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Old 09-16-2009, 08:06 PM
Hellaz Hellaz is offline
 
Join Date: Dec 2006
Location: Melbourne, Australia
Posts: 1,027
Would player cities, playing housing / players items in houses..etc effect server lag at all? Or for example just say there is 600-700 people new characters grinding professions spamming commands constantly spread out everywhere on all the planets at one time, does this create server lag at all? I know a huge amount of people PvPing or grinding in one area can cause server lag as this happens on every game.

For example let's just say Suncrusher is launched, 6+ months later there is a dozen or 2 dozen player cities, about 2,000-3,000 accounts active with an average of 400-500 players on at any one time. Will the server slowly start to become worse and worse as player cities grow and peoples huge inventory of items and other structures like harvesters start to flood the planets?

If player cities do cause this will there be very very strict guidelines on player cities, ie player cities must be authorized by developers before they can start. If a huge excess of items cause lag then will there be a max cap on how many items one character can have on them & stored in their house(s)? 500? 1000? 1500? etc.

Thanks.
 


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