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  #436  
Old 07-15-2007, 05:55 PM
phauran phauran is offline
 
Join Date: Dec 2006
Posts: 26
Quote:
Originally Posted by dnyjec View Post
awesome work guys.
you've made great progress i see
cheers
its a trap
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  #437  
Old 07-15-2007, 06:48 PM
salebow salebow is offline
 
Join Date: Jun 2007
Posts: 53
Quote:
Originally Posted by CaptJones View Post
Did your grandmum tought you that, deheral?
taught, not tought.
  #438  
Old 07-15-2007, 06:50 PM
CaptJones CaptJones is offline
 
Join Date: Jan 2007
Location: wEst
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I'll fix mine if you fix yours
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  #439  
Old 07-15-2007, 07:40 PM
EatsBabies EatsBabies is offline
 
Join Date: Feb 2007
Posts: 263
Quote:
Originally Posted by salebow View Post
taught, not tought.
"Teach," not "taught."
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  #440  
Old 07-16-2007, 05:06 AM
Spartacus Spartacus is offline
 
Join Date: Dec 2006
Location: eXile
Posts: 375
Alright, since we use the updates thread, we might as well lock this one, and make it admin only 44 Pages lol
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  #441  
Old 07-16-2007, 05:09 AM
CaptJones CaptJones is offline
 
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Quote:
Originally Posted by EatsBabies View Post
"Teach," not "taught."
Ah yes, it's a past form
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  #442  
Old 07-17-2007, 07:41 AM
stallion stallion is offline
 
Join Date: Dec 2006
Location: UK Sunderland. Flurry
Posts: 80
Wooot!
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  #443  
Old 07-17-2007, 10:34 AM
salebow salebow is offline
 
Join Date: Jun 2007
Posts: 53
Quote:
Originally Posted by CaptJones View Post
I'll fix mine if you fix yours
you got it :P
  #444  
Old 07-19-2007, 01:23 AM
Kaubae Kaubae is offline
 
Join Date: Jul 2007
Posts: 7
i'm getting sooooo excited about this. awesome work, guys!
  #445  
Old 07-19-2007, 05:23 AM
EatsBabies EatsBabies is offline
 
Join Date: Feb 2007
Posts: 263
Quote:
Originally Posted by Kaubae View Post
i'm getting sooooo excited about this. awesome work, guys!
What work?

Nobody has really done much about Capital Ships, and wont until they find inspiration. They wont find inspiration unless we give it to them, and to do that, we need to be more organized. In fact, pretty soon I'm going to go through this whole thread and compile all of the actual ideas, so that coders considering doing a project on Capital Ships don't have to sift through 40 pages of bull**** to get to 5 pages of beautiful golden ideas.
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  #446  
Old 07-19-2007, 09:24 AM
tieg tieg is offline
 
Join Date: Dec 2006
Location: Chicago
Posts: 67
Quote:
Originally Posted by EatsBabies View Post
What work?

Nobody has really done much about Capital Ships, and wont until they find inspiration. They wont find inspiration unless we give it to them, and to do that, we need to be more organized. In fact, pretty soon I'm going to go through this whole thread and compile all of the actual ideas, so that coders considering doing a project on Capital Ships don't have to sift through 40 pages of bull**** to get to 5 pages of beautiful golden ideas.
Frankly I could care less about capital ships at this stage, and I hope the devs feel the same way. I hope they're working on what was in game during pre-cu. Don't get me wrong, I like the idea of eventually having capital ships, but that takes a huge back seat to getting the game we know and love up and running. We may never get capitol ships into the game and it would be just fine with me. Anything more than what was in game pre-cu is gravy and I would never expect the devs to give up more of their time trying to code new stuff.

I don't understand why people are pestering the devs about new crap they want added to the game when we're not even to the point where we can play the game as it was. The time to ask for new stuff is when the old stuff is working, and even then you're asking for a lot!
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  #447  
Old 07-19-2007, 05:56 PM
Kaubae Kaubae is offline
 
Join Date: Jul 2007
Posts: 7
Quote:
Originally Posted by EatsBabies View Post
What work?

Nobody has really done much about Capital Ships, and wont until they find inspiration. They wont find inspiration unless we give it to them, and to do that, we need to be more organized. In fact, pretty soon I'm going to go through this whole thread and compile all of the actual ideas, so that coders considering doing a project on Capital Ships don't have to sift through 40 pages of bull**** to get to 5 pages of beautiful golden ideas.
what work? i hope you're joking. you're talking about a group of people with jobs/families that have been devoting their time, energy, and resources toward this project for quite some time now.

have everything pre-cu is the most that i could ever hope for. as for capital ships and additional content, i'm sure the devs will be working on that as long as this venture is successful. i, for one, am just appreciative (and bouncing out of my seat), to have a chance to play this game in a return to its former glory.
  #448  
Old 07-19-2007, 06:17 PM
jurupa jurupa is offline
 
Join Date: Jul 2007
Posts: 4
I haven't read this whole post, but from what I have read I think it is better to work on the core parts of the game and then make our way from there. Because I rather have something like the jedi skills working then being able to fly around in some ship.
  #449  
Old 07-19-2007, 06:53 PM
Legoklas Legoklas is offline
 
Join Date: Dec 2006
Posts: 367
Quote:
Originally Posted by jurupa View Post
I haven't read this whole post, but from what I have read I think it is better to work on the core parts of the game and then make our way from there. Because I rather have something like the jedi skills working then being able to fly around in some ship.
**** the Jedi skills, Marksman/Artisan ^^
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  #450  
Old 07-27-2007, 04:15 PM
Saromus Saromus is offline
 
Join Date: Dec 2006
Posts: 260
When we'll most of the things at "4" be implented onto the Core3 Testing Server.

Ive seen it at "4" for a few days now just curious as to what is happened with the Development Team.
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