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-   Test Center Updates (http://archive.swgemu.com/forums//forumdisplay.php?f=124)
-   -   Major Update 03/18/09 (http://archive.swgemu.com/forums//showthread.php?t=20748)

Max 03-17-2009 03:11 AM

Major Update 03/18/09
 
We said there'd be some exciting news for this week... Well here it is! All of this will be on TC when it's online (see the Downtime thread for ongoing info)


Crafting
  • Added almost all Armor Crafting (no Shield Generators at this stage)
  • Added All Armor Components
  • Added Factory Schematic creation
  • Fixed Vehicle Crafting
  • Fixed numerous other bugs and exploits

Vehicles
  • Added Datapad Trading (can now trade vehicles from the datapad)
  • Fixed vehicle saving error
  • Fixed vehicle spawning/calling spam

Trade and Commerce Systems
  • Drag and Drop trading is now operational
  • Added Datapad / Vehicle trading
  • Updated bazaars to now show item details of each object
  • Fixed bug where user could not withdraw item from Bazaar
  • Fixed max items bug from Bazaar

Miscellaneous
  • Added almost every weapon in existance to the Blue Frogs
  • A number of stability fixes
  • CSR invisibility ability
  • Fix of Slicing window crash
  • Fixed spice names
  • Fixed the 1/1 HAM bug (Thanks to LakMoore)

Database
  • FULL DATABASE WIPE
  • This is due to the server being moved to its new location in Denver, as well as Kyle's crafting additions requiring a wipe of certain objects
If you missed the big red words, there will be a full database wipe. Remember you will need to recreate your characters from scratch; nothing remains on the server after a full wipe.

Should be exciting! Remember to check the current Tasks (www.swgemu.com/tasks) to see what is in need of your testing. Armour crafting is going to be a lot - that's A LOT - of fun.

Have fun!

CapnSwifty 03-17-2009 03:41 AM

Sounds like a big leap forward to me.

I jumped on the fast train to 1.0 a few months back and I have to say the rate you guys are going with this is astonishing.

Big congrats to all. :)

Ekaika 03-17-2009 03:56 AM

Huge props to the Dev team for knocking out tasks as an alarming rate while somehow maintaining families, GPA's, and careers.

Jule Bryg 03-17-2009 04:03 AM

I had hoped to see medical crafting before a db wipe, i had 250k 950ish OQ avian meat due to the dizzy bug. :)

RegularJohn 03-17-2009 04:12 AM

Will log on ASAP and test :) Great job Devs and the Team!!

djolovicl 03-17-2009 05:16 AM

/worship Devs :bow:

loftkilla 03-17-2009 05:27 AM

super stoked how quickly this project is coming along. I look forward to finding oodles of bugs.

teamwork makes the dream work!

Brane Ded 03-17-2009 06:03 AM

Where the cost effect modifiers added for the Strength, Quickness and Focus bars too?

DraveCailean 03-17-2009 06:03 AM

/clap x 1000

Awesome news, 1.0 is near! Big crafting improvement, Major Update. Looking forward to enter on the new Server.

Windssoul 03-17-2009 07:13 AM

You guys are freaking fantastic, keep up the work. :D

I wish I could help, but I'm not that good at C++ yet. :(

Ratchet' Autobot 03-17-2009 07:19 AM

:O:O WOW :O:O

Im really not sure what else to say.

So

:O:O WOW :O:O

You guys rock.

Vlock 03-17-2009 07:44 AM

I really hope the new server takes care of all the rubber banding that was going on.

I cant wait to get on and test out the new armorsmith updates :D

Iitokio 03-17-2009 07:55 AM

These updates are better than the updates live MMO's receive :p
I am really impressed with how efficient the community and devs are at finding and squashing bugs.

Zadokk 03-17-2009 08:11 AM

OMGZZzzz!!!11!one! Someone stole my character!11!1

pr0 update.

KroniK 03-17-2009 10:10 AM

/happydance. I love the hard work this team puts out everyday. Keep on keeping on.


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