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-   -   [NOVA] 9/15 Deadlock 5:30PST (http://archive.swgemu.com/forums//showthread.php?t=29908)

Ekaika 09-15-2009 08:30 PM

[NOVA] 9/15 Deadlock 5:30PST
 
Hi all,

As you know the server was wiped and patched with our new monster code submission. As 500 of you charged headlong into the Galaxy to carve out your path, you exposed new and unforeseen bugs. This is a good thing!

All day, the server was going up and down, as the developers working on stability discovered the problems, and rectified them.

The server deadlocked about an hour ago, and will likely remain in this state for the next few hours. Please be patient as we move through the debugging on the current patch.

Please also look HERE, to familiarize yourselves with how Server Status affects TC:Nova.

THANK YOU, to all of you who showed up for this momentous day! Tomorrow and the next week/month will likely be equally exciting. I know for myself, it is the closest I've felt to launchday in 2003 yet =)

Tranious 09-15-2009 08:33 PM

It was laggy as hell, I only played for 20 minutes, and I had a blast.

Dame 09-15-2009 08:33 PM

keep up the great work testing. dont get tired of crashes/deadlocks as they are all one step closer towards a stable server.

DevDep 09-15-2009 08:35 PM

Got on for about 5 hours eeeeeeaaaaarrrrly this morning, and it was amazing. I'm willing to tough out the next few hours, it'll make the next 12 hours I play even better!

Bowa 09-15-2009 08:35 PM

No worries there. I had fun while it lasted. Keep up the great work.

Otin 09-15-2009 08:36 PM

Quote:

Originally Posted by Dame (Post 411570)
keep up the great work testing. dont get tired of crashes/deadlocks as they are all one step closer towards a stable server.

Amen Dame.

Destruction 09-15-2009 08:37 PM

i was so close to killing my first lair, it had half health and all the mobs dead. I had a good time

Omegataco 09-15-2009 08:41 PM

Agreed with all posts above. Been so long since I've experienced anything as a close to live Pre-CU with this update, and we will only keep getting closer and closer. Keep up the good work team, we support you 200%.

gtyron 09-15-2009 08:41 PM

I'm just curious, does debugging the current Nova help in the long run? Will the bugs found and fixes made to Nova be applicable to the new OR branch of SWGEmu?

andyfairall 09-15-2009 08:42 PM

Had fun except those %#$^& Jawa jedi's I Hate them all
:lightsaber:

Ekaika 09-15-2009 08:42 PM

Please also look HERE to familiarize yourselves with Server Status and how it affects TC:Nova.

Newsound 09-15-2009 08:56 PM

I am giddy with anticipation. Got to play for about 3 hours and had a blast. Most fun I have had since my first day logging in. Thanks all of you@!!

Ekaika 09-15-2009 09:04 PM

Quote:

Originally Posted by gtyron (Post 411580)
I'm just curious, does debugging the current Nova help in the long run? Will the bugs found and fixes made to Nova be applicable to the new OR branch of SWGEmu?

Good questions.

Yes, it helps. Without debugging and logging we could not quickly assess problems and fix them, like we've been doing all day.

Yes, keep reporting bugs. Some will carry over, but not all. The OR will necessitate some changes to code down the line that will affect how things work. That said.. KEEP REPORTING!! =)

masterchef876 09-15-2009 09:37 PM

Good stuff thanks for the update

Keono 09-15-2009 09:49 PM

It was fun till the krayts 900m outside of Mos Eisley violated me with no droid lube.

xbang21 09-15-2009 09:51 PM

when is it going back on i hope a few mins i am dying to get on

mikizzle420 09-15-2009 09:52 PM

Quote:

Originally Posted by xbang21 (Post 411673)
when is it going back on i hope a few mins i am dying to get on

soon :D

Ekowraith 09-15-2009 09:53 PM

What finally allows the server to escape 'deadlocked' status?

xbang21 09-15-2009 09:54 PM

Quote:

Originally Posted by Ekowraith (Post 411680)
What finally allows the server to escape 'deadlocked' status?

thats what we are trying to figure out from the devs:lightsaber:bout to go sith:emperor:

Kayliaah 09-15-2009 10:00 PM

Quote:

Originally Posted by Ekowraith (Post 411680)
What finally allows the server to escape 'deadlocked' status?

Restart. :D
Nothing else.

It's caused by a crap in the code, some actions are waiting for each other to finish and blah blah we know how it ends, it never ends, I don't think there is a way to fix that on the fly with the server online, but I'm no dev.

blatantlyobvious 09-15-2009 10:01 PM

Is it considered a bug that the planets are very overpopulated with creatures to be kill't?

Or is that how it was meant to be?

Ekowraith 09-15-2009 10:01 PM

Quote:

Originally Posted by Kayliaah (Post 411688)
Restart. :D
Nothing else.

It's caused by a crap in the code, some actions are waiting for each other to finish and blah blah we know how it ends, well it never ends, I don't think there is a way to fix that on the fly with the server online, but I'm not dev.

