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  #1  
Old 01-12-2009, 07:13 PM
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Kellina Kellina is offline
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Updates 1/12/09

Updates 1/12/09

[Fixed] Crash
[Added] "Drag Incapacitated Player" medic skill.
[Added] @drag command for staff
[Fixed] Placing/Destroying Harvesters will update your Lots Remaining in charactersheet
[Fixed] Harvest Add Power now work with energy in your inventory
[fixed] Area attacks hitting target multiple times
[fixed] Compiler warnings
[Fixed] Creature constantly blowing up bikes (They still will though)
[Fixed] Aggro range for deaggro
[fixed] Unable to equip weapon on first attempt at equiping it.
[Fixed] The rotation of the buildings in Theed for some peeps as well as the crafting terminals.
[changed] Creature attributes are now stored in int32 arrays, and CreatureAttribute? values have been decreased by 1. (i.e. Health was 1, but is now 0)
[changed] Incapacitation timer is now based on how far below 0 your attribute went from the damage received. Gated at min of 10 and max of 60 seconds.
[disabled] Temporarily disabled resuscitation while it undergoes changes, and to test new cloning system. BE SURE TO STORE YOUR CLONE DATA!
[added] Working CloningFacility?'s with CloneSpawnPoint?'s.
[added] Working CloningTerminals? where cloning data can now be stored.
[added] InsuranceTerminals? where items can be insured to keep from suffering the affects of decay at clone.
[added] New Event Handlers and associated Actions to help organize code.
[added] Documentation on new and old code.
[added] Some very minimal code for creature pets/droids and functioning parking garages.
[added] New closeSuiWindowType method for closing already opened Sui's.
[fixed] Bank and cash tipping to use Stf strings and Bank tips now ask you to confirm a 5% tax for bank-to-bank transfers.
[temporary] Bank emails will show the variables rather than actual values in the messages until sendMail is modified to work with StfParameters?.
[fixed] Code cleanup in many different files.
[fixed] Repairing of items, weapons, and armor. Now based on float percentage of repair. Needs tweaking - be careful.
[fixed] Repair option will no longer show up on weapons unless their condition is less than perfect.
[fixed] Decaying of items, weapons, and armor. Now based on float percentage of decay.
[fixed] Cloning data and item insurance is persistent.
[fixed] Meditation code cleanup - now uses the state, eliminating the use of property "meditating".
[database] Loading of terminals from the database.
[database] Addition of clone_spawn_points table.
[database] Planetary Waypoints added for Cloning Facilities and various other planetary waypoint fixes.
[fixed] Combat queue clears after attackable object destroyed
[fixed] Area attack ranges


TC REV #1120
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  #2  
Old 01-12-2009, 07:21 PM
Okin Okin is offline
 
Join Date: Dec 2008
Posts: 52
Wow, it's amazing what can be done in TWO days

Great job guys!
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  #3  
Old 01-12-2009, 07:49 PM
mijom mijom is offline
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indeed, awesome job in 2 days!

/deepbow
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  #4  
Old 01-12-2009, 08:22 PM
Gundo Gundo is offline
 
Join Date: Jan 2009
Posts: 28
All of the harvestor updates are making me drool!
  #5  
Old 01-12-2009, 08:32 PM
Oblee Oblee is offline
 
Join Date: Jan 2009
Posts: 11
very niice job yall are kickin some major booty over the last 2 days now all we gotta do is get some crafters to start makin some harvesters
  #6  
Old 01-12-2009, 08:35 PM
Yolagon Yolagon is offline
 
Join Date: Feb 2008
Posts: 39
i'm gonna be making harvesters like crazy! amazing how you guys are able to fix and add so much code.
  #7  
Old 01-12-2009, 09:04 PM
Brute Brute is offline
 
Join Date: Jan 2007
Location: San Jose
Posts: 11
you guys kickass!
  #8  
Old 01-12-2009, 09:09 PM
KrytenAVFC KrytenAVFC is offline
 
Join Date: Dec 2008
Posts: 145
Fantastic news, seeing that much uploaded in two days is brilliant!

Love the work lads, cheers..
  #9  
Old 01-12-2009, 09:18 PM
Travis8908 Travis8908 is offline
 
Join Date: Mar 2007
Posts: 100
great job. keep up the good work
  #10  
Old 01-12-2009, 09:36 PM
Mattwo Mattwo is offline
 
Join Date: Dec 2006
Posts: 23
today's update was "quick swift and under controll" (a certain celeb's response to that half time show "wardrobe malfunction" :P)
  #11  
Old 01-12-2009, 10:50 PM
Ashur Ashur is offline
 
Join Date: Dec 2006
Location: Norway Larvik
Posts: 2,600
store clone data and insure all your items guys and girls

awesome update devs, you guys rock!
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  #12  
Old 01-12-2009, 10:52 PM
Kayliaah Kayliaah is offline
 
Join Date: Jul 2008
Location: Mos Paris
Posts: 2,588
Oh wow we got the fixes really fast

Haha yes cloning works!
This is awesome <3
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  #13  
Old 01-12-2009, 11:31 PM
Lubbe Lubbe is offline
 
Join Date: Dec 2006
Location: Norway
Posts: 1,537
Haha... Time to buy insurance

Nice update!
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  #14  
Old 01-12-2009, 11:59 PM
corbaer corbaer is offline
 
Join Date: Oct 2008
Posts: 1,605
Oh I can't wait for Wednesday when I can play again!
  #15  
Old 01-13-2009, 04:39 AM
Vlock Vlock is offline
 
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Location: El Paso, TX
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Pure, awsome!
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