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-   -   SWGEmu Goes Open Source! (http://archive.swgemu.com/forums//showthread.php?t=7203)

Ramsey 12-02-2007 07:22 PM

SWGEmu Goes Open Source!
 
The Starwars Galaxies Pre-Combat Upgrade Server Emulator has gone open source! The project hopes to attract fresh new programmers with a drive to contribute. This will mean the project will accelerate at a much faster pace than before and soon, everyone will be able to enjoy the game SOE destroyed.

If you are new to SWGEmu, please read the FAQ here.

What does open source mean for Users?
If you are not gifted with the ability to write code in C++, fear not. You can still help the project by logging onto the Test Center (TC) whenever we put up a new test build and testing out new features. High volumes of players are important when new builds are tested out because of the connection limit imposed on all public builds of engine3 up until the v1.0 release.

What does open source mean for programmers?
The SWGEmu development team has written an ample amount of documentation on the public wiki to get new programmers up to date. Articles range from the Environment Setup to the SWG network protocol. The documentation is always a work in progress and it will continue to improve as the project progresses.

What is not included in the open source release?
Engine3 is not included. Engine3 is what powers Core3, the server, and handles all the disgusting low-level operations you would not want to touch anyway.

Is there a connection limit on public builds of engine3?
Yes. We have set the connection limit to 5 on all engine3 builds until the v1.0 release. To test higher volumes of players, we will actively be looking for stable patches submitted by the community and add them to the public test center for high volumes of players to test. See the "Limitations" page in the public wiki linked below.


Well, happy contributing! The #opendev channel on our irc is dedicated to talk about the Core3 source. Have fun, and we look forward to your contributions.

We have also opened up a new Open Source Discussion forum that you should see about now. This forum is dedicated to discussing the source for those that can't get on IRC at active times.

http://public.swgemu.com -SWGEmu Open Source development site. Wiki, SVN, Bug Tracking, and code submissions.

Quote:

Originally Posted by Ultyma
Developers who contribute alot of their time and code will be welcomed onto the team and given the ability to commit code directly to the svn themselves.
(After passing certain quality/control tests from our current team of course)

We are currently accepting resumes from prospective developers who wish to join the team right away. Please forum PM them to Me, Oru, TheAnswer, Ramsey and Seaseme.


Also in order to attract more developers, please Digg our story!
http://digg.com/gaming_news/SWGEmu_Goes_Open_Source
Spread the word!

Serifin 12-02-2007 07:23 PM

First! This is amazing guys!

Rocoicoa 12-02-2007 07:24 PM

nice

Andewa 12-02-2007 07:25 PM

Exciting times indeed!

Saromus 12-02-2007 07:25 PM

2nd, lol right as i clicked refresh haha nice timing congratulations this is a day to remember, hopefully this speeds up or at least get some helping hands for the project

Seaseme 12-02-2007 07:26 PM

Dig in. Thanks everyone for your patience.

DavinFelth 12-02-2007 07:30 PM

Whooooooooo! :D

Sti1garWormrider 12-02-2007 07:30 PM

Hopefully this helps speed up things, and brings in new and interesting ideas/solutions.

David 12-02-2007 07:30 PM

finally :]

rambow 12-02-2007 07:32 PM

<3 you guys

Max 12-02-2007 07:38 PM

this development in the direction of EMU will help re-gather the community and also get results faster,

kudos for your wisdom gentlemen.

Zar 12-02-2007 07:40 PM

Great job guys

Inkanta12-lolz 12-02-2007 07:42 PM

HORAAAAAAAAAAAAAAAAAAAAAAAAAY

Love you guys, thanks fer stickin it to SOE

Volte 12-02-2007 07:44 PM

Awesome!!

Kateb Ibliss 12-02-2007 07:45 PM

Nice guys! Awesome Job!


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