SWGEmu Old Forums Archive  

Go Back   SWGEmu Old Forums Archive > Announcements > Community News > Community News Archives

Notices

Community News Archives Archives of the CSA forum.

Reply
 
Thread Tools Rating: Thread Rating: 2 votes, 5.00 average. Display Modes
  #1  
Old 03-14-2010, 12:43 PM
odwill's Avatar
odwill odwill is offline
Test Center Director
ManagerAdministrator
 
Join Date: Dec 2006
Location: Yavin IV
Posts: 863
Post Community Update 03/14/10


Community Update for 03/14/10



Update Overview:
  • Recent Announcements
  • TC News
  • Object Restructure
  • Staff Comments
  • Quick Stats
  • Closing Words

Body:

Recent Announcements
*Wanted, IRC Moderators: We are looking for a few community volunteers to help with IRC moderation, especially if you live in the following time zones: Europe, Australia/Pacific, Asia, Africa, or Late US. Please see the original thread and follow the directions if you are interested in joining the EMU Team!

*We are still looking for a few Volunteer Support Helpers to assist their peers in #swgemusupport. Please email Odwill@swgemu.com with the following information if you are interested in helping out!
Forum Name:
Character Names in Game:
Times available to help in IRC: (including timezone)
Days usually available:

*We are open to hearing from new Developers. Please do not hesitate to contact us if you feel up to challenge! Contact: Ramsey@swgemu.com for more information.

TC News
Reminder!
Quote:
Originally Posted by Ilipah
Greetings fellow testers. As GMs with SWGEmu, it is our job to make sure the testing environment is as conducive to testing as possible. A few problems we have encountered as of late are AFK grinding and spamming. This includes regular spamming and macro spamming. There also seems to be a slight influx of the use of inappropriate words, mainly that of racial slurs.

I would like to remind you all that the afore mentioned activities are against our Rules and Policies.

http://www.swgemu.com/forums/showthread.php?t=16670

3.11. You will not perform AFK camping of a spawn, NPC or cave. Camping is defined as repeatedly hunting a lair, spawn or NPC in succession. TC allows a single account and multiple connections, therefore using multiple toon instances to create a chain of characters and "out damage" other players is considered AFK camping. There is only one toon actually operated by a single player and all successive toons are considered AFK camping. All toons in such instances are subject to disciplinary actions. Obviously, this camping rule does not restrict all multiple game instances. For example, it is acceptable for two game instances to be operated by one player where one instance is an AFK crafter sampling ground resources and the other is a combat character that is being played At The Keyboard.

3.1. You may not harass or threaten other players (sexually, racially, or otherwise). Final determination of player infraction and severity will be made by a CSR. This includes but is not limited to: Hate Mongering, Sexual Abuse. Harassment, Training, Fishing and Spamming.
3.1.1 Harassment is defined as any unwanted or unwelcome behavior beyond the limits of good taste, civility and appropriate game context.
3.1.2 Training is defined as pulling/leading a hostile NPC or creature along behind you and attempting to get it to attack another player who does not desire that engagement.
3.1.3 Fishing is defined as deliberately wandering into the "visibility" radius of a jedi to make BH terminals produce Jedi missions for waiting a BH that are present at the mission terminals so that the BH can hunt the same specific jedi over and over.
3.1.4 Spamming is defined as excessive and inappropriate use of spatial communications, i.e. emote spamming, excessive hawking or tip spamming. Rule of thumb, once every 8-10 minutes is plenty for hawking an item. Note: excessive numbers of hawkers in an area may be @kicked by a CSR.

Please follow our Policy and Rules and your testing experience will be as smooth as possible.
OR News

Code cleanup and restructuring continues as planned.
  • Oru is fine tuning the Engine and testing a new concurrency control technique.
  • Kyle and Thoop are continuing work on the Resource Manager.
  • TheAnswer is working on the in game mail system and the bazaar.
In addition, starting professions now generate items with all of the correct stats on character creation. Progress is steady and we are all excited as we move closer to internal testing of the OR code.

Staff Comments
Quote:
Originally Posted by TAfirehawk
Now that we are nearing Quality Assurance internal staff testing of the OR, the QA Department is being reorganized to better fit the needs of the Community and the Devs. Right now we are NOT asking for new QA applications but at some point (when business picks up) there will be a public announcement requesting apps with all of the details on the new department structure.
I would like to thank all of you still testing on Nova and reporting issues on Mantis. When the OR reaches Nova, we will update Mantis and archive all the current issues so the Devs and QA can use all of your great feedback/input.

TAfirehawk, Quality Assurance Manager

Quick Stats 02/12/10-03/12/10

Developer Code Commits: 38

Average Web/Forum Daily Hits: 6263
Total Web/Forum Hits: 187,878
Total Users who used the Website: 41,812

Average TC Daily Logins: 686
Total TC Logins: 206,076
Total Users who used the TC: 20,553
Total TC Character Count: 57152


Closing Words

Although "the light at the end of the tunnel" may appear dim at times, we want to reassure the EMU community that we will complete our goals here. There are bumps in the road and mistakes are made but our commitment to all of you is stronger than ever. The entire Emu team would like to thank our great community for your participation and continued support of the project. In the words of Elbert Hubbard, "Constant effort and frequent mistakes are the stepping stones of genius."
__________________


Odwill
SWGEmu Test Center Director

Odwill@swgemu.com
| EmuIrc | Helpful Links
SWGEmu -e- Support Support@swgemu.com
SWGEmu is a non-profit, open source community project.

