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IbanezMariachi 08-28-2010 06:04 PM

Quote:

Originally Posted by MonJoe (Post 722444)
CH is hopefully a much higher priority than Jedi.

This. But I'm looking forward to testing Architect

atldarkphoenix 08-28-2010 06:14 PM

anyone wonder when politician will get some much needed attention for these cities and testing?

MonJoe 08-28-2010 07:15 PM

Quote:

Originally Posted by atldarkphoenix (Post 722613)
anyone wonder when politician will get some much needed attention for these cities and testing?

Probably once enough of the kinks of the cities are worked out that they don't need to be tested en masse.

TAfirehawk 08-28-2010 07:37 PM

Quote:

Originally Posted by MonJoe (Post 722444)
CH is hopefully a much higher priority than Jedi.

Quote:

Originally Posted by atldarkphoenix (Post 722613)
anyone wonder when politician will get some much needed attention for these cities and testing?

None of these are being worked on at the moment but Politician is probably closer because of all the city work being done.

All profs have to be done but obviously something like Jedi has to be done carefully or no testing of anything else will happen.

As cRush said earlier, releasing the OR to TC: Nova full time is just the start, not the end to the emulator. The coders have done a ton and still have a ton to do. We will be telling the testers what to focus on and also using the Blue Frogs where necessary.

atldarkphoenix 08-28-2010 07:41 PM

great update TAfirehawk thank you

TAfirehawk 08-28-2010 07:53 PM

Quote:

Originally Posted by atldarkphoenix (Post 722657)
great update TAfirehawk thank you

It is the coders doing the hard work, this part is easy :D

System 08-28-2010 08:10 PM

Quote:

Originally Posted by MonJoe (Post 722444)
CH is hopefully a much higher priority than Jedi.

The problem is MCH got hit so hard with the nerf stick that it was virtually pointless to have. Would it be possible to make Ch are more viable profession as well have mounts have some benefits over vehicles?

shilo 08-28-2010 09:30 PM

Quote:

Originally Posted by Bigdog (Post 722669)
The problem is MCH got hit so hard with the nerf stick that it was virtually pointless to have. Would it be possible to make Ch are more viable profession as well have mounts have some benefits over vehicles?

CH was, and remains a very hard profession to have in a Star Wars game. This is supposed to be a super advanced future, yet a guy with some pokemon balls can be a force on the battlefield? CH can work, but it needs alot of creativity and work from the Devs to make it a viable profession.

dashbarron 08-29-2010 01:29 AM

After the OR is released and the rolling wipe(s) stop, will the characters be permanent on the server during and after release 1.0, or will there be another large wipe post 1.0?

- This news brings me quintessential joy, and I'm quivery with anticipation for its release. I bought SWG and played it since launch through NGE +3 months, before finally giving in. Ever since I heard the rumors on the wind that this project, this beacon of hope was being developed by dedicated fans with the skill and dedication to see the dream become a reality, I have been eagerly waiting, watching the months toll by, and kept an eye on this project, returning to read the forums and dev's progress as it came available. Without a doubt I have not anticipated a release for a game as much as I have this. I've been rooting for you to return SWG to it's glory, and I applaud you for the years of work you have put into this project. Thank you everyone, you really inspire hope in a galaxy full of darkness, and I appreciate and respect all the work you have done.

Elvaron 08-29-2010 01:47 AM

Quote:

Originally Posted by dashbarron (Post 722768)
After the OR is released and the rolling wipe(s) stop, will the characters be permanent on the server during and after release 1.0, or will there be another large wipe post 1.0?

...

When 1.0 will eventually be finished, SunCrusher (and the private server communities) will start out with a clean, wiped database. After that, our goal would be to run the server without wipes :)

On the rest of your post: Nicely put :cool:

TAfirehawk 08-29-2010 09:14 AM

Quote:

Originally Posted by Bigdog (Post 722669)
The problem is MCH got hit so hard with the nerf stick that it was virtually pointless to have. Would it be possible to make Ch are more viable profession as well have mounts have some benefits over vehicles?

As shilo said, CH is a tough profession to balance just like Jedi is tough. No one single profession or template should rule the battlefield in PvP or PvE or else we might at well get rid of half the profs like SOE did in the NGE.

As I have said before, the SWGEmu PreCu v1.00 release will be as accurate to publish 14.1 as humanly possible this many years after the fact with the addition of fixing A FEW bugs.

Personally I think quite a few things were wrong at publish 14.1 so I hope other server communities and SWGEmu can upgrade the situation quickly after v1.00 is released. As you can see in my sig, MCH was and is dear to my heart but it can be overpowering :)

RaeVen316 08-29-2010 11:07 AM

probably needs to incorporate similarities to the traditional hunter class in most mmo's...pet does alright damage but nothing crazy but allows for interference between the target and the pet's master...and the handler uses ranged weaponry

might need to reduce total number of pets that can be controlled (out) at once to make it work in that fashion

kTam 08-29-2010 01:40 PM

Thanks thanks thanks for the great news!!! this is so exciting .. I'm getting my old pals together to help test the OR, cant wait

smakman 08-29-2010 04:21 PM

Quote:

Originally Posted by MonJoe (Post 722444)
CH is hopefully a much higher priority than Jedi.

I agree

Livy2K 08-29-2010 07:20 PM

Quote:

Originally Posted by RaeVen316 (Post 722904)
probably needs to incorporate similarities to the traditional hunter class in most mmo's...pet does alright damage but nothing crazy but allows for interference between the target and the pet's master...and the handler uses ranged weaponry

might need to reduce total number of pets that can be controlled (out) at once to make it work in that fashion

This isnt a traditional mmorpg.

I will never get why people are hell bent on altering precu gameplay, pretty sure we have seen what happens when community think tanks and forum polls are used to shape content - hai CU/NGE


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