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  #1  
Old 10-19-2009, 09:21 PM
cRush cRush is offline
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Quote:
Originally Posted by nabyroth View Post
While we are all experiencing rubberbanding because of speed hackers it's really smart to allow some "cool enough to be hacker" people to use speed hacking.
This seems to be one of the main misconception floating around.

Let me explain how the speed hack prevention works, and how it is causing rubberbanding occassionally (which if hasn't been noticed, it has improved drastically, and will only continue to improve until it is rarely noticeable).

Speed hacks work by modifying the client's local variable for telling the client how fast a player can move forward. As a player move's forward, his new position is sent to the server so that the server can keep track of where the client is going. Speed hack's simply modify this local variable by editing system memory. By increasing it to some arbitrarily large number, it allows the client to send larger distances covered, than they should be able to cover at the speed the server believes a player should be traversing.

For example:
Player's speed is set to 5 on the server. Player edits memory and sets it to 15. Now when player moves client side, all position updates sent to the server are increased by a factor of 3 greater than what they should be.

The fix:
In order to render speed hacks ineffective, we calculate how far a player should be able to move based on simple physics formulae. The distance traversed is directly proportional to speed and time.

We have begun calculation the max distance the client should be able to travel in this time, and bounce players back if they traverse farther than they should be able to. Hence rubber banding.

Anyone trying to speed hack with this enabled will rubber-band and not be able to speed hack anywhere.

The consequences:
Unfortunately, the equations are too precise, and do not account for lag. This is causing some players who are not speed hacking to just barely trip the detection, rubber banding them back to their last position. The greater the lag, the more frequent this occurs.

The future:
We have already outlined a new algorithm that should hopefully correct for lag, while still keeping speed hacking ineffective. We are testing it internally to make sure it doesn't make the situation worse before pushing it to TC. If it tests well internally, we will move it to TC where we hope it will hold up. If it doesn't, we will reinstate the old protection, and try again.

Why we can't just disable it and ban all speed hackers:
While in a perfect world, we could just ban anyone speed hacking, there are a couple reasons why this is impractical:
1) Lag can cause false positives from player perspective (players may appear to be speed hacking because of lag).
2) CSR's can't be actively monitoring every single player on the server looking for speed hackers.
3) Usually, speed hackers aren't caught until some damage has been done. It is a better method to prevent the damage being done in the first place.

So, please, accept our sincerest apologies of any rubberbanding. I seriously don't think anyone can claim it unplayable/untestable at this moment. I have spent considerable time myself in game, and barely rubberband - this has even led to some miscommunication that it is off. I assure you, it's not off. We are doing the best we can to improve it as quickly as possible, and it is in everyone's best interest that we do so.

It is actually a good thing that we are working to correct this issue now, rather than on SunCrusher when serious damage could have been made to the longevity of the server.

Thanks for understanding! Feel free to ask anymore questions you have concerning it. You can find me on IRC.

Last edited by cRush; 10-19-2009 at 09:29 PM.
  #2  
Old 10-19-2009, 06:47 PM
Jondo Jondo is offline
 
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F*%$ing Catalina Whine Mixer....
  #3  
Old 10-19-2009, 06:59 PM
marauder144 marauder144 is offline
 
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So...ummm....stupid question here...

*puts on flame retardant suit*

Who is this "Sosko" of which you speak? From what I gather, he is one of the leaders of STORM and resident douchebag. Is that correct?

EDIT: Don't eat me please.
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  #4  
Old 10-19-2009, 07:02 PM
Joshino Joshino is offline
 
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I did it for teh lulz.
  #5  
Old 10-19-2009, 07:10 PM
Timbab Timbab is offline
 
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Quote:
Originally Posted by Joshino View Post

I did it for teh lulz.
Win.
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  #6  
Old 10-19-2009, 07:58 PM
Valkyra Valkyra is offline
 
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Quote:
Originally Posted by Joshino View Post
I did it for teh lulz.
ANIMATION MODE ON

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  #7  
Old 10-19-2009, 08:12 PM
DraGa DraGa is offline
 
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Sig Time!!!
  #8  
Old 10-19-2009, 09:13 PM
Bostwain Bostwain is offline
 
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Quote:
Originally Posted by valkyra View Post
animation mode on

AHHAHAHAHHAhahhahahaHAHAHAHHHAHAhaha
  #9  
Old 10-19-2009, 09:40 PM
VideoGameNerd777 VideoGameNerd777 is offline
 
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Quote:
Originally Posted by Valkyra View Post
ANIMATION MODE ON

Epic.

I don't get the first part though. I can't tell who got banned/what hack they used.
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  #10  
Old 10-19-2009, 07:03 PM
Itek Itek is offline
 
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Pmsl! Im guessing the names have been slightly edited lol
  #11  
Old 10-19-2009, 07:08 PM
StoneInc StoneInc is offline
 
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LMFAO, Great picture young Josh.
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  #12  
Old 10-19-2009, 07:10 PM
leimrey leimrey is offline
 
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this picture says it all
  #13  
Old 10-19-2009, 07:15 PM
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Nedak Nedak is offline
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Quote:
Originally Posted by leimrey View Post
this picture says it all
Nice picture.
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  #14  
Old 10-19-2009, 07:19 PM
DraGa DraGa is offline
 
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lololololol
  #15  
Old 10-19-2009, 07:14 PM
Mahonra Mahonra is offline
 
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OMG Razeroth! I can't stop laughing! 10 stars!
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