Last edited by Kellina; 03-14-2010 at 04:19 PM.
Reply With Quote
  #2  
Old 03-14-2010, 12:53 PM
connorman8 connorman8 is offline
 
Join Date: Aug 2009
Posts: 1
hey does anyone know when ships are going to be coming out? personally i found them to be one of the best parts of SWG and i hope that you guys add them soon! great work on the server so far btw
Reply With Quote
  #3  
Old 03-14-2010, 12:55 PM
mell kerrigan mell kerrigan is offline
 
Join Date: Oct 2008
Posts: 46
the ground game development is the focus at this point i believe, JTL has not even been looked at.

(corect me if i am wrong though!)
__________________

In Game Names
Mell Kerrigan - TKM/MFencer/MMedic
Kirstine Kerrigan - MID/MDancer/MMusician
Kristine Kerrigan - MDoc/MMedic

"Sometimes I do what I want to do.... Rest of the time I do What I have to..."
Reply With Quote
  #4  
Old 03-14-2010, 01:01 PM
z0mbi3jesus z0mbi3jesus is offline
 
Join Date: Dec 2009
Posts: 5
Great work guys!
Reply With Quote
  #5  
Old 03-14-2010, 01:07 PM
Lubbe Lubbe is offline
 
Join Date: Dec 2006
Location: Norway
Posts: 1,537
Hawt
__________________
Quote:
Nov 17 20:47 cRush
committed#2643: [added] Creature Handlers can now tame Bio-engineered Jedi.

TG & EC Cooperation
With TG being the premier US based community and EC being the premier EU based community.
USA http://www.truegalaxies.com
Europe http://www.euro-chimaera.co.uk

Report all bugs here:
http://www.swgemu.com/support/index.php

Ingame name Birk


They That Are Them.
Guild <Hoods> The Dark Hoods
~▲~
'▲ ▲ Triforce.
Reply With Quote
  #6  
Old 03-14-2010, 01:15 PM
Vlada's Avatar
Vlada Vlada is offline
SWGEmu Moderator
ManagerCommunity TeamDeveloperAdministrator
 
Join Date: Feb 2007
Location: IRC #swgemusupport
Posts: 6,948
Thank you.
__________________
SWGEmu Support Helper

SWGEmu is a non-profit, open source community project
SWGEmu OR Project Status List... New Community Member FAQ... Bug Tracker... How to install SWGEmu...
Reply With Quote
  #7  
Old 03-14-2010, 01:15 PM
Tekkez Tekkez is offline
 
Join Date: Mar 2007
Posts: 25
Good to see features are being implemented on the OR
Reply With Quote
  #8  
Old 03-14-2010, 01:51 PM
Tigerfang's Avatar
Tigerfang Tigerfang is offline
Quality Assurance Deputy Manager
Quality Assurance
 
Join Date: Jun 2009
Posts: 230
Awsome work so far. Keep up the good work, we are behind you all the way.

/me growls at the afk grinders
__________________
Reply With Quote
  #9  
Old 03-14-2010, 02:34 PM
Draiken21 Draiken21 is offline
 
Join Date: Feb 2010
Posts: 22
Awesome news.
__________________
[SIGPIC][/SIGPIC]
Reply With Quote
  #10  
Old 03-14-2010, 02:55 PM
Tow'lin Tow'lin is offline
Retired Event Coordinator
 
Join Date: Apr 2007
Location: NYC
Posts: 682
Quote:
Originally Posted by mell kerrigan View Post
the ground game development is the focus at this point i believe, JTL has not even been looked at.

(corect me if i am wrong though!)
That is correct. There is some preliminary data for JTL, but it will not be worked on until v1 is out and relatively bug free.

Regards,
Tow'lin Tow
Reply With Quote
  #11  
Old 03-14-2010, 02:57 PM
DeadSky DeadSky is offline
 
Join Date: May 2007
Posts: 34
awesome
Reply With Quote
  #12  
Old 03-14-2010, 03:45 PM
Shineh Shineh is offline
 
Join Date: Dec 2006
Posts: 140
Quote:
Originally Posted by connorman8 View Post
hey does anyone know when ships are going to be coming out? personally i found them to be one of the best parts of SWG and i hope that you guys add them soon! great work on the server so far btw
Try out SOE Swg then. Space hasn't changed all that much, it's only been expanded. Alot of people really like it.



OT: Good to have an update again Was dieing for it
__________________
Reply With Quote
  #13  
Old 03-14-2010, 04:18 PM
jonna jonna is offline
 
Join Date: Dec 2006
Posts: 89
awzome
Reply With Quote
  #14  
Old 03-14-2010, 05:10 PM
Emerzon Emerzon is offline
 
Join Date: Mar 2007
Location: SoCal
Posts: 1,260
Excellent...
__________________
Quote:
Originally Posted by Dngrzne91 View Post
BTW Pepper ur an idiot.
Reply With Quote
  #15  
Old 03-14-2010, 05:28 PM
Lubbe Lubbe is offline
 
Join Date: Dec 2006
Location: Norway
Posts: 1,537
Quote:
Originally Posted by Shineh View Post
Try out SOE Swg then. Space hasn't changed all that much, it's only been expanded. Alot of people really like it.



OT: Good to have an update again Was dieing for it
I believe he want to play JTL as a multiplayer game not as a singleplayer
__________________
Quote:
Nov 17 20:47 cRush
committed#2643: [added] Creature Handlers can now tame Bio-engineered Jedi.

TG & EC Cooperation
With TG being the premier US based community and EC being the premier EU based community.
USA http://www.truegalaxies.com
Europe http://www.euro-chimaera.co.uk

Report all bugs here:
http://www.swgemu.com/support/index.php

Ingame name Birk


They That Are Them.
Guild <Hoods> The Dark Hoods
~▲~
'▲ ▲ Triforce.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 09:31 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All Contents Copyright © 2004-2010, SWGEmu.