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Bi-Weekly Updates Bi-Weekly Updates are SWGEmu's cornerstone updates, posted every two weeks. |
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#16
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lol i have thought about that bet lots of times! way to go swgemu team! keep up the great work! <3 serpentkaa thx for keeping us all updated!
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☼'~-~-~-~..,,// -Johnny Ringo- //,,..~-~-~-~'☼ ☼~-...,,,//12 Point Master Weaponsmith//,,,...~☼ ☼~-...,,,// 12 Point Master Armorsmith //,,,...-~☼ |
#17
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thanks for the biweekly guys...
Keep up the fantastic work.
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SWGEMU N00B IRC - Irn-Bru IGN - Bovun Shesh [SIGPIC][/SIGPIC] |
#18
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I would like to offer a big heart-felt hug to all who both develop and participate in this universe. Without all of you, the experience we call SWG would be nothing more than a memory.
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#19
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You guys can not possible hear this enough. Thank you. Thank you. Thank you. Thank you for your time, effort, patience, brilliance, hope and vision. This project is so important to so many people. I just learned of this a few months ago, so I can clearly remember the skip my heart made. Thank you.
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#20
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Keep up the good work.
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SWGEmu Support Helper
SWGEmu is a non-profit, open source community project SWGEmu OR Project Status List... New Community Member FAQ... Bug Tracker... How to install SWGEmu... |
#21
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=D. Woo... XD I can't believe its been this long.
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#22
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/deep bow
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#23
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Yeah I got no old experience with Pre-CU SWG really this is sort of my first time playing it. I can't effectively comment on what SOE did or didn't do because I'm really outside of the fence as far as people who were effected by their actions go.
What I can say is this: What you guys have done here is pretty amazing. |
#24
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good update
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Valmin Brinx <TFO> Master Powers Rebel Jedi Avault <TFO> Pistoleer/Smuggler Extraordinaire! Based in Freedom, Talus on the Valcyn server http://www.swgemu.com/forums/showthread.php?t=16588 Gizmo's FRS idea http://swgemuservers.com/precuscrapb...802/index.html Pre-9 Jedi Skills Nirnus on Zune Social |
#25
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Awsome job as usual.
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Probably to hard to catch the guys with speeders since they will most likely never use them around people. :o
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#26
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There was a group of like 20 people talking about seeing someone on a speeder standing outside of Cnet Starport one day.
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I thought what I'd do was, I'd pretend I was one of those deaf-mutes, or should I? |
#27
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Great update. Some very good information about client development.
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#28
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We can't modify models ourselves right now. I thought opening options.cfg with notepad and changing screenWidth=X and screenHeight=X did the trick? Atmospheric flight O_o, there used to be a mod available that did this I think, saw on youtube. Although I wonder how it could give the player any advantage, being able to see above the cantina? Meh. 3D client really? It must be fun. I don't think I get the last one. O_o Quote:
I was begining to think that nobody cared. Quote:
Whaaat? People are so dumb that the skin needs to be changed so there is no confusion between both launchers? Stupid stupid stupid people. This is lame, the launcher was the first thing that reminded me of SWG, what a waste. Will the Classic and JTL skins be removed? I hope not. Quote:
At least you guys can turn that into some sort of funny event lol. <_< GM's will have a good time playing spies and looking into all 600-800 inventories to track down these people, good luck. Lol in any case, nice update and good job Serp. Yes I remember the 15th of November, besides SWG, what a ****ty day!
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#29
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I love Bi-Weeklies and I love this Project
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Thanks to everyone for the hard work and dedication
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Learning Game Master/Event Coordinator -sɯnɹoɟ ɹǝǝuıƃuǝ pıoɹp | sɯnɹoɟ ʇɹoddns nɯǝƃʍs | ɯoɔ˙nɯǝƃʍs@ƃuıuɹɐǝן- SWGEmu is a non-profit, open source community project. |
#30
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Yeah it's clear! I don't know it just looked like it was some sort of new rule, stating that modding was forbidden, everything has been really confusing in the past weeks. Oh well, it's only SWGEmu, so that doesn't change anything. A special SWGEmu modding forum could've been great at release, oh well it's too bad. :/ Thanks. O_-
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