SWGEmu Old Forums Archive

SWGEmu Old Forums Archive (http://archive.swgemu.com/forums//index.php)
-   Test Center Updates (http://archive.swgemu.com/forums//forumdisplay.php?f=124)
-   -   Update 02/13/2009 (http://archive.swgemu.com/forums//showthread.php?t=19640)

Kellina 02-13-2009 04:04 PM

Update 02/13/2009
 
Update 02/13/2009

TC Rev: 1282

Doctor

* Added Doctor Poison/Disease enhance packs.
* Added Doctor Area Cure
* Fixed Battle Fatigue now correctly affects stimpacks, woundpacks, and enhancepacks.
* Consent lists work properly again.
* Resuscitation is possible once again.
* No longer says you incapacitated your target twice.
* Fixed A bug causing some players to log in as incapacitated, unable to recover from incapacitation.
* You now have 30 minutes to resuscitate a player.

Teras Kasi Artist

* fixed Poison/Disease healing when meditating.

Combat Medic

* Added Minor Pool Diseases.
* Added Poison/Disease

Creature AI

* Fixed Creature aggro.
* Updated Misc City Spawns

Cloning System

* Fixed A bug that would allow you to die again when trying to clone.

Commands System

* Changed @commands now shows commands in a listbox.
* Added @eventMessage command sends an [Event] system message, to be used wtih events.

Objects and Equipment

* Fixed items in backpacks/containers within the inventory can be deleted/equipped/used now
* Added items in backpacks will be moved to top level inventory on use/equip
* Fixed mount "non-movement" bug
* Fixed "corpse of a swoop speeder"
* Fixed vehicle bug (dying instead of getting disabled)
* Fixed Female Medic Starting clothing.

Medic

* Fixed /healDamage should work now.

Combat System

* Fixed After incapacitating your target, you will now be removed from combat.

Miscellaneous

* Teach option no longer appears in radial menu of incapacitated/dead players.

Creature Spawns

* Updated Tusken Bunker spawns.
* Updated Squill Cavern Spawns
* Updated Aakuan Champion's Cave
* Added Veermok Cave
* Added Lost Village of Durbin
* Updated HuttHideout Spawns
* Updated Woolamander Palace Spawns
* Added Narglatch Cave

Ramakin 02-13-2009 04:06 PM

cool.

KroniK 02-13-2009 04:08 PM

Sweet thanks for the update.

Ratchet' Autobot 02-13-2009 04:09 PM

Awsome, the backpack isues, where a great fix. As was every thing ofcourse.

one question? Shouldn't this be in the bi-weekly update section?

Kellina 02-13-2009 04:13 PM

No, this is TC updates.. everytime the TC gets taken down and new code is put on.. i make a post of what was put on..

biweeklys are just a overall update on whats been going on the past weeks.

*Hence* the Name Test Center Updates.

SpynalTom 02-13-2009 04:14 PM

Great news. Thanks for the update.

Rook 02-13-2009 04:15 PM

Woop, nice big update.

*Tips hat*

mujadaddy 02-13-2009 04:24 PM

Quote:

Originally Posted by Kellina (Post 305262)
No, this is TC updates.. everytime the TC gets taken down and new code is put on.. i make a post of what was put on..

biweeklys are just a overall update on whats been going on the past weeks.

*Hence* the Name Test Center Updates.

Fantastic! :)

praxi34 02-13-2009 05:49 PM

Woop great work team! :)

Franknol 02-13-2009 07:18 PM

Question: Talus still disabled???

Maccajnr 02-16-2009 04:02 AM

* Added Narglatch Cave

Woot. That's a cave I want to see, big memories. :D

I didn't do much caves when playing SWG, except Tusken bunker and Narglatch Cave. So I will definitevelly try and test this one.

Big thanks for the update.


All times are GMT -4. The time now is 04:57 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
All Contents Copyright 2004-2010, SWGEmu.