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-   -   [NOVA] 9/15 Deadlock 5:30PST (http://archive.swgemu.com/forums//showthread.php?t=29908)

Ekaika 09-15-2009 07:30 PM

[NOVA] 9/15 Deadlock 5:30PST
 
Hi all,

As you know the server was wiped and patched with our new monster code submission. As 500 of you charged headlong into the Galaxy to carve out your path, you exposed new and unforeseen bugs. This is a good thing!

All day, the server was going up and down, as the developers working on stability discovered the problems, and rectified them.

The server deadlocked about an hour ago, and will likely remain in this state for the next few hours. Please be patient as we move through the debugging on the current patch.

Please also look HERE, to familiarize yourselves with how Server Status affects TC:Nova.

THANK YOU, to all of you who showed up for this momentous day! Tomorrow and the next week/month will likely be equally exciting. I know for myself, it is the closest I've felt to launchday in 2003 yet =)

Tranious 09-15-2009 07:33 PM

It was laggy as hell, I only played for 20 minutes, and I had a blast.

Dame 09-15-2009 07:33 PM

keep up the great work testing. dont get tired of crashes/deadlocks as they are all one step closer towards a stable server.

DevDep 09-15-2009 07:35 PM

Got on for about 5 hours eeeeeeaaaaarrrrly this morning, and it was amazing. I'm willing to tough out the next few hours, it'll make the next 12 hours I play even better!

Bowa 09-15-2009 07:35 PM

No worries there. I had fun while it lasted. Keep up the great work.

Otin 09-15-2009 07:36 PM

Quote:

Originally Posted by Dame (Post 411570)
keep up the great work testing. dont get tired of crashes/deadlocks as they are all one step closer towards a stable server.

Amen Dame.

Destruction 09-15-2009 07:37 PM

i was so close to killing my first lair, it had half health and all the mobs dead. I had a good time

Omegataco 09-15-2009 07:41 PM

Agreed with all posts above. Been so long since I've experienced anything as a close to live Pre-CU with this update, and we will only keep getting closer and closer. Keep up the good work team, we support you 200%.

gtyron 09-15-2009 07:41 PM

I'm just curious, does debugging the current Nova help in the long run? Will the bugs found and fixes made to Nova be applicable to the new OR branch of SWGEmu?

andyfairall 09-15-2009 07:42 PM

Had fun except those %#$^& Jawa jedi's I Hate them all
:lightsaber:

Ekaika 09-15-2009 07:42 PM

Please also look HERE to familiarize yourselves with Server Status and how it affects TC:Nova.

Newsound 09-15-2009 07:56 PM

I am giddy with anticipation. Got to play for about 3 hours and had a blast. Most fun I have had since my first day logging in. Thanks all of you@!!

Ekaika 09-15-2009 08:04 PM

Quote:

Originally Posted by gtyron (Post 411580)
I'm just curious, does debugging the current Nova help in the long run? Will the bugs found and fixes made to Nova be applicable to the new OR branch of SWGEmu?

Good questions.

Yes, it helps. Without debugging and logging we could not quickly assess problems and fix them, like we've been doing all day.

Yes, keep reporting bugs. Some will carry over, but not all. The OR will necessitate some changes to code down the line that will affect how things work. That said.. KEEP REPORTING!! =)

masterchef876 09-15-2009 08:37 PM

Good stuff thanks for the update

Keono 09-15-2009 08:49 PM

It was fun till the krayts 900m outside of Mos Eisley violated me with no droid lube.


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