SWGEmu Old Forums Archive

SWGEmu Old Forums Archive (http://archive.swgemu.com/forums//index.php)
-   Test Center Updates (http://archive.swgemu.com/forums//forumdisplay.php?f=124)
-   -   Major Update 03/18/09 (http://archive.swgemu.com/forums//showthread.php?t=20748)

Max 03-17-2009 03:11 AM

Major Update 03/18/09
We said there'd be some exciting news for this week... Well here it is! All of this will be on TC when it's online (see the Downtime thread for ongoing info)

  • Added almost all Armor Crafting (no Shield Generators at this stage)
  • Added All Armor Components
  • Added Factory Schematic creation
  • Fixed Vehicle Crafting
  • Fixed numerous other bugs and exploits

  • Added Datapad Trading (can now trade vehicles from the datapad)
  • Fixed vehicle saving error
  • Fixed vehicle spawning/calling spam

Trade and Commerce Systems
  • Drag and Drop trading is now operational
  • Added Datapad / Vehicle trading
  • Updated bazaars to now show item details of each object
  • Fixed bug where user could not withdraw item from Bazaar
  • Fixed max items bug from Bazaar

  • Added almost every weapon in existance to the Blue Frogs
  • A number of stability fixes
  • CSR invisibility ability
  • Fix of Slicing window crash
  • Fixed spice names
  • Fixed the 1/1 HAM bug (Thanks to LakMoore)

  • This is due to the server being moved to its new location in Denver, as well as Kyle's crafting additions requiring a wipe of certain objects
If you missed the big red words, there will be a full database wipe. Remember you will need to recreate your characters from scratch; nothing remains on the server after a full wipe.

Should be exciting! Remember to check the current Tasks (www.swgemu.com/tasks) to see what is in need of your testing. Armour crafting is going to be a lot - that's A LOT - of fun.

Have fun!

CapnSwifty 03-17-2009 03:41 AM

Sounds like a big leap forward to me.

I jumped on the fast train to 1.0 a few months back and I have to say the rate you guys are going with this is astonishing.

Big congrats to all. :)

Ekaika 03-17-2009 03:56 AM

Huge props to the Dev team for knocking out tasks as an alarming rate while somehow maintaining families, GPA's, and careers.

Jule Bryg 03-17-2009 04:03 AM

I had hoped to see medical crafting before a db wipe, i had 250k 950ish OQ avian meat due to the dizzy bug. :)

RegularJohn 03-17-2009 04:12 AM

Will log on ASAP and test :) Great job Devs and the Team!!

djolovicl 03-17-2009 05:16 AM

/worship Devs :bow:

loftkilla 03-17-2009 05:27 AM

super stoked how quickly this project is coming along. I look forward to finding oodles of bugs.

teamwork makes the dream work!

Brane Ded 03-17-2009 06:03 AM

Where the cost effect modifiers added for the Strength, Quickness and Focus bars too?

DraveCailean 03-17-2009 06:03 AM

/clap x 1000

Awesome news, 1.0 is near! Big crafting improvement, Major Update. Looking forward to enter on the new Server.

Windssoul 03-17-2009 07:13 AM

You guys are freaking fantastic, keep up the work. :D

I wish I could help, but I'm not that good at C++ yet. :(

Ratchet' Autobot 03-17-2009 07:19 AM


Im really not sure what else to say.



You guys rock.

Vlock 03-17-2009 07:44 AM

I really hope the new server takes care of all the rubber banding that was going on.

I cant wait to get on and test out the new armorsmith updates :D

Iitokio 03-17-2009 07:55 AM

These updates are better than the updates live MMO's receive :p
I am really impressed with how efficient the community and devs are at finding and squashing bugs.

Zadokk 03-17-2009 08:11 AM

OMGZZzzz!!!11!one! Someone stole my character!11!1

pr0 update.

KroniK 03-17-2009 10:10 AM

/happydance. I love the hard work this team puts out everyday. Keep on keeping on.

All times are GMT -4. The time now is 02:10 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
All Contents Copyright 2004-2010, SWGEmu.