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-   Bi-Weekly Updates (http://archive.swgemu.com/forums//forumdisplay.php?f=107)
-   -   Bi-Weekly Update for 4/17/2009 (http://archive.swgemu.com/forums//showthread.php?t=22293)

loftkilla 04-18-2009 05:04 AM


Originally Posted by Shandrise (Post 338753)
Sweet! Maybe a nice CH tester will be able to give me my own pet Squall! I've missed those soooooooo much! (assuming more mobs are added more places :))

I'll prolly be helpin ya with this...

hisengal 04-18-2009 05:09 AM

woop wooop great work

Dinno 04-18-2009 05:14 AM


Originally Posted by Max (Post 338728)
The EC staff has hosted numerous successful PVP events and have many more planned. The participation has been outstanding! I have been trying to have a bi-weekly major event that will have a morning event and a repeat in the evening. This is to allow more opportunity for the players outside the United States to be able to participate.

So kind to have though about everybody, cheers !
How its cool to see the Game growing step by step, like so see our Baby pet becoming adult :)
Thanks for this great update :bow:

Vlock 04-18-2009 05:43 AM

This update was totally awesome. I look forward to seeing houses and CH!

Outstanding update as always SWGEmu team!

Ashur 04-18-2009 06:14 AM

awesome update, and again, a good closing Max :)

Runny 04-18-2009 07:40 AM

Good job

Bartrex 04-18-2009 07:46 AM

Great work, sadly I'm not playing until I geta new computer, but still can't wait to see how it goes :)

Kayliaah 04-18-2009 07:49 AM



praxi34 04-18-2009 08:21 AM

God stuff. I'm excited creature handler is making progress and that structures are very close! :)

Vou23 04-18-2009 08:24 AM


Most impressive.

GenralO 04-18-2009 08:40 AM


Originally Posted by Vou23 (Post 338891)

Most impressive.

my thoughts exactly :)

Grija 04-18-2009 09:28 AM

woot woot!

MikeCool 04-18-2009 09:30 AM

Good to see another Bi-Weekly update, now we got Creature Handler in development.

I see Sun Crusher release date got changed to June 30th.

Nice job staff. :)

Rippster 04-18-2009 09:32 AM


Originally Posted by Max (Post 338728)
Creature Handler

Preliminary work on Creature Handler has begun, with MrTopas working on basic AI commands (including attack, follow, stay and guard), creature evolution (babies grow up into adults, cute huh), as well as the storage and calling of pets.

The next week and more will see the development of:
  • add the pet to the loot permissions
  • learning the name
  • baby/growth
  • pet healing
  • grouping
  • taming
  • creature handler xp
With Creature Handler as one of the few hurtles feature wise before a more complete SWGEmu core, this development is certainly a milestone to be proud of. The ability to manage pets as data pad items will also pave the way for future expansion into Bio Engineering and Droid Engineer, two eagerly awaited crafting areas.

AWESOME!!! We're not worthy! :bow::bow::bow: :D

BankyEdwards 04-18-2009 10:34 AM


Originally Posted by Ekaika (Post 338828)
<3 Banky

why thank you :)

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