So it has to be manually restarted? That's what I'm not understanding. Doesn't Ekaika have the power to restart the server? Why would he have to say "it'll be this way for a few hours"?

Spectre33 09-15-2009 10:03 PM

because they are trying to fix the bug that caused the crash so it doesn't just crash again... thus a few hours are needed to fix it.

xbang21 09-15-2009 10:04 PM

true

Kayliaah 09-15-2009 10:05 PM

Quote:

Originally Posted by Ekowraith (Post 411690)
So it has to be manually restarted? That's what I'm not understanding. Doesn't Ekaika have the power to restart the server? Why would he have to say "it'll be this way for a few hours"?

I think they need to be physically close to the server to restart it, and only Oru and TheAnswer can, that's what we've been told. :/
And "a few hours" until Oru and TA wake up and restart it.

xbang21 09-15-2009 10:05 PM

well it will prolly do it again after people try storming into the servers so who knows

xbang21 09-15-2009 10:07 PM

we just have to sit back and let them do there job if we keep bothering them on the forums with this that would waist there time locking all of them so they cant do there work

Ekaika 09-15-2009 10:09 PM

Eko - When it deadlocks, logs are generated. The two Dev's that work on server stability are in Europe and are probably asleep right now. They'll be around in a few hours, and at that time will check the logs, fix the process bugs, and restart. And around and around we go.

No, I can't start it, neither can 90% of the developers. The reason for this is simple. If we do, it would just deadlock again the next time the same set of variables occurs. It is much more important to stop and fix, than to press through and lose valuable logging/debugging for the sake of playtime. All morning it went up and down as the guys worked out the kinks, but even we have to sleep sometimes =)

Hope that helps.

xbang21 09-15-2009 10:12 PM

this wont back up till the morning est. 10:15 here sdo in about 9 hours most i am not saying thats right buts thats what i think

Dybbuk Unknown 09-15-2009 10:24 PM

Thanks for the reply Ekaika, I've been wondering who has physical access to the server, and why they don't just restart it. Yer a smart feller! :D

thescorpion420 09-15-2009 10:32 PM

Quote:

Originally Posted by xbang21 (Post 411706)
this wont back up till the morning est. 10:15 here sdo in about 9 hours most i am not saying thats right buts thats what i think

I would imagine that the server software is deadlocked, not the actual computer, therefore physical access to the machine would not be necessary.

Phase 09-15-2009 10:32 PM

Quote:

Originally Posted by xbang21 (Post 411706)
this wont back up till the morning est. 10:15 here sdo in about 9 hours most i am not saying thats right buts thats what i think

Morning hits england in about 2.5 hours, so I'd say they'd stir awake in about 5 hours at best. Whether or not the server will be bothered with by then, I am in no hurry for XD

kalan60 09-15-2009 10:33 PM

For some of us... This will be the longest nights of our lives xD.. Still.. It's well worth it.. You guys are amazing and doing one of the greatest things in the world, keep up the good work =) we're behind you on everything.. a million %! Most of my family and friends have been waiting for the launch day to come.. My fingers are almost aching already in fear of the long hours I plan to put into SunCrusher.. I can taste the end.. Good luck guys.. I'll be up watching the forums all night.. I better go get some coffee xD

kalan60 09-15-2009 11:00 PM

Except for those damn mother $&%^$#@ bastards who locked us out of our server yesterday! I'm gonna hunt them down and ring there damn necks! Whose with me?! >:o

Omegataco 09-15-2009 11:07 PM

I think that's unnecessary. They probably are already well aware that people recognize them as the filth of today's society, that should be enough. They probably cry themselves to sleep at night. ;)

loftkilla 09-15-2009 11:10 PM

thanks for the update.
stoked to get at it!

DevDep 09-15-2009 11:15 PM

I'm putting money on between 12 and 1 am EST.... that's how it's been rolling the past nights. By the time 1 comes around i'll either be asleep or already in the SWGemu trance!

Otin 09-15-2009 11:17 PM

Feeling down? Nothing like a good Public Service annoucment to bring you back to your old self!


http://www.youtube.com/watch?v=ogEtfIdgjpY

slyyke 09-15-2009 11:17 PM

Quote:

Originally Posted by blatantlyobvious (Post 411689)
Is it considered a bug that the planets are very overpopulated with creatures to be kill't?

Or is that how it was meant to be?

well i played only outside Eisley since the patch but...pre-cu there were a ton of mobs like that, just since before now we had less makes u think that there are more now..but to be honest it was alot like this if i remember correctly :)

Omegataco 09-15-2009 11:19 PM

Quote:

Originally Posted by slyyke (Post 411761)
well i played only outside Eisley since the patch but...pre-cu there were a ton of mobs like that, just since before now we had less makes u think that there are more now..but to be honest it was alot like this if i remember correctly :)

I don't think so. If you go outside the cnet gate near the starport and keep heading a little ways straight, you'll come to this huge cluster of spawns like at least 150 creatures or so all in one tiny little area. I smell bug?
Seen this many in a few other areas as well.


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