgemu/ticket/2 ---- |
#722
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Quote:
Please correct me if its wrong and Quote now have a new meaning.
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*If you can't dazzle them with brilliance, riddle them with bullets. *No, I'm not feeling violent, I'm feeling creative with weapons. *I'm not cynical. I'm just experienced. *I am free of all prejudice. I hate everyone equally. -Don't judge a man until you've walked a mile in his shoes. Because then you're a mile away, and you have his shoes. |
#723
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well i dont feel the need to rush the devs but thank you oru for the updated info
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#724
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Are you all blind or just lazy? You want them to repost everything from the opensource forum here? Why don't you just troll that forum and read the threads, you can see EVERYDAY what everyone is doing. Jesus.
Oru, no matter what you do, they'll never be satisfied, forget it and the 15 minutes it took you to copy/paste those revisions. |
#725
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i hope this gets completed, at least with 1 prof playable, we are more or less unable to test the entertainers prof, cause there are like no instruments, or at least wasn't, the last time i tested it
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feel free to contact me on xfire: wargheartsteel, xbox live: serathas swe or msn: sithwolfsbane@gmail.com |
#726
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Not been here for a while, good to see so much getting done!
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#727
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You guys need to knock it off. If you were building a MMORPG from the ground up while trying to have a career I highly doubt you would want people pestering you about this kind of stuff. Sure, it's taken a heck of a lot longer than we thought it would, but big whoop. You just have to deal with it. There's always time to do it right...never time to do it twice. Now for pete's sake give the poor guys some credit and leave them to do their jobs. The only thing accomplished from all this complaining and nagging is making them move slower. Kind of defeats the purpose, wouldn't you say? Gee whiz.
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#728
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even if it takes another 2 years to complete it will be worth it. i cant even begin to imagine the immense task have selflessly undertaken in trying to re produce the game we all knew and loved so dearly.
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#729
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Very Very good work, we are all in your debt guys, thanks
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#730
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Quote:
been said a dozen times yet nobody gets it.
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#731
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Very wise. |
#732
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Well said. That should be in a category of "Wise words of the day" thread...lol
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#733
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Trade should be at 5 now. I'm assuming there are other catagories that need updated as well?
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THE CHIEF |
#734
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i updated.
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#735
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"The object of wÃr is not to die for your country but make the other bÃstard die for his" "MÃy God have mercy upon my enemies, because I won't. - General Patton -* |
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