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Developer Chat Logs Once a month, on the second Saturday, at 7PM EST, we will hold an open Developer discussion on IRC. The logs from these chats will be posted here. |
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#46
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An easy fix for coloring armor:
Armorsmiths can change the color of any armor at anytime not just at the final stage of crafting. This keeps coloring armor exclusivelyto AS's and players do not need to buy new sets everytime they want a new color, just ask an AS to change it for you (for a fee of course ) when you want a different color. (With or without armor color kits is up for debat though.)
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Chilastra Thok - Dark Jedi - Ace Imp Pilot Abbaddon - Master Rifleman / TKM Brane Ded QA World Supervisor BraneDed@swgemu.com | Report a Bug | Advanced Search SWGEmu is a non-profit, open source community project. SWGEmu Important Links | SWGEmu Setup |
#47
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. Last edited by Max; 04-13-2009 at 03:35 AM. Reason: double post |
#48
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We want crafting to remain important ansd not render them useless. Even colouring provides an extra expect of the profession. |
#49
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Was it in 14.1? Answer is YES. Was it meant to be in there? Who cares, lot of things were not meant to be in there but they were and we will still have them in Vanilla. |
#50
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I have to agree. I've seen several times mentioned by staff that the goal for Suncrusher is for an initial 14.1 vanilla release with potential changes down the road. The moment you "fix" or omit something that was in 14.1 SWG is when you can no longer promise and advertise a "vanilla" pre-CU emulator. Now, I'd be fine with the devs tweaking some stuff from the original SWG if the initial promise/advertisement for Suncrusher was something along the lines of "tweaked" or "slightly modified" pre-CU emulator.
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IGNs: Shandrise Ihali-Master Tailor/TK Valera Zelayo-Master Rifles/Pikes |
#51
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I quote the mission statement:
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As stated in our mission statement: Quote:
IT IS NOT ON TC BECAUSE IT IS NOT SOMETHING WHICH WE NEED TO TEST AT THIS STAGE. IT WILL BE IN THE CODE, AND WORKING, BY v1.0 If this continues to be argued about, I'm closing this thread.
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Max Communications Director (On Leave) www.swgemu.com | max@swgemu.com SWGEmu is a non-profit, open source community project. |
#52
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Thank you, i think that's what we all wanted to hear
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#53
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then we should remove mini-suits, mission payouts, fix intimidate, change jedi, remove all exceptional weps and insane dots, fix so we arent dependant on buffs (basicly get the CU) and all the 50 other things that "were bugs" and "werent supposed to be" the things that actually MADE this game. you do understand that alot of the things we liked and enjoyed so much were bugs? because they were. and having the AS be the only one changing colors isnt good too, i want a white suit with my right bracer red. going to be fun ordering that every 2 weeks. anyway, this post wasnt an argument with the devs or csrs, its just that post i quoted made my cry a bit inside
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Vengeance is STORM |
#54
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/sigh
if you start arguing about something pathetic like armor color i don't even know how this will end thats why dev's never should listen to the player base regarding those features most of the player base is just selfish and greedy they would even demand to put there iwin button back into the game if it was in pre cu even it it would be the worst thing that could happen to the game most players just don't have the vision and foresight ness it takes to see that even those simple "bugs" do insane damage to the game do what must be done do not hesitate show no mercy i wand swg pre-cu 2.0 not the 14.1 pile of **** soe delivered Quote:
found it jtl before curb post 1900 angry reply's till it got locked yeah ppl back then really loved the broken combat system good read btw Last edited by Nalgol; 04-13-2009 at 08:32 AM. |
#55
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Last edited by djolovicl; 04-13-2009 at 07:22 AM. |
#56
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I dont know where people get this sense of entitlement to a pure vanilla preCU. Its pretty convenient to ask for all the favorable bugs (mini-suits, mission payouts, armor coloring) to be included but not the unfavorable bugs (rubber banding, broken missions(no spawn, spawn underground, spawn in the water etc), lag issues, item/credit duping).
You all want a true vanilla preCU? i really don't think you do. the Emu's core is already more optimized and efficient than SOE's. Issues like lag and rubber banding are either minimal, or promised to be fixed eventually. If you really want a vanilla preCU, you should ask for slow servers, rubber banding, broken missions, and item duping, along with your precious armor coloring, mini-suits, and mission payouts.
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#57
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bring back soe customer service and smed for true vanilla!
or at least make these features an option for server admins please thx vry mch.
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Biophilia's SWG PreCU Scrapbook v5.1
The most comprehensive preCU information resource in the galaxy |
#58
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#59
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You're right, it is dumb to want lag, broken missions, rubber banding, and generally un-optimized server code back. But.... you said it yourself
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Thankfully enough, the developers of this emulator are extremely accommodating to the community ( <3 devs ) and will code in both versions of most bugs. However, i hope you realize the hypocrisy of saying you think vanilla pre-cu includes bugs like armor coloring, mini-suits, and mission payouts but somehow doesn't include lag, broken missions, item duping, rubber banding etc...
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#60
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Everyone will be running in black or the monotone grey composite. Because no one is bothered to make a special order for a customized armor. And when you find a real good armor for a good price you figure out it have the wrong color... And we won't see guilds with their own customized armor. Just like NGE
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TG & EC Cooperation With TG being the premier US based community and EC being the premier EU based community. USA http://www.truegalaxies.com Europe http://www.euro-chimaera.co.uk Report all bugs here: http://www.swgemu.com/support/index.php Ingame name Birk They That Are Them. Guild <Hoods> The Dark Hoods ~▲~ '▲ ▲ Triforce. Last edited by Lubbe; 04-13-2009 at 01:15 PM. |
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